Alshadow
Amarr Templars Amarr Empire
71
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Posted - 2012.08.15 14:47:00 -
[1] - Quote
ok for one i have to say tanks were nerfed waaay to hard....
i was up against a sagaris with a loadout that had a nano hive and a standard swarm launcher with 2 complex damage mods, and i took its shields down entirely with 4 shots
also drop ships have aparently turned into helicopters..... i dont have any complaints or requests... just wanted to say that
ok now i mostly play logistics and i gotta say its waaay more usefull now especially now that i can actually revive people, and they dont run away when im trying to repair them.. but i cant repair myself now..... wtf i feel that was un necisary as majority of the people doing that are logistics, and it helps give people more reason to carry a repair tool, now i have to fit repairers on my loadout when i could have armor plates. i hope this gets changed because im seeing alot of reason to just not use a repair tool all together since almost everyone has a a way of repairing armor (i will still use it for now tho cause i like being the medic from tf2)
the new merc quarters are awesome, i have the minmatarr one and i love it.
i absolutely love that there are MAG dropsuits... kinda sad that the logistics one is SVER but ill still use it, seing as the dropsuits are still based on one race so i cant really complain yet.
the breach assault rifle was nerfed in the dumbest way ever, im not even gonna be polite about it... they should have left the damage the same or maybe even slightly higher but give it massive recoil, that would make more sense anyway seeing as it hits the hardest
tactical i think needs waaay lower fire rate, a fire rate low enough to where u can actually reach its max dps with using ur index and middle finger on the damn button and the damage should be adjusted so it has similar dps to what it has now (its gonna hit alot harder that way but hitting with it will be hard)
burst feels fine to me, i have mixed feelings on it, it feels like it doesnt the most dps if someone is standing still but im not any good at hiting ppl with hip fire with it, and thats a big part of how i play
regualr ARs are still in my opinion the obvious best choice because they dont really have any drawbacks, they hit hard enough shoot fast enough and can be used in cqb pretty efficiently if u hip fire
SMGs in my opinion smgs still dont preform at all like an smg should what i think they need to do (and read all of this before u freak out) is give it nearly the range of an assault rifle, but increase the spread and recoil dramatically, and i mean so bad that u cant aim down the sight and fire full auto unless ur shooting a tank, the hip fire is gonna be all u need in cqb, and they will still be deadly up close, but they wount have bullets that dissapear at range as long as u fire carefully and slow..
burst HMGs..... wtf? gatling gun shooting in burts... seems alittle weird but i dont hate that idea
edit: back to what i said about tanks.... i agree they were OP before but this is not what was needed to nerf them... i think making them insanely expensive is the best way to nerf them, leave the statistics exactly the same as before but keep the prices at what they are now... that will think out the want to use them, and also increase how many points u get for killing them
cmon ccp there are more ways out there to nerf stuff than totally screwing it |