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Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.08.19 17:52:00 -
[1] - Quote
Landing a dropship now is for when you have nobody around and the swarm launcher a mile away can't get a lock on you, and there are no OP mega Forge Guns around.
So, not only do dropships cost a ton of isk, they're super fragile when fully tricked out, don't reward the pilot hardly ANY SP for spending the time and effort training up for them, and are generally an incomplete thought.
Landing in a hot zone? Ha. Great theory, but unless we get a simulator that we can toss dropships about at will with no worry about hostiles, the best we can hope for is landing it without blowing it up when nobody is around.
The reality is, dropships are a waste of isk, SP and put your teammates lives at serious risk from anything scarier than a strong breeze.
I can accept ISK risk, and that AV can do it's job (not like it was hard to drop a dropship in the E3 patch......), but things have gone too far.
The physics model was a nice thought, and I hope they can make it work, but until that happens dropships got a colossal nerf, when they weren't really a problem at all.
They should have put a gun on a dropship this patch, or released an air combat vehicle for dropship pilots to cross train with. But they didn't even do that.
In short, dropships suck now and it is no longer a viable "career" for a Dust player except with heavy corp ISK backing and a side skill that they can use to earn the required SP to skill up. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.19 18:04:00 -
[2] - Quote
Kro'nak Ragnok wrote: This post/complaint makes me happy. I'm really glad that the aircraft/dropships are very expensive. That reduces the number of solo scrubs that use aircraft as parked 1 man tanks
Nothing personal, but this is completely stupid. The only reason some pilots went around squishing players or tower "sniping" was they have NO FREAKING WAY to get a legitimate amount of skill points any other way.
In 90% of the games you play, you're really there just to grind SP and ISK. The win is a bonus. In these games, Pilots need a way to earn.
Tanks can roll around firing at anything they want, and people who want to gun will run up and jump in.
Pilots have to beg people who have ZERO training in gunning to gun for them so they can earn their SP to improve their trade.
Dust isn't a charity. Pilots aren't here to serve you like slaves, we expect to get SP like the rest, and deserve proper compensation IN GAME for doing their job.
CCP Devs have failed to do this, so that's why you get all this cheesy stuff.
If they actually put a gun on a ship, or even made other forms of combat airships available, you wouldn't see this crap.
And with this patch, not only have they failed to compensate air pilots, they made it harder to do their charity work, more expensive, and much harder to stay alive while doing it. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.19 18:11:00 -
[3] - Quote
Garrett Blacknova wrote:Rhadiem wrote:The physics model was a nice thought, and I hope they can make it work, but until that happens dropships got a colossal nerf, when they weren't really a problem at all. I disagree with them not being a problem in the previous build, but the root cause of the problem WASN'T a need for the Dropships to be nerfed, and with the fixed spawning and other improvements that made squishing players more difficult, the nerf is unwelcome - and this is coming from a career AV guy, NOT a Dropship pilot.
Compared to Marauders, dropships were barely a problem, and the problem was just a symptom of failed SP earning setup for air pilots. Squishing and tower "sniping" was the only consistent way to earn SP with skills focused in dropship piloting. There were no corps, no grouping, barely any effective voice.
I spent most of my time doing AV last build, since you don't earn SP begging people to gun for you, and giving your gunners the lion's share of the reward, and barely any risk.
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Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.19 18:16:00 -
[4] - Quote
deleted |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.19 19:00:00 -
[5] - Quote
TEBOW BAGGINS wrote:Tony Calif wrote:I'm loving the fact that because something takes practise and time to get good, everyone's moaning. No you cannot train a skill to become good. No IMHO you shouldn't get points for a CRU. Yes, Dropships are a TEAM asset. Dropships shouldn't be an easy meal ticket for the terrible shot. It should however reward players who have taken the time to get good. Logistic ships DO reward you. The previous drop ship let me just arse about constantly. New one IMHO is working as intended. i know you dont like me too much but i actually must say you nailed it in this post dropship are useless to a useless 1 day old pilot.. the things actually take skill to fly now, the role is not for everyone i'm a pretty useless pilot atm but it won't last forever.. I will fly the dam thing good again soon enuff
I'm not at all against needing to have "RL" skill to fly the dropship. Heck, you can go back to my old posts and see many posts talking about it flying like the Desert Combat mod Apaches, which were super difficult to fly. You can't imagine the moaning people whould do about that. But once mastered, they were VERY effective. They rewarded skill invested.
The issue here is "are dropship pilots rewarded for doing their job well in SKILL POINTS" and they are barely done this, and not at the level in comparison to the skill points and ISK needed to do the job well.
As an example in his post I diagree with, SP for an in-ship CRU should be done, just like they are done for INFANTRY.
I believe a player should be able to start out with 2-3 million skill points and make a difference on the battlefield as a Dropship pilot, and earn similar SP to Logistics, Tank drivers and combat infantry. I don't see this being the case. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.19 19:01:00 -
[6] - Quote
Garrett Blacknova wrote:
And Rhadiem, I saw Tony's Dropship in the last build, he was GOOD. Calling him out like that isn't productive, and won't get you anywhere. Even his enemies respect him as a good pilot.
I stand corrected. I never noticed him as a pilot or posting about such things. Clearly he has invested in dropship piloting, and has more than the SP I suspected invested. Tony, I apologize.
That said, any CRU you willfully use should be rewarded. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.19 19:13:00 -
[7] - Quote
Tony Calif wrote:Yeah, I did Dropships in Replication. They were squish mobiles then, and anyone could use them. I had a badly fitted Logi ship (I didnt spend much time on it) and used loads of naked 25k Caldari tier 1 Dropshops as taxi/squash. Trouble is, that was a while ago. I'm actually spending like 1 mil learning to fly right..... NOW! Oh server full :D
Great, see you in the air. :) I barely played pre E3 so I guess that's why I missed ya.
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Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.19 19:14:00 -
[8] - Quote
TEBOW BAGGINS wrote: ok bro my reading comprehension is trash right now. . dont mind me having a bit of alchohol withdrawl combined with the infinate loading screen
lol, friends don't let friends post and drink. ;)
I need to stop posting also, I'm having post Dropship nerf withdrawal and miss having 30 Eryx sitting around ready to fly. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.19 19:35:00 -
[9] - Quote
TEBOW BAGGINS wrote:lol the problem is i'm not drunk yet
ah, withdrawal all around then. |
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