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Thread Statistics | Show CCP posts - 0 post(s) |
Lord Sedto
Amarr Templars Amarr Empire
25
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Posted - 2012.07.30 22:11:00 -
[1] - Quote
I agree I try o use the scope always and find some days I am in the zone and can easily at a medium distance spray chest and head shots, though as the enemy might get closer the AR is useless with the scope up and hip fire seems to be king. Of course I notice inconsistency too with my ability some times I cant get into the zone by aiming and just die alot. Sure I might be using lvl 4 dropsuits and not prototype but its not easy aiming down a scope and way to easy to just run around spraying from the hip. Something should be tweaked to make hip fire not as accurate. |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.07.31 15:34:00 -
[2] - Quote
Hip fire should be only when on top or close quarter but right now it is designed so you can be medium range (ideal for AR) and still hit your target. Either do away with scopes or adjust it so hip fire is not as accurate or possibly take away the movement penalty for scoped fire? in fact I would rather no movement penalty on my scoped fire. But when I am medium distanced and using scoped fire should not be giving a disadvantage. In fact might not need to nerf the hip fire at all just fix the scoped firing so there is no movement penalty. Then those that do not care to use a scope on the AR don't have to and those of us that do want to use the scope for accuracy can. |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.01 21:05:00 -
[3] - Quote
Well then we should never need to aim we are so much evolved tech wise we should use smart bullets and they go after the nearest target. In fact anything that requires skill should be discouraged. Everyone should have the same gear, same hp and same advantage. Also instead of being called dust they can call it the new communist socialist project.
But kidding aside here, it takes a certain amount of skill to aim and maintain that aim on the target and what bothers me is while I'm aiming despite I am getting in head shots with the ar some bozo is hipfiring me with a militia grade weapon and running faster than I can target. Why reward the guy with no desire to learn skill in aiming hell why have a aim even in the game if its supposed to be worse than hipfire.
However hipfire close range should be more effective I suppose but when its medium to long that's bs sorry |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.01 22:16:00 -
[4] - Quote
I still dissagree that hipfiring takes more skill, after all its got a better range and hit ratio than someone at medium distanced shooting you in the head several times. When I find myself in a match where I'm being out gunned due to hipfiring I switch to hipfire and seem to do allright. The game should at least give no dissadvantage to those who want to use a scope and fire, next time ill check though to see if sensitivity affects scoped view that might be my issue and need to turn up the sensitivity. |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.01 23:17:00 -
[5] - Quote
Crimson MoonV wrote:Lord Sedto wrote:I still dissagree that hipfiring takes more skill, after all its got a better range and hit ratio than someone at medium distanced shooting you in the head several times. When I find myself in a match where I'm being out gunned due to hipfiring I switch to hipfire and seem to do allright. The game should at least give no dissadvantage to those who want to use a scope and fire, next time ill check though to see if sensitivity affects scoped view that might be my issue and need to turn up the sensitivity. People have no skill so they want this game to take no skill. This isn't a CoD. CoD has low health this does not. Strafe speeds are a must in high health shooters. I have a hard time believing that any of you have ever played a high health shooters if you believe a high health game should have bad hip fire. So much fail.
I don't really think hipfire needs a nerf but using a scope is a nerf you have reduced speeds to strafe with. Why have scopes in the first place if its useless? Adjusting it so people can play either way is better for all gamers, catering to one crowd or playstyle so to say isn't really the best way I think. Take scopes out of the game except for the long range weapons that need it or fix the scope so it doesn't have the existing downsides. If scope vs hipfire where the same then what does it matter? Right now hipfire has the advantage hands down. |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.01 23:34:00 -
[6] - Quote
Well that's good to hear that they plan on tweaking it, personally I would never like to see a nerf if something is overpowered then buff everything else to make up the difference. |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.02 00:55:00 -
[7] - Quote
another thing that pops in my head is when using scoped fire really we should be using our visor/helmets that zoom in and eye targeting system is being used would make more sense than looking down the barrel. This way you don't have to nerf anything and just need to adjust the movement speed for scoped firing. Cause I know some people might decide it is unrealistic for us to be able to move as fast as someone hipfiring |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.02 01:59:00 -
[8] - Quote
Onieros Voidwalker wrote:I would love to see reduced hip fire accuracy, and more incentive to aim down the sights while shooting. Likewise, the rate at which we can turn should be increased along with our walking/running speed while aiming (obviously for a dramatic increase in camera shake and lack of accuracy).
I get the impression that above all most of us came here for the potential of realism this game has. It doesn't make sense to pour our collective creative resources into refining and balancing a game who's basic battle mechanic does not realistically represent combat. I find it hard to believe an advanced civilisation stages wars in which its sophisticated ground units strafe around each other whilst firing all over the place.
well if they simply improve the system for aim down a sight for example yes we are in the future so I can see that the suit can guide our aim for better accuracy thus improved hip fire as is, but thousands of years in the future no one thought to improve the helmet/visor to allow for better accuracy? I don't want CCP to nerf something many people enjoy for another group equally interested in a dynamic of the game but do want to see both having there advantages. I think aiming should be better but thats my thoughts but I do see and understand the other side of this argument. If you get an improved aim system implemented what does it matter about the hip fire accuracy? This would allow those that enjoy there chosen style of gameplay to be enjoyable and thus prolongs the longevity of the game.
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Lord Sedto
Amarr Templars Amarr Empire
25
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Posted - 2012.08.02 02:24:00 -
[9] - Quote
Avenger 245 wrote:KAGEHOSHI Horned Wolf wrote:I fully support more accurate ADS. ADS should be more accurate than hipfire. I fully support more accurate crouch firing. Crouching should give better accuracy than standing. I'm not sure if these things already give an accuracy boost, and if it need an increase, or if these things give no boost at all. That being said...
Just don't touch my hipfire accuracy. I like the current accuracy. If CCP did this, I would have no problem. technically crouch hipfire is more accuacrt than standing and running hipfire IS less accuarct but you have to strain your eyes looking to even notice it, which is why i suggest running hipfire be made less accaurct by 30% less and standing hipfire be 10 or 15 % less accuart and leave crouch the same so there is some noticable diffrence between them. xprotoman23 wrote:ADS is more accurate than hipfire. Because people can't snap to ADS like COD or BF they cry idea, make a skill for snapping and make a skill for moving faster while scope, however scope tracking speed should be increased to be able to keep up with assaults. another idea do the same for hipfire if they lower its accuarcy and make skills for improving hipfire to almost what it is now.
I like that having it as a skill you have to invest in hipfire or scope. |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.02 03:04:00 -
[10] - Quote
xprotoman23 wrote:Stupid thread with stupid ideas. Go play COD if you want to ADS more.
Well we are in a beta right? So why is it you dislike the fact that maybe they leave your hipfire alone and make the ADS more equal ? Please do tell I am open to all sorts of reasoning but if its because you just don't like new ideas outside of your comfort zone or thought process then well. . . If people who tried miracle whip during its initial test phase and the company listened to those that where against it cause it was different we wouldn't have it, If Coke or pepsi didn't listen to new ideas we wouldn't have coke or pepsi or any variation of that.
I think this thread started out nerf hipfire and has evolved to a higher standard as we need to fix ADS and not nerf hipfire, So not touching hipfire and fixing the Scope fire aiming system is gonna make you a worse player? I am sorry I don't understand that logic. Please explain in detail why it is a bad idea so I can understand. |
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Lord Sedto
Amarr Templars Amarr Empire
25
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Posted - 2012.08.02 03:27:00 -
[11] - Quote
Avenger 245 wrote:actually i still for weakening hipfire but providing skills to make it almost as good as it is now. but yes the primary reason for this thread is to make ADS better and more viable protoman cant find any argument other than telling me to go play CoD, well he can go back to Halo for all i care, i think the game would benfit immensely for having both hipfire and ADS being viable methods for combat, provided the skills for it are trained up and for skills to improve hipfire to be added hipfire needs to be made less accaurct.
well if they improve our ADS so we can move at the same speed and have the same accuracy I don't see the need for nerfing something after all if something is Overpowered then upgrade other things. Allowing it to be a skill book you have to invest in makes more sense though. Current tech at the age we are in (in this future) I can see eye hand to weapon firing being able to be very accurate, however like I said what happened we decided that 2011 tech for scopes is fine? Hell no if tech in one area is improved you know they will improve it in another! I might had started out in thought that for one thing but as I have watched things unfold I think sure it developed but why can the scope aim firing system not been improved? You could say its the same as hip firing just allowing those that hit L1 to zoom in through there visor! |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.02 03:58:00 -
[12] - Quote
xprotoman23 wrote:Avenger 245 wrote:actually i still for weakening hipfire but providing skills to make it almost as good as it is now. but yes the primary reason for this thread is to make ADS better and more viable protoman cant find any argument other than telling me to go play CoD, well he can go back to Halo for all i care, i think the game would benfit immensely for having both hipfire and ADS being viable methods for combat, provided the skills for it are trained up and for skills to improve hipfire to be added hipfire needs to be made less accaurct. First of all how isn't ADS viable when it's primarily used for long range kills as intended? Secondly you really want to run around a map snapping to ADS like in COD for every kill. ADSing for every kill is borderline ********. Not to mention people look stupid doing it. Third it limits your view when confronted with multiple enemy's. Hipfire and ADS both work as intended. Skills already exist in the game to decrease bullet dispersion overall so ADS and hipfiring works more effectively so this whole thread makes no sense.
first I plused ya for giving a good argument on this.
second is I am thinking medium range to long should be a AR, well long would be a sniper yes, I switch to to hipfire when close to a target cause A. it makes sense being that close that hip fire should be better. However I don't want a nerf to hip fire but want aim or ADS to be more accurate at distances. If you are 50 meters from me why is it hipfire outweighs scoping? I mean tech wise in the future would not they improve hipfire so eye hand coordination is above par? Why can I not scope in with my visor and use the same mechanics as you? I don't want to see a nerf for either of us but I would like to use aim and be just as accurate as I should be. But I don't want those playing to be nerfed to benefit me after all I want the enjoyment of a good fight. I really think we all could be satisfied with a slight improvement to the ADS and no nerf to your hipfire abilities. |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.02 04:10:00 -
[13] - Quote
xprotoman23 wrote:Lord Sedto wrote:xprotoman23 wrote:Avenger 245 wrote:actually i still for weakening hipfire but providing skills to make it almost as good as it is now. but yes the primary reason for this thread is to make ADS better and more viable protoman cant find any argument other than telling me to go play CoD, well he can go back to Halo for all i care, i think the game would benfit immensely for having both hipfire and ADS being viable methods for combat, provided the skills for it are trained up and for skills to improve hipfire to be added hipfire needs to be made less accaurct. First of all how isn't ADS viable when it's primarily used for long range kills as intended? Secondly you really want to run around a map snapping to ADS like in COD for every kill. ADSing for every kill is borderline ********. Not to mention people look stupid doing it. Third it limits your view when confronted with multiple enemy's. Hipfire and ADS both work as intended. Skills already exist in the game to decrease bullet dispersion overall so ADS and hipfiring works more effectively so this whole thread makes no sense. first I plused ya for giving a good argument on this. second is I am thinking medium range to long should be a AR, well long would be a sniper yes, I switch to to hipfire when close to a target cause A. it makes sense being that close that hip fire should be better. However I don't want a nerf to hip fire but want aim or ADS to be more accurate at distances. If you are 50 meters from me why is it hipfire outweighs scoping? I mean tech wise in the future would not they improve hipfire so eye hand coordination is above par? Why can I not scope in with my visor and use the same mechanics as you? I don't want to see a nerf for either of us but I would like to use aim and be just as accurate as I should be. But I don't want those playing to be nerfed to benefit me after all I want the enjoyment of a good fight. I really think we all could be satisfied with a slight improvement to the ADS and no nerf to your hipfire abilities. Sharpshooter skill it up....
well I have lvl3 in the book and am planing on improving it as well that could be my issue as well as having my sensitivity to low atm. I am fairly new only two weekends in so we will see I get the extra 1 mill sp and isk for the last event they sent that email for YAY those who participated. We didn't crash the server lol \
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Lord Sedto
Amarr Templars Amarr Empire
25
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Posted - 2012.08.02 04:11:00 -
[14] - Quote
and Go Imperial Guard!! I salute ye |
Lord Sedto
Amarr Templars Amarr Empire
25
|
Posted - 2012.08.02 04:27:00 -
[15] - Quote
well I would like the improvement to ADS first I feel I could stand toe to toe with the best hipfire guys out there with a decent ADS in my hands. Sure aiming should be better but if we have many players not wanting it why do we have to nerf them ? Lets make it equal so you have your choice and can enjoy the game the same as them? |
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