
Nova Knife
Seituoda Taskforce Command Caldari State
789
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Posted - 2012.08.08 06:29:00 -
[1] - Quote
Nice post. It is not often someone takes the effort to write up a multipost thread. Kudos for the effort. Good detail with most points, yet concise. I approve of the post!
Yet... I don't approve of all of the ideas.
Most notably the drones. Don't get me wrong. They are a huge part of the Eve universe, yet very few games have ever done drones well. Having an AI anything in a multiplayer shooter is bad. Unless you script them to have terrible aim, they will always out-shoot a player, and even if they are much weaker than a player they will still be too strong if user error is taken out of the equation. I don't see a way to make these useful in combat without making them too strong. Repair drones are iffy. Automated repair is one thing. I could tolerate these provided all repairs needed to be active orders to a drone. Remote revives are out of the question. Reviving is bad enough mechanic as it is. Risk-free revives should never be possible. Supply drones just invalidate the need for nanohives, if every suits gets drone slots anyways.
TL:DR I don't feel drones would be a good addition to dust. AI in a competitive multiplayer shooter is BAD.
VTOL fighters are on the roadmap, though we probably won't see them in this build or the next. As far as other vehicles go, the plan is to make more variants, sort of how we have the Standard and Logistics variants of LAV and dropship, and marauder variant of HAV. The currently announced yet unavailable ones are Black Ops HAV, and Force Recon Dropships. Each race will have its own version of each variant down the road.
Another big thing I disagree with is removing first person view from vehicles. If anything, third person needs to go and first person should be mandatory. Third person views for vehicles makes it harder if not impossible for them to be flanked. A vehicle operator should need to look around and/or communicate with their gunners actively to gain situational awareness. Third person view is an 'easymode' button and is thus bad for the game. All the vehicles with the exception of HAV need their first person cameras massively adjusted though.
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