|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ayures0
259
|
Posted - 2012.07.30 20:17:00 -
[1] - Quote
Crimson MoonV wrote:Wow.
This stereotype that killers can't hold an objective and kill everyone is so ******* dumb. You can't take an objective without killing people. fact
Killers with teamwork>circle holders with teamwork. Everyday all day. You can try and run as many different tactics as you want. When you are outplayed you are outplayed.
Killers are more important. A logi guy with a 5 kdr> A logi guy with a 1 kdr. I don't underestimate anyone but I have played enough FPS to now what works. Killers>cirlce holders. Yes, let's all run around like chickens with our heads cut off to try to get as many kills as possible and abandon our objectives so the enemy can flank us and take them. |
Ayures0
259
|
Posted - 2012.07.30 20:27:00 -
[2] - Quote
Crimson MoonV wrote:Way to miss the point.
My point was killers with teamwork>circle holders with teamwork. The stereotype that killers don't ever take objectives is false. People just try to justify being bad at fps by holding an objective. In competitive corp battle you will see what I mean. The team with the better killers/teamwork will win. If everyone in my corp has a 5.0 kdr then that means all my logi guys can kill and heal. They are not just useless cannon fodder that will run around healing people and dieing all the time.
I love how you people troll without even really understanding whats being said. Grow up.
Back in the day of the international mag champoinship, one squad of team USA beat 3 squads of PRO on defense. Sure they had tactics/teamwork and they were using it but we had the killers so we won.
No amount of teamwork will stop elite killers if the other team can't match them in skill. But we should never attempt to keep an objective when we take it? [edit] OK, I'm now assuming that you mean that logi players should be able to kill people as easily as an assault loadout and be able to stay alive as easily an assault dropsuit. It doesn't work that way. Filling those equipment slots takes a lot of CPU & PG. I haven't gotten to a proto logi suit yet, but with the Type A suit, there's no way in hell I can fit anything proto without going way over. You can have a fragile logi who can kill things and not support, or you can have a tanked logi who can't kill things or support, or you can have a logi who can support but you have to provide cover for and isn't going to get a lot of kills (ie the intended logistics role). We're not assault. We're not heavies. We're not recon. We're spacepriests. |
Ayures0
259
|
Posted - 2012.07.30 20:53:00 -
[3] - Quote
Crimson MoonV wrote:Not every logi/circle holder is a terrible killer. If a logi player wants to be able to give good support, he's going to be a terrible killer. We can't have a strong enough weapon as well as a strong enough tank to go head-to-head with the enemy while still being able to give good support. We stay behind cover, throw nanohives/uplinks, rep, and revive (well, we will once we get the injector fix). Claiming that we're not as good at our role as you are at yours because maybe we go 3/5 instead of 22/0 is bullshit. Hell, some of my deaths are just because I'm distracting a tank or a turret so someone can get a good shot at it. I play to win the battle, not to pad my stats. |
Ayures0
259
|
Posted - 2012.07.30 21:06:00 -
[4] - Quote
Crimson MoonV wrote:Exuses ftw
I have seen a logi guys get 7.0 kdr while still running around dropping nanohives and healing me after gun fights.
I have even met logi guys that have gave me a hard time in my full proto gear.
Any more exuses? I'm not in proto gear, and I'm guessing they are and are still using baseline logi equipment with a proto weapon. I will admit, though, that I'm not great at fighting a controller and auto-aim at the same time. I'm sure I'll get more kills once we get KB&M support. The 3/5 was an exaggeration, though; I usually have at least a 1.0 KDR and I'm often toward the top of the war point ranking (mostly due to support points), though not always. I'm guessing this will be more often once nanite injectors and suicides are fixed, though. |
Ayures0
259
|
Posted - 2012.07.30 21:12:00 -
[5] - Quote
I'd still like to know what your problem with defending objectives is, though. What do you do? Run to an objective, hack it, and run to the next one to hack it? Do you just make a big circle as the enemy repeatedly retakes undefended objectives?
[edit] I'll take your word on the proto logi suit. I'm thinking a lot of my problem does stem from the fact that I'm not all proto'd out. A lot of my gear is a step or two below it (and ofc KB&M since this is the first console FPS I've actually played on a regular basis since Goldeneye). I still think you should recognize defensive tactics, though. =p |
Ayures0
259
|
Posted - 2012.07.30 21:25:00 -
[6] - Quote
What just happened to this thread. |
|
|
|