linkxsc514
Osmon Surveillance Caldari State
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Posted - 2012.08.10 17:44:00 -
[1] - Quote
I wholeheartedly agree with the skill requirements thing. Try and spawn myself an HAV. sit there, wait a little bit for it to arrive. walk over to it, and it drives away with some person in it right into the fire of 3 turrets (and that person doesn't use the shield booster I have equipped).
Though Vehicle thieves have been the most annoying thing about FPSes for years. Another thing that could be tried.
- A vehicle's owner always has instant access to their vehicle, and can freely move around in it (IE, if someone driving, and your in a turret, and switch, you can take driver and force the other player into a turret). And can enter even if the vehicle is full (kicking out one of the current riders)
- Other teammates of the owner have a 10-15 second time that they must hold the "enter" button before being allowed to get into a vehicle they don't own.
- Exemption to the last rule however is that a player can instantly enter a vehicle owned by someone else, if that player is inside of the vehicle.
- A new R2 menu is added (by pressing something like L2 while in the R2 menu) that opens a circular menu that can be used to kick a player from the vehicle. Upon being kicked, they have to wait at least 30 seconds or something before reentering.
Benefits - Still the player who puts the isk into a vehicle has highest priority to it - Still prevents your vehicle from being stolen - Anybody of any skill can still drive the vehicle in your absence, and operate turrets - Lets you filter people you don't want in your vehicle out - Ability to get out to repair/other and if you see someone try to drive off in the vehicle, you can go and get inside to get it back - Kicking someone you've seen in action and decide you don't want in would probably be a bit quicker then deciding at the beginning whether or not they were allowed in in the first place.
Drawbacks - Might be annoying to implement - The jeeps might still get stolen if you are out of them because they are too fast for the owner to chase down - High level players could still spawn numerous advanced vehicles for their team
Notes It does still stand on the note of getting out and repairing though. The way I've been coming at Dust, is a squad shooter, similar to the Battlefield line of games. And at least from experience with these other games, Its best to have a teammate repair your vehicle for you while you keep the main gun running outputting damage. The silly people shooting the MCC though has to be the most annoying part about this beta yet though.
I currently haven't tested out the "Logistics" categories of anything yet though. I'm assuming there is a "logi tank" with remote shield transporters and armor reps. Perhaps that might be interesting on the "people stealing tanks while being repaired by owners" side of things. I'm going to have to test them out this evening |