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![dust badger dust badger](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
dust badger
BetaMax.
283
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Posted - 2012.08.16 11:16:00 -
[1] - Quote
Seeing as I used to run Proto assault suits I am now dirt poor and am now running militia logi, and I admit the nanite injector is a lot better its still not perfect, a few times I run over to where a fight is going on to try and heal a fallen person and there is like 6 bodies on the ground and I cant see which one to heal??? Once you get on top of the fallen person the current indicator is useless, and as at current you can only heal people from current angles you might go up to someone and try to stab him but it wont work so you try the next one.
So the actual request is, when you have a nanite injector put a screen outline around fallen victims or leave the health bar above fallen people until the suicide or bleed out
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![Knarf Black Knarf Black](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Knarf Black
Subdreddit Test Alliance Please Ignore
397
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Posted - 2012.08.16 16:27:00 -
[2] - Quote
dust badger wrote:Seeing as I used to run Proto assault suits I am now dirt poor and am now running militia logi, and I admit the nanite injector is a lot better its still not perfect, a few times I run over to where a fight is going on to try and heal a fallen person and there is like 6 bodies on the ground and I cant see which one to heal??? Once you get on top of the fallen person the current indicator is useless, and as at current you can only heal people from current angles you might go up to someone and try to stab him but it wont work so you try the next one.
So the actual request is, when you have a nanite injector put a screen outline around fallen victims or leave the health bar above fallen people until the suicide or bleed out
Visible bleed out timers would be nice. |
![Sylwester Dziewiecki Sylwester Dziewiecki](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Sylwester Dziewiecki
Doomheim
83
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Posted - 2012.08.16 16:47:00 -
[3] - Quote
Knarf Black wrote:dust badger wrote:Seeing as I used to run Proto assault suits I am now dirt poor and am now running militia logi, and I admit the nanite injector is a lot better its still not perfect, a few times I run over to where a fight is going on to try and heal a fallen person and there is like 6 bodies on the ground and I cant see which one to heal??? Once you get on top of the fallen person the current indicator is useless, and as at current you can only heal people from current angles you might go up to someone and try to stab him but it wont work so you try the next one.
So the actual request is, when you have a nanite injector put a screen outline around fallen victims or leave the health bar above fallen people until the suicide or bleed out
Visible bleed out timers would be nice. and marker on minimap |
![Austin B0rt Austin B0rt](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Austin B0rt
Subdreddit Test Alliance Please Ignore
0
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Posted - 2012.08.17 00:42:00 -
[4] - Quote
Both of these suggestions are great. Agree that it needs improvement. |
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