Mike Gunnzito
111
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Posted - 2012.08.15 02:03:00 -
[1] - Quote
Debacle Nano wrote:SkIlL Sh0oTeR wrote: so driving a tank that has over 5,000 health a usally a OHK shot takes more skill then running around trying to kill other infantry and tanks while using a gun that takes about two magazine to kill someone and unable to kill a tank.
u do not know the meaning of skill
I'm sorry anyone can flick the analog stick a few times and hold down R1. In tanks we have to know where and where not to be, when to leave, how to manage modules, when to turn modules on, how to coordinate with your gunners, figure a good fit out that is financially good, how to multitask while moving, and you want to say that infantry takes more skill. You're funny.
You have to do most of that with infantry as well. (bold below) Particularly if you want to be a real force in a match. (not just some scrub hiding in a corner somewhere)
"know where and where not to be, when to leave, how to manage modules, when to turn modules on, how to coordinate with your gunners, figure a good fit out that is financially good, how to multitask while moving"
Sorry, but you really sound like a whiny beyotch, with your "anyone can flick the analog stick" argument.
tanks are fine.
Adapt or Die Welcome to New Eden Go back to COD, er, I mean EVE!
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Mike Gunnzito
111
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Posted - 2012.08.15 02:13:00 -
[2] - Quote
Debacle Nano wrote:Mike Gunnzito wrote:Debacle Nano wrote:SkIlL Sh0oTeR wrote: so driving a tank that has over 5,000 health a usally a OHK shot takes more skill then running around trying to kill other infantry and tanks while using a gun that takes about two magazine to kill someone and unable to kill a tank.
u do not know the meaning of skill
I'm sorry anyone can flick the analog stick a few times and hold down R1. In tanks we have to know where and where not to be, when to leave, how to manage modules, when to turn modules on, how to coordinate with your gunners, figure a good fit out that is financially good, how to multitask while moving, and you want to say that infantry takes more skill. You're funny. You have to do most of that with infantry as well. (bold below) Particularly if you want to be a real force in a match. (not just some scrub hiding in a corner somewhere) " know where and where not to be, when to leave, how to manage modules, when to turn modules on, how to coordinate with your gunners, figure a good fit out that is financially good, how to multitask while moving" Sorry, but you really sound like a whiny beyotch, with your "anyone can flick the analog stick" argument. tanks are fine. Adapt or Die Welcome to New Eden Go back to COD, er, I mean EVE! Leaving is easy for infantry as they have more mobility. Infantry does not need to worry about price, my fits for tanks cost 1.5 million isk per. Notice how my tank is 20x bigger than your infantry, which paints a much bigger target for the already overused forge guns. I know this because I use one. Before you start calling me a "whiny beyotch", take note that infantry are a lot easier to escape with.
Infantry is more mobile, yes... but tanks are much faster, so escape is really not easier, especially when a tank has 5-6k HP, and infantry has around 5-6 hundred HP. Price-wise, not sure if you checked, but infantry suits are up too. A proto loadout can EASILY run 300k isk. Besides, it's not that tough to obtain 500-600k isk now. |