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Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.12 19:45:00 -
[1] - Quote
DON RODIE II wrote:The first thing people notice is the zoom in scopes on the assualt rifles and sniper rifles. People are going to think Dust guns suck because the graphics on the scopes don't look nothing like they should look. If you looking in a scope, it shouldn't look like that basically. Thats going to turn a lot of new players off. Second, they will notice how bad the knifing is compared to every first person shooting game out there. Right now, the knifing is horrible even if it is level all the way up. These is the first things people will notice. Hopefully they change this and they add more scopes for guns that look and feel more realistic, but futuristic at the same time.
kinda pointless to talk about knifing since the new build is around the corner.
as for scopes.....the assault rifle "scope" isnt the scope, its a reticule put up on the merc's visor/HUD. kinda futuristic huh? |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 20:08:00 -
[2] - Quote
DON RODIE II wrote:Iceyburnz wrote:DON RODIE II wrote: That really doesn't make any sense, hopefully they change that because when you look through the scope on the submachine gun, it looks nothing like the assault rifle and sniper rifles. If these is faction based features. Then they should stop confusing people and add the faction gameplay to the game.
Wow you have weird priorities. The sights work fine except maybe the mass driver. How would you design them, then? I'm just letting people know that when new people first play this game, why that think it suck. Because that was the first things I was thinking when I first played it.
not everyone is just like you and im sure there will be plenty of other things they will not like right away. while there are some things that are buggy, i actually find it hard to find things that i dont like. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 23:37:00 -
[3] - Quote
draw distance is increased by 3x the current amount in next build |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 23:51:00 -
[4] - Quote
whats not to like about the scopes? they actually let you see outside of the focal point unlike many other games and they do exactly what they are supposed to do: aim. anything more than that is purely a cosmetic complaint and well, sorry. I think the scopes, while they could use a little more detail and definition, are pretty cool. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 02:51:00 -
[5] - Quote
DON RODIE II wrote:Lurchasaurus wrote:whats not to like about the scopes? they actually let you see outside of the focal point unlike many other games and they do exactly what they are supposed to do: aim. anything more than that is purely a cosmetic complaint and well, sorry. I think the scopes, while they could use a little more detail and definition, are pretty cool. Thats what people are going to see. You can see outside the focal point. I don't really like that. I'm sure a lot of other people don't like it either because it's not like the other shooters. I think it's more realistic if you can't see outside the focal points. When I'm aiming at someone. I don't really look on the side of me. I'm trying to focus on aim, which why we look through the scope. To aim down the target. If we want to see around us, we should fire from the hip. Thats more realistic gameplay, which I prefer. Well I guess in the future, both of the soldier eyes looks through a scope and which they can see around them lol I think I might have misunderstood knifing. Maybe it is good the way it is. It probably just need better hit detection like a lot people keep saying.
yeah, knifing is getting addressed in the next build.
as for the scopes, why use a scope instead of your visor with a dedicated assault weapon, you know? If anything, a scope with tunnel vision is only a decrease in efficiency from a feed from the gun straight to your face. |
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