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xprotoman23
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1452
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Posted - 2012.08.01 21:05:00 -
[1] - Quote
So your saying you just want to play an ADS shooter where everybody plays defensively and camps.
I'm sorry but if you want to go play a game where you walk around with your scope up your ass go play COD. |
xprotoman23
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1452
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Posted - 2012.08.01 23:52:00 -
[2] - Quote
ADS is more accurate than hipfire. Because people can't snap to ADS like COD or BF they cry |
xprotoman23
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Posted - 2012.08.02 02:57:00 -
[3] - Quote
Stupid thread with stupid ideas. Go play COD if you want to ADS more. |
xprotoman23
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Posted - 2012.08.02 03:29:00 -
[4] - Quote
Avenger 245 wrote:actually i still for weakening hipfire but providing skills to make it almost as good as it is now. but yes the primary reason for this thread is to make ADS better and more viable protoman cant find any argument other than telling me to go play CoD, well he can go back to Halo for all i care, i think the game would benfit immensely for having both hipfire and ADS being viable methods for combat, provided the skills for it are trained up and for skills to improve hipfire to be added hipfire needs to be made less accaurct.
First of all how isn't ADS viable when it's primarily used for long range kills as intended? Secondly you really want to run around a map snapping to ADS like in COD for every kill. ADSing for every kill is borderline ********. Not to mention people look stupid doing it. Third it limits your view when confronted with multiple enemy's.
Hipfire and ADS both work as intended. Skills already exist in the game to decrease bullet dispersion overall so ADS and hipfiring works more effectively so this whole thread makes no sense.
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xprotoman23
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Posted - 2012.08.02 04:03:00 -
[5] - Quote
Lord Sedto wrote:xprotoman23 wrote:Avenger 245 wrote:actually i still for weakening hipfire but providing skills to make it almost as good as it is now. but yes the primary reason for this thread is to make ADS better and more viable protoman cant find any argument other than telling me to go play CoD, well he can go back to Halo for all i care, i think the game would benfit immensely for having both hipfire and ADS being viable methods for combat, provided the skills for it are trained up and for skills to improve hipfire to be added hipfire needs to be made less accaurct. First of all how isn't ADS viable when it's primarily used for long range kills as intended? Secondly you really want to run around a map snapping to ADS like in COD for every kill. ADSing for every kill is borderline ********. Not to mention people look stupid doing it. Third it limits your view when confronted with multiple enemy's. Hipfire and ADS both work as intended. Skills already exist in the game to decrease bullet dispersion overall so ADS and hipfiring works more effectively so this whole thread makes no sense. first I plused ya for giving a good argument on this. second is I am thinking medium range to long should be a AR, well long would be a sniper yes, I switch to to hipfire when close to a target cause A. it makes sense being that close that hip fire should be better. However I don't want a nerf to hip fire but want aim or ADS to be more accurate at distances. If you are 50 meters from me why is it hipfire outweighs scoping? I mean tech wise in the future would not they improve hipfire so eye hand coordination is above par? Why can I not scope in with my visor and use the same mechanics as you? I don't want to see a nerf for either of us but I would like to use aim and be just as accurate as I should be. But I don't want those playing to be nerfed to benefit me after all I want the enjoyment of a good fight. I really think we all could be satisfied with a slight improvement to the ADS and no nerf to your hipfire abilities.
Sharpshooter skill it up....
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xprotoman23
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1452
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Posted - 2012.08.02 04:31:00 -
[6] - Quote
Avenger 245 wrote:look at it this way ADS and hipfire should have ineart weakness such as less visablity and less pinpoint accaurcy becuase of what they are and hipfire in general is far to accuarct when compared to ADS. each method should be used for its idea situation and the player should pick which one he speicelize in for example comming up on alone guy at medium range you should bring up your scope and put rounds down killing him if he doesnt react fast enough, and hipfire should be used for CQC and multiple targets neither should be good at the others job.
this game isnt anything like CoD but that doesnt mean it ADS should be worthless and hipfire should be only option, right now even with all our health i can walk up and gun someone(with hipfire) and kill them in 2 or 3 seconds if all the bullets hit. so ADS is viable if only its turning speed was a little faster and hipfire wasnt so overpowered.
Hipfire SHOULD not be able to accaurct and consistently hit and kill at medium and long range, i suggest lowering the accaurcy enough so hipfire still works at close range or when there our multiple enemys, which where it should be used, but inaccaurct enough so it cant kill at medium range. i even suggest having skills for improving hipfire if it were nerfed in that way, just not quite all the way back up to the impossible accaurcy.
i think ADS should be viable method for medium range or killing lone wolfs, i thinking increasing its turning speed whild ADS overall would be a simple help and maybe adding skills for quicker draw and for faster movement speed while ADS.
this has both CoD people and Halo(only one i could think of with lots of hipfire) people coming both methods should be viable options and have their places on the battle field, but as it stands hipfire is the good for every range and ADS is next to pointless
You lost quit posting. ADS and Hipfire is fine. This is basically a whine thread because people are destroying you. |
xprotoman23
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Posted - 2012.08.03 02:08:00 -
[7] - Quote
i would love to post some gameplay just to prove how ******** this thread actually is. |
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