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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.08.04 12:53:00 -
[1] - Quote
EnglishSnake wrote:Game not slow unless your an heavy
It's the same speed as slow shooters. It is not and shouldn't become tribes pace though. If it's going to run like an arena game, make the speed arena pace :) |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.04 18:40:00 -
[2] - Quote
The easiest defence on forums Regis is silence. There's some wise saying about wise people being quiet until they know what to say. Trouble with forums. Also part of the reason the DEVs don't turn up in the FPS threads is we talk about game mechanics, strafe speed and try to discuss things, often in a rather unceremonious way. Then the 0.3 KDR crew turn up blabbering about KDR not mattering and tactics and all the other garbage that pisses us off. Then we generalise this as EvE players, troll away, they troll back picking silly holes in examples we provide. The DEVs also wan to see our feedback, they don't really give 2tosses if we know theirs. It'd be good for them to be a bit more of the community in that respect, instead of looking in.
I don't get why they don't start troll bait threads, get our opinions and just delete inappropriate posts (I.e.language ect). I really think that'd be much more productive.
Why didn't one of the CCP guys/girls start a thread at the beginning of the build called "what do you think of vehicles?" Stuff like that would be nice. Heck, they could even drop hints at how the mechanics work so we could give ideas how to fix things without making then write loads of new code. We have some smart people here, and CCP could do well to just ask. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.08.05 14:46:00 -
[3] - Quote
Yeah they will if it's done on %. Also consider that scouts currently have like 100 hp anyway, it'd become scout hit detection game. I'd like nano fibre added, but yeah, I already pretty much quit playing. I'm just hoping this build is the low point in the beta.
Btw, just something to think about on the reckless ideas front. Your owned by X corp. you are an assert. You'll follow orders or be deactivated. The game isn't the problem. It's the coward players I've had on my team for the few games I played today. had 4 guys on 1 tower earlier. That meant 8vs12 on the ground.
Tbh this game is going to suffer the same problem as MAG. People will join a game, not understand that all the turrets an clone bays are just extras, and that the letters are your only concern. We all know what Valor and Raven randoms are like... |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 16:03:00 -
[4] - Quote
You could recruit clans in MAG snake. It's just how many will be large enough like KEQ or PRO were? And how many good players are out there? Tbh snake the Playerbase will be the same, and like MAG, you'll want a decent clan ASAP in te hope you get less randoms. |
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