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Mmkk333
Crux Special Tasks Group Gallente Federation
229
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Posted - 2012.08.10 05:49:00 -
[1] - Quote
I know there is a thread with basically the same name, but bear with me as I am speaking of a specific buff different from the other thread. Also, I am putting this here before Feedback/Requests to see what everyone else thinks. So, let's begin.
As it has been pointed out to me by many many people (yes, you too Nexus Dragoon), the Logistics class is practically useless to both the user, and the people receiving help from him due to it's low mobility, low armor, receives the same amount of points as the other suits for helping team-mates, and the fact that proto assault suits (used by the majority of proto users) can hold 2 pieces of equipment and be just as effective at supporting the team as Logi's can.
First, I am recommending a buff to the amount of experience received from helping people ONLY on the Logi suit. For example, resupplying a team-mate with a nanohive currently gives a 10 point bonus to the person that deploys it. But with what I am proposing, any Logi user will receive 15 or 20 points for helping his/her team-mates, but an assault/scout user will still gain 10.
Secondly, I think the non-lethal equipment used by the Logi should be 10%/15% more effective than the equipment used by the scout/assault suits. For example, the Standard Nanohive, which has a range of 4.0m and resupplies ammo at a rate of 10.0% and has 200.0 health would remain the same for scout/assault suits but would instead have a range of 4.4m, resupply ammo at a rate of 11.0%, and have 220.0 health if used by a Logistics drop-suit (if it were buffed by 10%). This would ONLY work will non-lethal equipment which includes the Repair Tool, Nanohive, Nanite Injectors, Drop Uplinks, and Active Scanners.
The proposed buffs would give the Logi no combative edge, and effectively make them a better support class.
EDIT: In the new build nanohives will contain a finite amount of supplies, so Logi's would get a 10% bonus to the number of nanites contained as well. |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
|
Posted - 2012.08.10 06:11:00 -
[2] - Quote
And, as I forgot to say, please tell me what you think of my idea/how to improve on my idea/ how much you hate my idea |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
|
Posted - 2012.08.10 07:52:00 -
[3] - Quote
Let me elaborate a little on this, as many of your comments make me believe you don't see what I saw when I wrote this post.
1) Assault is the best balanced all around suit, and highest shields of all.
2) Scout is the fastest, and has the highest stamina of all.
3) Heavy suits can soak up the most damage and tank because they have the most armor of all.
4) Logistics suits have the most...equipment slots...this can't be right, as the others have such great benefits and Logistics gets more equipment slots...it's not the only class with equipment, it just has more.
This is such a shi*tty trade-off it's not even funny, Logi's get the crappiest benefits, and despite equipment being their specialty, it is the same generic equipment as assault/scout suits get. For example, the armor repair tool will do no more in the hands of a Logi than it will in the hands of an assault, so what will stop the assaults, who have more shields, mobility, equal armor, and more overall versatility from using the repair tool and getting the same benefits, but also averaging 10/0 in every game, compared to the Logi that gets the same benefits and averages 2/5 every game?
Nothing. Nothing is stopping assault suits than being so, so much better than Logi's, and they are. THIS is why I want these buffs implemented. |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
|
Posted - 2012.08.10 21:06:00 -
[4] - Quote
*sigh* This discussion is so off what I posted. |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
|
Posted - 2012.08.11 02:32:00 -
[5] - Quote
bump |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
|
Posted - 2012.08.12 03:06:00 -
[6] - Quote
Sadly, people don't take enough interest in making Logi's acceptable to play because they have no drive to help their team-mates. This saddens me because this game is supposed to be team work based, and I don't see that happening. |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
|
Posted - 2012.08.12 22:08:00 -
[7] - Quote
Scarving Beta wrote:It makes sense that a logistics suit would buff logistics modules and stuff.
But Logistics suits also need to be able to sprint and jog fast and long - in order to get to where you're needed / get out of the line of fire / go back and resupply, and carry a wide variety of stuff.
I agree with you, but I didn't ask for a mobility boost because if we actually got it, people would scream nerf at the top of their lungs because now suddenly the guy that carries several pieces of equipment can run the same speed as the guy that runs with just one. It's messed up, but that's just how these nerfers think. |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
|
Posted - 2012.08.13 03:13:00 -
[8] - Quote
I made an edit, so I'm bumping again. |
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