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xprotoman23
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1452
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Posted - 2012.08.12 16:55:00 -
[1] - Quote
Ragin DaCajun wrote: I keep reading these posts from Protoman about how it takes him no skill what so ever in his tank while getting 100 kills in a match and they are OP. Which I've seen in matches against him and as his gunner once. I used to think he was just another tanker douche but now realize he was trying to prove a point in the BETA. Of course he might actually still be a douche just not a " please keep my tank OP douche" like I thought he might be before.
Then I see other people arguing that it's BS and there is nothing wrong with the tanks. They say it's because there is no team work against the tanks or comms use for teamwork. Then they say just wait until team grouping is added next patch and it will be different.
To me the more unselfish poster trying to make the game better and more balanced for everyone is the one who has proven his point on the battlefield and then stated that something he abuses by getting 100 kill matches in the Beta is OP and should be balanced better is more unselfish.
It just looks to me the other ones are trying to defend that it's not OP because they like how it is and want it to stay the same to keep their over inflated E-peen KDR stats and not balance the game. This kind of selfish crap is what kills a game and makes the community disappear.
Now the argument about once grouping is implemented the tanks rein of terror will end is utter BS too. Do you think the tanks don't have friends that will group up with them and help them out. If they can dominate alone right now imagine when they have their friends helping them that know each others play style. Seems to me that the grouping thing will cancel out each side and the Tanks if they are indeed OP will still be OP.
Hey people this game like every game is supposed to be, for everyone not just you. So try to help make it that way and not whine to get what you want that will make it benefit you only but the community as a whole. Selfish players is what kills good games and the community. This game has lots of potential so don't help to ruin it before it has a chance. It's a shame to see good game die because of this just like MAG, so much potential but in the end a fractured selfish community.
So much truth to your statements
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xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.08.12 17:14:00 -
[2] - Quote
Grit Breather wrote:I really don't agree with the OP. Tanks are strong, yes. OP? Really not.
After 2-3 weeks of reading the endless bickering between OP tanks and AV I decided to check. It just one weekend to train SL to level 4 and I already started raking in tank kills. Even Sagari and Suryas. Some were good fits. The weekend after that I trained to level 5 and started walking around with a proto SL. It made a difference. I was now raking in even more kills. I too had games where I took out 3-5 top tier tanks. It's doable.
The thing is you have to be smart. If the tank sees you and you're in range, you're dead. So don't do that. Out smart that driver. Hunt him.
And as for protoman's point, I completely disagree. He did nothing to prove the point that tanks are OP with no skill. He is a very skilled driver. If he drives a top tier tank and goes 100/0, he's good. He's very good. So what now? Nerf players who know what they're doing? Slow down their DS3's to level the playing field?
Hell no. Good players will be good. Always.
I just started using tanks 2 days ago bro. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.08.12 17:42:00 -
[3] - Quote
Shadoe Wolf wrote:I don't drive tanks, but I do die a lot to them, especially if I'm not paying attention. I currently have an advanced SL. I can do some hefty damage to most tanks. With a couple proto swarms on the field, most lower tier tanks drop pretty quick. A well fit sagaris on the other hand is a pain in the a$$. I hate seeing those. Punching through their shields is tough. It definately takes quite a bit of firepower and teamwork. But, as stated before, the amount of vehicles, including tanks, in this build was intentional. Next build we probably won't see them like we do now. Also, we will see more counter options with seeking AV grenades, webs, etc. Maybe EMP weapons that will stop tanks, prevent them from firing, drop their shields. Any combination of these types of weapons can make short work of even the best fit tank.
As for missiles sagaris on top of buildings at the red line, that should be addressed somehow. But again, we will have to see how things will be implemented as beta progresses.
I'm sorry dude but that's not the EVE way. It's a valid tactic. Somebody should just go up there a knock the tank of the building or switch to AV loadouts. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.08.12 18:46:00 -
[4] - Quote
Shadoe Wolf wrote:xprotoman23 wrote:Shadoe Wolf wrote:I don't drive tanks, but I do die a lot to them, especially if I'm not paying attention. I currently have an advanced SL. I can do some hefty damage to most tanks. With a couple proto swarms on the field, most lower tier tanks drop pretty quick. A well fit sagaris on the other hand is a pain in the a$$. I hate seeing those. Punching through their shields is tough. It definately takes quite a bit of firepower and teamwork. But, as stated before, the amount of vehicles, including tanks, in this build was intentional. Next build we probably won't see them like we do now. Also, we will see more counter options with seeking AV grenades, webs, etc. Maybe EMP weapons that will stop tanks, prevent them from firing, drop their shields. Any combination of these types of weapons can make short work of even the best fit tank.
As for missiles sagaris on top of buildings at the red line, that should be addressed somehow. But again, we will have to see how things will be implemented as beta progresses. I'm sorry dude but that's not the EVE way. It's a valid tactic. Somebody should just go up there a knock the tank of the building or switch to AV loadouts. Agree, that's a valid tactic. Zitro did that once while I was on defending team. Not sure how I got out, but was able to and drop an up link. At that point was able to do something. But missile sagaris bombardment is difficult to escape when spawining. But I do forget that spawning sill be addressed in next patch, so no too concerned with it I guess.
Well spawning is sporadic and seems to be randomized on the redline. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.08.13 00:22:00 -
[5] - Quote
TEBOW BAGGINS wrote:Unit-775 wrote:Ragin DaCajun wrote: I keep reading these posts from Protoman about how it takes him no skill what so ever in his tank while getting 100 kills in a match and they are OP. Its more like a problem of redlining the enemy team and spawn camping with tanks. thats a problem with the map the not the tanks go ahead and nerf em i dont even care anymore .. doesnt effect me but trying to dumb the game down to cater to one pigeon holed style is fkn ********
Dude definitely just caught feelings in this thread |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.08.13 17:41:00 -
[6] - Quote
Grimm Trip wrote:Another useless protoman fanboy thread.
Pretty sure ccp is aware of the tank problem, if there even is one...
My fans are awesome, but my heart goes out to all the haters.
Keep it classic |
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