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Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.07 10:21:00 -
[1] - Quote
Currently, you can set your Point of View (PoV) to either First-Person, or Third-Person in vehicles. I personally, do not like that. It makes no logical sense, and it provides far to much viewing. Last I checked, when I'm driving, I cant look at my car in third-person, so why should I be able to in a game?
Now, I'm not suggesting it be removed entirely, because there is a logical way to go about third-person viewing. Instead of just being able to switch to third-person any time, I would like to propose that you have to equip a camera drone, which would follow your vehicle around, providing you with the third-person PoV.
This drone would be rather small, but large enough that it could be viewed and shot at, by someone with a steady hand. If the drone is destroyed, it would force the vehicle driver back into first-person - maybe with some nice static or a blue screen for a moment, just because that'd be cool. Perhaps when a vehicle is spawned, it could be carrying a small supply of these drones - say maybe 2 or 3 - so that if your drone is shot down, you could deploy another if you so wish to do so.
This way, those that prefer to drive in third-person, would have the option to do so, but it would still have a logical, viable explanation, and it could be countered. Some might not think that third-person vs. first-person is really much of a difference, but the viewing provided is a massive advantage that I don't particularly like. |
testguy242
44
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Posted - 2012.08.07 10:36:00 -
[2] - Quote
In EVE, this is exactly the explanation for the third-person view--camera drones. It's all wired directly into the pilot's brain and experienced as sensory input. |
vermacht Doe
93
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Posted - 2012.08.07 10:45:00 -
[3] - Quote
Can you destroy the view drones in eve? |
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2012.08.07 12:54:00 -
[4] - Quote
vermacht Doe wrote:Can you destroy the view drones in eve?
No - this is flavor text to explain why you have a 3rd person view. |
vermacht Doe
93
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Posted - 2012.08.07 12:56:00 -
[5] - Quote
Forlorn Destrier wrote:vermacht Doe wrote:Can you destroy the view drones in eve? No - this is flavor text to explain why you have a 3rd person view.
So it should be the same on dust |
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2012.08.07 13:09:00 -
[6] - Quote
vermacht Doe wrote:Forlorn Destrier wrote:vermacht Doe wrote:Can you destroy the view drones in eve? No - this is flavor text to explain why you have a 3rd person view. So it should be the same on dust
They did promise us drones in Dust, though. I'm not sure what kind of drones. In Eve we have all kinds:
Scout (light damage) Medium (moderate damage) Heavy (heavy damage - yes original I know) Repair Webifiers ECM Mining Salvage (could explain how we get salvage in the game - used in dust as a flavor text) Some others I can't think of now
Keep in mind not everything in Eve works the same way in dust. For example, the armor repairer you equip in Dust gives a passive armor recharge; in Eve it is an active module - meaning it has to be turned on. Eve does not give a passive armor repair even with a mod. I bring this up to point out that not everything that appears in Eve will work the same here - it will just be close and set to match the mechanics of the game. |
Kincate
Algintal Core Gallente Federation
27
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Posted - 2012.08.07 13:13:00 -
[7] - Quote
vermacht Doe wrote:Can you destroy the view drones in eve?
Theoreticaly yes, but the explanation for this is the drones are so cheap and small that a ship can keep extremely large numbers, so if one is destroyed it is quickly replaced.
Lorewise anyways. |
vermacht Doe
93
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Posted - 2012.08.07 13:13:00 -
[8] - Quote
Forlorn Destrier wrote:vermacht Doe wrote:Forlorn Destrier wrote:vermacht Doe wrote:Can you destroy the view drones in eve? No - this is flavor text to explain why you have a 3rd person view. So it should be the same on dust They did promise us drones in Dust, though. I'm not sure what kind of drones. In Eve we have all kinds: Scout (light damage) Medium (moderate damage) Heavy (heavy damage - yes original I know) Repair Webifiers ECM Mining Salvage (could explain how we get salvage in the game - used in dust as a flavor text) Some others I can't think of now Keep in mind not everything in Eve works the same way in dust. For example, the armor repairer you equip in Dust gives a passive armor recharge; in Eve it is an active module - meaning it has to be turned on. Eve does not give a passive armor repair even with a mod. I bring this up to point out that not everything that appears in Eve will work the same here - it will just be close and set to match the mechanics of the game. It only gives a passive reply on infantry, it has to be activated on vehicles |
vermacht Doe
93
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Posted - 2012.08.07 13:15:00 -
[9] - Quote
Kincate wrote:vermacht Doe wrote:Can you destroy the view drones in eve? Theoreticaly yes, but the explanation for this is the drones are so cheap and small that a ship can keep extremely large numbers, so if one is destroyed it is quickly replaced. Lorewise anyways.
So the explanation on vehicles could be nanohives which explain vehicle infinite ammo also produce more drones |
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2012.08.07 13:19:00 -
[10] - Quote
vermacht Doe wrote:Forlorn Destrier wrote:vermacht Doe wrote:Forlorn Destrier wrote:vermacht Doe wrote:Can you destroy the view drones in eve? No - this is flavor text to explain why you have a 3rd person view. So it should be the same on dust They did promise us drones in Dust, though. I'm not sure what kind of drones. In Eve we have all kinds: Scout (light damage) Medium (moderate damage) Heavy (heavy damage - yes original I know) Repair Webifiers ECM Mining Salvage (could explain how we get salvage in the game - used in dust as a flavor text) Some others I can't think of now Keep in mind not everything in Eve works the same way in dust. For example, the armor repairer you equip in Dust gives a passive armor recharge; in Eve it is an active module - meaning it has to be turned on. Eve does not give a passive armor repair even with a mod. I bring this up to point out that not everything that appears in Eve will work the same here - it will just be close and set to match the mechanics of the game. It only gives a passive reply on infantry, it has to be activated on vehicles
Good to know when I am ready to start driving vehicles in the game :) |
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Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.08.07 20:07:00 -
[11] - Quote
vermacht Doe wrote:Kincate wrote:vermacht Doe wrote:Can you destroy the view drones in eve? Theoreticaly yes, but the explanation for this is the drones are so cheap and small that a ship can keep extremely large numbers, so if one is destroyed it is quickly replaced. Lorewise anyways. So the explanation on vehicles could be nanohives which explain vehicle infinite ammo also produce more drones So you want tank's to have a full 360 degree view radius all the time? And not be able to force them into a disadvantage when they are absolutely raping your team?
Keep in mind that EVE ships are rather large, and they all have cargo holds. As far as I know, tanks do not have a cargo hold.
Edit: Also, nano hives are not infinite. |
Kincate
Algintal Core Gallente Federation
27
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Posted - 2012.08.08 03:23:00 -
[12] - Quote
Veigar Mordekaiser wrote:vermacht Doe wrote:Kincate wrote:vermacht Doe wrote:Can you destroy the view drones in eve? Theoreticaly yes, but the explanation for this is the drones are so cheap and small that a ship can keep extremely large numbers, so if one is destroyed it is quickly replaced. Lorewise anyways. So the explanation on vehicles could be nanohives which explain vehicle infinite ammo also produce more drones So you want tank's to have a full 360 degree view radius all the time? And not be able to force them into a disadvantage when they are absolutely raping your team? Keep in mind that EVE ships are rather large, and they all have cargo holds. As far as I know, tanks do not have a cargo hold. Edit: Also, nano hives are not infinite.
I dont care either way how they do it Im just throwing out the fluff explanation. Frankly some spooky cool nanotech probrably explains alot about the ammo stuff. I mean a vehicle is going to have a large and for the purposes of the match infinite power supply. As for the cargo hold, the drones arent held there, theyre held in camera drone racks built into all the ships. Given the size of what they can make things now if you throw in super advanced tech id say yeah a tank could hold more of them than youd probrably have bullets for. Dont over think the lore stuff to much, if its a balance issue then just say its a balance issue. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.08 03:55:00 -
[13] - Quote
Kincate wrote:Veigar Mordekaiser wrote:vermacht Doe wrote:Kincate wrote:vermacht Doe wrote:Can you destroy the view drones in eve? Theoreticaly yes, but the explanation for this is the drones are so cheap and small that a ship can keep extremely large numbers, so if one is destroyed it is quickly replaced. Lorewise anyways. So the explanation on vehicles could be nanohives which explain vehicle infinite ammo also produce more drones So you want tank's to have a full 360 degree view radius all the time? And not be able to force them into a disadvantage when they are absolutely raping your team? Keep in mind that EVE ships are rather large, and they all have cargo holds. As far as I know, tanks do not have a cargo hold. Edit: Also, nano hives are not infinite. I dont care either way how they do it Im just throwing out the fluff explanation. Frankly some spooky cool nanotech probrably explains alot about the ammo stuff. I mean a vehicle is going to have a large and for the purposes of the match infinite power supply. As for the cargo hold, the drones arent held there, theyre held in camera drone racks built into all the ships. Given the size of what they can make things now if you throw in super advanced tech id say yeah a tank could hold more of them than youd probrably have bullets for. Dont over think the lore stuff to much, if its a balance issue then just say its a balance issue. Actually I'm hoping that they introduce ammo limits to vehicles, this infinite ammo stuff is total BS. Aside from lasers which use PG, and we don't even have those yet. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.08 04:11:00 -
[14] - Quote
Actually, Lasers DON'T use PG, even in EVE. They use Capacitor over there, and I'll assume they function like the old Railgun Installations did, with an overheat meter.
I would have posted as a quote reply, but apparently that breaks the amount of quote-in-quote the forums allow. |
Nova Knife
Seituoda Taskforce Command Caldari State
789
|
Posted - 2012.08.08 06:38:00 -
[15] - Quote
Third person view needs to be taken out of the game. Too many people (myself included) use it to prevent themselves from being flanked. Flanking a vehicle should always be a viable strategy. Right now, it is not. You should need to be actively looking around and communicating with gunners to prevent flanking, not have a camera option that makes you immune to being snuck up on.
At the very least, third person camera needs to be shunted forward so that it does not show the rear of the vehicle.
Lore is made to support gameplay mechanics, not the other way around. Even if it works in Eve, any number of reasons could be made up to support the limited camera. Even in Eve lore, camera drones can look like 50km away with perfect clarity. If we used the same lore, you could deploy camera drones to see any part of the battlefield you wanted, nearly instantly. Not exactly good gameplay, huh? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.08 07:35:00 -
[16] - Quote
Zero Harpuia wrote:Actually, Lasers DON'T use PG, even in EVE. They use Capacitor over there, and I'll assume they function like the old Railgun Installations did, with an overheat meter.
I would have posted as a quote reply, but apparently that breaks the amount of quote-in-quote the forums allow. Ah, my bad. It's been a while since I've played EVE. Also, to get around the quote thing, you can just remove the unimportant quotes :)
Nova Knife wrote:Third person view needs to be taken out of the game. Too many people (myself included) use it to prevent themselves from being flanked. Flanking a vehicle should always be a viable strategy. Right now, it is not. You should need to be actively looking around and communicating with gunners to prevent flanking, not have a camera option that makes you immune to being snuck up on.
At the very least, third person camera needs to be shunted forward so that it does not show the rear of the vehicle.
Lore is made to support gameplay mechanics, not the other way around. Even if it works in Eve, any number of reasons could be made up to support the limited camera. Even in Eve lore, camera drones can look like 50km away with perfect clarity. If we used the same lore, you could deploy camera drones to see any part of the battlefield you wanted, nearly instantly. Not exactly good gameplay, huh? I personally don't mind 3rd person, just so long as it requires some sort of drone that takes up a fitting slot, and said drone is destructible so you can force a tank back into first person view. |
Thor Thunder Fist
Better Hide R Die
79
|
Posted - 2012.08.08 17:20:00 -
[17] - Quote
personally I find driving a tank in the first person view is really really hard due to the bugs when the turret hits something more often then not when I try to driver in 1st person view I wind up belly up. I still use first person but only when aiming at something I think we should keep the 3rd person view for the tank because of 1. the crappy controls for driving and 2. for the bugs when you hit something ask and tank driver his worst enemy is he will either say forge gun or lamp post if we were stuck in a first person view just backing up would be dangerous because 1 the gunners can't see behind you either so they can't help you and 2 if you brush up against a lamp post almost all your shields and or armor go down. the way they have the views set up now is perfect because in 3rd person you can see your surroundings and can avoid them but aiming in 3rd person is not very good(I use railgun) so I often swap to first person to shoot at things. tanks are frail enough when there are multiple enemies you wish to make it so that it is almost impossible to retreat if your outnumbered? |
Alshadow
Amarr Templars Amarr Empire
71
|
Posted - 2012.08.08 21:51:00 -
[18] - Quote
in EvE it is a logical explanation, as u are in space, and it would be difficult to spot, everything is also on a much larger scale so the most likely small drone would never be detected but things are much diferent in dust..... in a LAV or fk it, any vehicle, having these drones feels like over kill, and if not should be a literal drone with a cpu and pg cost and put on ur fitting, ill assume it would have cloaking on it, wich is another reason it seems like overkill, especially because you wouldnt have the storage space on these vehicles that u would on a ship my main suggestion if u really want to keep this in game is to make it equipment that works like the shield booster or armor repairers or what not, in that its only useable once activated, and not everyone will have one |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.08 22:32:00 -
[19] - Quote
Alshadow wrote:in EvE it is a logical explanation, as u are in space, and it would be difficult to spot, everything is also on a much larger scale so the most likely small drone would never be detected but things are much diferent in dust..... in a LAV or fk it, any vehicle, having these drones feels like over kill, and if not should be a literal drone with a cpu and pg cost and put on ur fitting, ill assume it would have cloaking on it, wich is another reason it seems like overkill, especially because you wouldnt have the storage space on these vehicles that u would on a ship my main suggestion if u really want to keep this in game is to make it equipment that works like the shield booster or armor repairers or what not, in that its only useable once activated, and not everyone will have one Pretty much what I suggested, minus the cloak. |
Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.08.08 22:51:00 -
[20] - Quote
Sure fine I'll take the camera drones hype... BUT if your gonna take it that far I say I have as much control over MY camera drone as an EVE player does, so if I wanna zoom that baby out 200 feet above my tank and play this like a 2D tank shooter I've got that right, AFTER ALL its consistent with the lore at that point. OMG I would be so OP...
You know what bugs me? People who propose BALANCE changes in the guise of realism... It annoys the **** out of me....
How about if you think something is unbalanced, you just propose a balance shift instead of coming up with half baked ideas that have completely arbitrary guidelines and limitations to create the sort of balance you'd like to see... If realism was the key here then tanks would be FAR MORE OP then they are in this game. How many Abrams do you think were destroyed in Iraq or Afghanistan, or period for that matter? Fact is in real warfare technology on one side always so outweighs the other sides that THERE IS NO BALANCE.
So... If you want realism fine, but you better stop complaining about OP ****... If you want balance, that's fine, but stop making up excuses and whining about realism... If you want balance and realism, you're just deluded... |
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