I would like dust to have a incredible realisitc and fun combat system that rewards natraully quick or skillful players
In the thread I make mention of how cloaking can be accomplished where it is based off mass and movement;
the more you move or the faster you move the less you are cloaked, and to some extent the bigger you are the less you are cloaked. Cloaking should not be limited to single suit it shoupd be a module.
On one point a heavy standing pefectly still will be fully cloaked, but moving any will mess up that cloak, a scout on the other hand could move around slowly but if he goes max walking speed or sprinting his cloak is no longer working.
https://forums.dust514.com/default.aspx?g=posts&t=30035&find=unreadCombat movement I wpuld love some more way to get more merc going to have more on the fly option avalible so I can fill like a train mercenary I think this thread as a good number of ways this could be done and makes sense.
The combat movment could be based of speed the suit is going and off how much mass the suit as to get going so a heavy wouldnt be able to do it very well but he wont be complete worthless.
Bullets should stagger oppenents and interupt some movement options I think this would be a realisitc way to show your getting shot.
https://forums.dust514.com/default.aspx?g=posts&t=30188&find=unreadThe red chevron are all about you being able to see the other guys Im suggesting it be more based off suits signature streagth vs your suits sensor streagth, suits with alot of low power modules would have small sigs there could even be modules that hide the sig better or improve your sensor its pretty well covered here
https://forums.dust514.com/default.aspx?g=posts&t=30088&find=unreadPortals would add a interesting futuristic element to game player players whoboutfit speicle hugely cpu/pg consuming modules be able to portal to a diffrent location, I know black ops tanks could possible be doing this but the suit module could be only for one suit were as the tank one would allow a portal to stay open for 10 or 15 seconds and a instalation could create of permenant portal.
https://forums.dust514.com/default.aspx?g=posts&t=29841&find=unreadTacnet and your hud could become a major part of the game I think I described it pretty well here please not this also works based of signature and sensor streagth as well
https://forums.dust514.com/default.aspx?g=posts&t=30172&find=unreadI think some good ideas for vehicles are in this thread having a subscreen for vehicles all ways showing a diffrent direction would be a great boon for vehicles and allowing tank owners to assign position within the tank among diffrent players
https://forums.dust514.com/default.aspx?g=posts&t=29430&find=unreadI think both ADS and hipfire should be viable methods within the game
https://forums.dust514.com/default.aspx?g=posts&t=29087&find=unread