|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.31 02:53:00 -
[1] - Quote
NO
I love accurate hipfire, and aiming down sights should only be required for longer ranges. I don't want hipfire to be more "inaccuarct " as the OP said. Don't nerf hipfire, just give aiming down sights a larger accuracy boost. Forcing people to have to use aiming down sight to be accurate only makes sense in high damage/low health games like CoD or BF. This game is more like Section 8, where mobility is more important than who saw who first; people die instantly games like CoD so more about who sees who first and shoots first (since first few shots usually kill), so mobility isn't really as important. High health and low damage means seeing someone first and shooting first doesn't guarantee victory, so maneuvering is needed, hence why being able to effectively fire without aiming down sight is a must.
I renounce, reject, and repudiate this request. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.08.01 20:06:00 -
[2] - Quote
I hate when people try to bring realism to justify their video game arguments. What is realistically possible for a soldier today doesn't necessarily apply to mercenaries living thousands of years into the future using equipment more advanced than anything we currently have available. More importantly, there are genuine gameplay reasons why its important to have accurate hipfire, which I explained previously. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.08.01 21:22:00 -
[3] - Quote
Lord Sedto wrote:Well then we should never need to aim we are so much evolved tech wise we should use smart bullets and they go after the nearest target. In fact anything that requires skill should be discouraged. Everyone should have the same gear, same hp and same advantage. Also instead of being called dust they can call it the new communist socialist project.
But kidding aside here, it takes a certain amount of skill to aim and maintain that aim on the target and what bothers me is while I'm aiming despite I am getting in head shots with the ar some bozo is hipfiring me with a militia grade weapon and running faster than I can target. Why reward the guy with no desire to learn skill in aiming hell why have a aim even in the game if its supposed to be worse than hipfire.
However hipfire close range should be more effective I suppose but when its medium to long that's bs sorry
I don't understand your jokes, just because technology is extremely advanced doesn't it would all be the same. I don't see how one implies the other. Joke or not, your suggested implications don't really make sense even at a humorous level.
Hipfiring requires more skill than aiming down sight, especially when moving because you have to evade bullets and effectively target enemies without the help of extra zoom. I don't understand how someone can really claim hipfiring requires less skill than ADS. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.08.01 23:34:00 -
[4] - Quote
I fully support more accurate ADS. ADS should be more accurate than hipfire. I fully support more accurate crouch firing. Crouching should give better accuracy than standing. I'm not sure if these things already give an accuracy boost, and if it need an increase, or if these things give no boost at all. That being said...
Just don't touch my hipfire accuracy. I like the current accuracy. If CCP did this, I would have no problem. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.08.02 19:09:00 -
[5] - Quote
Bones1182 wrote:Try to remember how fast the guys run they will change that that distance real quick. And it hipfire in controlled bursts in completely possible out to almost 75m with an M4 not as good as ADS but very do-able for someone who practices. So thousands of years into the future yeah its easier. Also what AR are you using because if it is the breach no wonder you cant hit at longer ranges. It has no zoom at all.
Realism excuse to decrease hipfire accuracy = dead |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.08.02 21:27:00 -
[6] - Quote
Bones1182 wrote:I am aware that gameplay greater then realism. My point however is that in reality I don't need to aim at anything under 50m therefore why is it unreasonable to hit at all from 50m with hipfire. In CQC I put the front sight of my rifle on the target pull the trigger a few times and it is dead. ADS should be more accurate than hipfire but it is unecessary under 25-50m in almost any game or real life. I also asked which rifle avenger was using as they have different levels of zoom but they same ADS movement speed.
If you're replying to me, I agree with you completely. I'm glad you pointed out that in real life you can hipfire accurately at such ranges, because people asking for a hipfire nerf were using realism as an excuse, so realism is not on their side. I like the current high hipfire accuracy and effective range of this game, and don't want it changed. I am totally fine with ADS getting an accuracy boost though, as long as hipfire accuracy is not decreased. You killed their realism excuse, and I'm glad. |
|
|
|