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Grit Breather
BetaMax.
660
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Posted - 2012.08.12 08:54:00 -
[1] - Quote
Very interesting, thank you.
I do have a question though. In your example of GPS usage and a theoretical multiplier of 5, when does this reset itself? What I mean is that GPS is very common nowadays. You would have a very hard time finding a unit (or even civilian car) without one. So when does that 5 become 1 again? (turning the old 1 into 1/5) |
Grit Breather
BetaMax.
660
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Posted - 2012.08.12 08:59:00 -
[2] - Quote
Iceyburnz wrote:Stupid Drunk1 wrote:
For example, if a certain technology like GPS enables a force to accomplish the same results of a force five times as large but without GPS, then the multiplier is 5.
In many ways this game isn't high tech enough. We need more Battlespace visibility options. Id like to see intelligence being a viable career choice beyond playing "scout sniper on a perch". With time...Give it all time... Dust has a long way to go before we see the complexities of its bigger brother. |
Grit Breather
BetaMax.
660
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Posted - 2012.08.12 09:35:00 -
[3] - Quote
Stupid Drunk1 wrote:Its from wikipedia, the example, and you are confusing, where you get the 5 from, they are comparing a small force with gps to a large fore without it. In other words they are comparing a small force with technology a large force does not have. To make another example on the fly a small force of 6 dust mercs using protogear versus 12 men in militia, the factor or multiplier double it size would be 2.
I'll explain again as you seem to have missed my question. For all these force multipliers there is some sort of a force designated as a base 1.0 force. If this never changed we'd still be comparing ourselves to cavemen with rocks and everything today would have a force multiplier of 1000+. What I'm interested in is the moments in time when the base force changes. For example, when did/does GPS become standard for this base force?
The base force has to keep changing ro we'll just get to very high numbers for no reason.
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Grit Breather
BetaMax.
660
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Posted - 2012.08.12 09:47:00 -
[4] - Quote
Lurchasaurus wrote:Grit Breather wrote:Stupid Drunk1 wrote:Its from wikipedia, the example, and you are confusing, where you get the 5 from, they are comparing a small force with gps to a large fore without it. In other words they are comparing a small force with technology a large force does not have. To make another example on the fly a small force of 6 dust mercs using protogear versus 12 men in militia, the factor or multiplier double it size would be 2. I'll explain again as you seem to have missed my question. For all these force multipliers there is some sort of a force designated as a base 1.0 force. If this never changed we'd still be comparing ourselves to cavemen with rocks and everything today would have a force multiplier of 1000+. What I'm interested in is the moments in time when the base force changes. For example, when did/does GPS become standard for this base force? The base force has to keep changing ro we'll just get to very high numbers for no reason. its relative to your own team/side. you are the standard. That's fine for basic use. But when you want to compare two units to each other which are not you. There has to be some standard. A completely relative system can't stand. |
Grit Breather
BetaMax.
660
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Posted - 2012.08.12 09:55:00 -
[5] - Quote
I do see your points. I understand everything you're saying, I'm just trying to take it all a step further. As for my sticking to GPS, that is just for the sake of using the same example. I don't have any GPS complexities.
Now I'll take your last example. Force A and force B are of the same size. Force A has GPS and force B has a nuke.
As there is no single advantage or disadvantage to either side, there must be agreement about a base force. One which has no GPS and no nuke. That's the only way to compare the force multipliers between both forces.
I hope that is clearer now. |
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