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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.08.08 16:35:00 -
[1] - Quote
I known there will be statis webifiers grenades but I was think of something that could be deployed and set up AoE webifer that works so long as the equipment is active and slows down anything that moves in it, think of it as a tank trap, the webifer grenades are more spur of the moment thing.
Deployable turret pretty much like a sentry gun execpt its a peice of equipment that a logi could but out, make it so that it takes like 10sec for it to be set up were the person setting it up as to stop moving. Dont want to repeat the mistake with the REs.
Deployable mortor cannon would be a large peice of machinry and would give the owner a laser targeter which he can point at the location he want bombarded and the mortor automaticlly launches a few shells on to that location. so pretty much on field artilery support.
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Alshadow
Amarr Templars Amarr Empire
71
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Posted - 2012.08.08 23:49:00 -
[2] - Quote
i cant imagine how butt hurt you are that no ones givng this any atention....... i love every one of these ideas...... and thats all i have to say about that |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.08.09 00:27:00 -
[3] - Quote
Alshadow wrote:i cant imagine how butt hurt you are that no ones givng this any atention....... i love every one of these ideas...... and thats all i have to say about that You are a blessing after a very bad day. |
wathak 514
Circle of Huskarl Minmatar Republic
106
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Posted - 2012.08.09 02:05:00 -
[4] - Quote
i do like all of those ideas ccp probaly already had them in there back pocket though and all structures have already been said to be unique to comand jumpsuites though for the moter cannon i think ur laser designator should be equipable equipment to any jumpsuite with the slot add a bit more teamplay instead of it being a 1 man job |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.09 06:08:00 -
[5] - Quote
I have another thread that expanded on the laser designator so it could makr orbital bombardment spots and airstikes as well |
Duke Ikalla
Crux Special Tasks Group Gallente Federation
3
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Posted - 2012.08.09 06:14:00 -
[6] - Quote
I like the second idea, not so much on the third idea seeing whereas people would abuse it. You would need a limited use and/or a cool down time. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.09 06:41:00 -
[7] - Quote
Duke Ikalla wrote:I like the second idea, not so much on the third idea seeing whereas people would abuse it. You would need a limited use and/or a cool down time. I think a 20 second set up time and a slow RoF would do as far as power goes I was think of a large mass driver on a mount that hust like the turret would be a hmg on a mount 'cept it would be fully automatic were as the motor would be player guided |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.08.09 08:43:00 -
[8] - Quote
The mortar I suggest only 4 shots like mass driver, more will need a nanohive set up near by. The designator should be in a weapon slot, maybe a light weapon slot smg that designates target when zoomed instead of firing, sidearm that designates only. The one man army could be avoided by giving the deployer assists only when near mortars. This would allow mortar specialist logistics and target spotter scouts. Other suits could also use gear, but those are my guess of most effective. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.09 17:33:00 -
[9] - Quote
Actually now that I think about it the sentry guns in CoD give you kills maybe in dyst the motor and sentry qiuld always give kill assist to the owner |
Alshadow
Amarr Templars Amarr Empire
71
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Posted - 2012.08.10 22:27:00 -
[10] - Quote
i feel like adding sentry guns would spice up the gameplay alittle but first id wanna have recoverable equipment, i wanna be able to retrieve my nano hive after i place it, and i would like turrets to be the same
i wouldnt want them to be like .. a lame toss em on the ground and they shoot within an angle for a few seconds, i would want a legit turret that could kick some ass, but at a high price, and the skill would need to be difficult to reach too, like have electronics at 5 then some other thing up alittle bit,
i think it should also have a deploy time, and that would be like 15 secconds and maybe 10 for logi, and have variants, like a cqb version that can only turn 180 degress but increased fire rate and dmg and less defense (assuming that regular would be 360) and a version that is weaker but deploys faster, or a version that has more range, and so on
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Forlorn Destrier
ZionTCD Legacy Rising
915
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Posted - 2012.08.10 22:53:00 -
[11] - Quote
Avenger 245 wrote:I known there will be statis webifiers grenades but I was think of something that could be deployed and set up AoE webifer that works so long as the equipment is active and slows down anything that moves in it, think of it as a tank trap, the webifer grenades are more spur of the moment thing.
Deployable turret pretty much like a sentry gun execpt its a peice of equipment that a logi could but out, make it so that it takes like 10sec for it to be set up were the person setting it up as to stop moving. Dont want to repeat the mistake with the REs.
Deployable mortor cannon would be a large peice of machinry and would give the owner a laser targeter which he can point at the location he want bombarded and the mortor automaticlly launches a few shells on to that location. so pretty much on field artilery support.
I approve this message. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.08.12 00:21:00 -
[12] - Quote
So any one else like or dislike? |
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