Natu Nobilis
51
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Posted - 2012.08.14 10:51:00 -
[1] - Quote
Tony Calif wrote:Or maybe I didn't like EvE. What's the problem with that? I don't like the way EvE players act, and the less I have to deal with people for whom winning > fun, the better. I'm allowe to be negative. Otherwise things won't get fixed. They probably wont get fixed anyway, but I have to try and sort Dust out. Look at all the **** EvE players want. Like spawn camping. I'm sorry if I'm elitest in that I want a challenge from my opponent. Not to delete his clan while he sleeps. It's an FPS yo. Shot face or gtfo?
More EvEtard personal attacks against me. Keep em comming.
Ad hominem is terrible indeed, but your argumentation is one sided and a little out of place on an enviroment like this one.
You seem like a person that enjoys a lot of the shooting part. Thats needed, that-¦s good, it is an fps after all.
But trying to reduce the scope of possibilities in a game that it-¦s located in the EVE universe, may be an "offense" for the community that built around it. It-¦s like Sartre-¦s spirit descendend upon CCP games, for "Choice" is the biggest attribute these games provide.
If one wants to follow the way of the warrior, to excel at shooting people at the face, to build an elit operation corporation that lives exclusively for fighting, one can do it! They-¦ll not be EVE slaves, they-¦ll not be playing a mini game, they-¦ll be doing what they CHOSE to do.
However, there are others in the same universe.
If another one is inclined to invest in market control, and strangle your supply of weapons in a certain region and killing your hability to fight properly, or decides to infiltrate your ranks, play nice for a long time, and then make a huge mess out of an organization, rendering it useless, it-¦s also a CHOICE, and the fun of somebody.
Some may say "But this is an fps, and fps is "meant" to shoot people", but then, this would be a very, very narrow view and a simplification of the Dust 514 game.
We are mercenaries, we have high tech ground equipment so we are able to take planets under our control and grasp to do AS WE PLEASE with them. Want to make cash out of infrastructure that you built and nurtured? Go for it. Want to roleplay that you are a zealot of a certain faction, or a merciless group that take whaterver or whomever they want from the populace, IT-¦S YOUR CHOICE.
There are so many possibilities, so many types of gameplay, so many ways a person can interact and interfere with others, that whenever people try to reduce the scope of actions of this amazing universe, so it can fit *their* choices and game style, it is certainly an action that is frowned upon.
Yes, EVE players may be cutthroat bitches, they may explore every aspect of the possibilities of the game to the point where a simple thig becomes an exploit that needs to be addressed by the shapers fo reality, but they-¦re also an incredible community, eager to learn in a very empiric way "Hmm, i wonder what happens if i do X with this Y", and "big brothers" (including the prick ones) in a universe that is expanding and revealing to ourselves right now. Capsuleers are not superior, they just chose a different setting to interact and influence. We do as we please on the ground, not needing them, but getting increased rewards if we decide for a synergical action.
New eden has it-¦s own history, be it in space or planetary surface. It-¦s a single universe where we can do as we please with the tools provided for us.
Anyone trying to reduce the possibilities of choices, is actually killing this universe a little bit, when they could simply excel at what they do and mold the universe to their shape and resemblance if they were inclined to do so.
Live and let die.
If that-¦s too much for people, they can simply find other games.
In the end, it-¦s always about choice.
Best Regards |
Natu Nobilis
51
|
Posted - 2012.08.14 15:15:00 -
[2] - Quote
A "corporation" will not be EVE exclusive. A corporation is a corporation, with more or less dust or eve players in it.
Maybe not on launch indeed (lots of tweaking to do), but eventually, we-¦l be able to contorl several districts, than an entire planet, than all the planets on the solar system, than the planets of the entire constellation, and eventually an entire region.
http://evemaps.dotlan.net/system/373Z-7/celestials
We are in Stain right now, forgot the system, but you can have an idea with this link.
I don-¦t know exaclty *how* the sov mechanics will be, but Dust will influence in it in the future. Right now is a big "Insert a big flag in an uncontested system, pay for it, it-¦s yours" The old sov mechanics involved the ammount of POS you had in the system. (In both systems the mechanics of capturing a system is a paaaaaaaaaain in the ass)
It will probably involve the ammount of planets you have under control to contest or claim a system for yourself.
District battles >>> X districts = Planetary control >>> X Planets = System contest / control
I would even bet my money that future moon changes will involve dust and planetary control somehow. (They are important for the production of T2 gear, lots and lots of money in it).
We-¦l also be able to play the market make cartels out of Planetary Interface and influence the capsuller world.
I really don-¦t see how we would be only the recieving end of actions.
I dream of the day when a huge group of mercs controls a region and gives the fingers for all the Dust (and Incarna) haters all over New Eden.
The day of the "Ha, told ya" is coming =) |