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Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.08.06 21:26:00 -
[1] - Quote
I support this as simply another way to monetize time in game vs real money. My only concern is that it may limit the potential buyers of AUR gear, which could hurt CCPs bottom line. The restricted BPC is a good idea, I'm just having a nag about it that I can't quite figure out.
Potential solution - what if you bought a RBPC (100 run or higher) with LP, but every production checks for the required standing and forces a choice between ISK+LP and AUR? Then AUR versions could be OBPC with 20% higher runs and the same choice. The trick would to not allow small run BPCs to exist, to allow a healthy aftermarket for those who buy with AUR, and even if you buy the OBPC with ISK, you still might decide to pay for runs with AUR because you don't have the standing.
Reflecting, my biggest nag is no one will want to buy 1 run BPCs for use AND resale. They'll just buy them one at a time OR look on the market for a nearly depleted OBPC if they are undecided. Without many being on the market, they will be priced out of real demand. CCP needs volume of sales more than the player needs lots of ISK for their small purchase. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.08.06 21:58:00 -
[2] - Quote
Finn Kempers wrote:I personally suggest that you could maybe have RBPO as well which cost a horrendous amount, but on the flipside no longer means you worry with getting more. These of course would have same stats, if not slightly lower top level gear.
Enough to not micromanage after every match, sure. Infinite? Absolutely not. It would be bad for business and the player market. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.08.07 00:23:00 -
[3] - Quote
Finn Kempers wrote:Noc Tempre wrote:Finn Kempers wrote:I personally suggest that you could maybe have RBPO as well which cost a horrendous amount, but on the flipside no longer means you worry with getting more. These of course would have same stats, if not slightly lower top level gear. Enough to not micromanage after every match, sure. Infinite? Absolutely not. It would be bad for business and the player market. This is why I say it is horrendously expensive.
Simply no. DUST should be focused on a long term strategy. Even if it is the cost of 10,000 suits, eventually the market will be saturated and the item no longer has value. |
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