| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Velexia Ombra
 
 29
 
 
      | Posted - 2012.07.29 23:51:00 -
          [1] - Quote 
 It's not very fun, and there is very little payout... so mostly it is a waste of time to be dropped into a game that is just about to end. Perhaps give a minimum amount of SP to a player if the game ends say, 3 minutes after they enter the game?
 
 Or allow us to pick games to enter, and see how much time is left?
 
 I've had several games in a row where I entered less than a minute before the game ended.
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        |  Velexia Ombra
 
 29
 
 
      | Posted - 2012.07.30 02:42:00 -
          [2] - Quote 
 I'm afraid that there is not enough information given, for those numbers to make any sense.
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        |  Velexia Ombra
 
 29
 
 
      | Posted - 2012.07.30 02:48:00 -
          [3] - Quote 
 The fact that you had to explain it, means there wasn't enough information. I can't read your mind, sorry.
 
 You're still going to have to explain it a little further, maybe explain how you came to these conclusions, why those specific numbers... I assume it has something to do with the maximum player count in a match... but I am not sure how that is a proper gauge for how long a match has been going... so is that chart meant to show me when a match has filled and a new one has just begun...? Or what?
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        |  Velexia Ombra
 
 29
 
 
      | Posted - 2012.07.30 03:15:00 -
          [4] - Quote 
 I just joined a game with 19 current games and 432 players... and the game started just after I joined, and it was a fresh game... Your chart has the number 18-432...
 
 18 - 448 just joined after, and I am in a War Barge... so exactly what numbers are supposed to be the ones where the match will be in progress/almost over...?
 
 17- 399, War Barge
 
 3 - 58, In progress, but just barely.
 
 1 - 24, Game froze... woo
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        |  Velexia Ombra
 
 29
 
 
      | Posted - 2012.07.30 03:59:00 -
          [5] - Quote 
 
 Aniarch wrote:It would be wise to put some kind of block on games that have under 20% of the time left in the match from allowing new players. (less than 20% shield on the skirmish, and less than 20% of lives left on the ambush).
 
 That seems to be a poor solution, because it's a slippery slope for the losing team. Better to provide better reward/incentive for players joining late in the match.
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