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Kokuten Chiaki
Villore Sec Ops Gallente Federation
1
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Posted - 2012.07.29 20:38:00 -
[1] - Quote
I was playing Skirmish today, and today is my third day of the beta. Control points allow us to respawn at that point, in the same. Exact. Place. Every. Time. When a point is being captured, or just randomly, I end up spawning on top of a remote detonated explosive. At that, I had no chance whatsoever in countering this little tactic. Why aren't the spawn points randomized, so we do end up becoming a kill for a legitimate spawn camper?
The only thing worse than dying right when you spawn, is dying because some guy knew you were going to be there in that exact point when you spawned. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.07.29 20:39:00 -
[2] - Quote
Kokuten Chiaki wrote:I was playing Skirmish today, and today is my third day of the beta. Control points allow us to respawn at that point, in the same. Exact. Place. Every. Time. When a point is being captured, or just randomly, I end up spawning on top of a remote detonated explosive. At that, I had no chance whatsoever in countering this little tactic. Why aren't the spawn points randomized, so we do end up becoming a kill for a legitimate spawn camper?
The only thing worse than dying right when you spawn, is dying because some guy knew you were going to be there in that exact point when you spawned. Already been talked about, already been confirmed as fixed for next build. Moving on. |
Kokuten Chiaki
Villore Sec Ops Gallente Federation
1
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Posted - 2012.07.29 20:40:00 -
[3] - Quote
Mobius Wyvern wrote:Already been talked about, already been confirmed as fixed for next build. Moving on.
Good to hear.
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Mobius Wyvern
BetaMax.
1216
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Posted - 2012.07.29 20:51:00 -
[4] - Quote
Kokuten Chiaki wrote:Mobius Wyvern wrote:Already been talked about, already been confirmed as fixed for next build. Moving on. Good to hear. Seriously. No more having to worry about whether there'll be RE or a Sagaris just waiting to kill you instantly. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
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Posted - 2012.07.29 20:57:00 -
[5] - Quote
I would actually say that you should spawn INSIDE of the CRU, then exit at a selected point. It would br much like a vehicle, offering you a third person view of the area around you. Much like the bunkers in MAG. I thought they were fair and balanced. You spawn in, look around, and exit. If the CRU is destroyed it kills you, but if its hacked you are ejected in a randomized spot immediately. |
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