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Thread Statistics | Show CCP posts - 1 post(s) |
Alkai Chromision
Circle of Huskarl Minmatar Republic
7
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Posted - 2012.07.29 14:40:00 -
[1] - Quote
Unfortunately I have to agree with the original poster. An excellent idea and very ambitious project that I have to commend the developers for attempting ultimately falls very short. I desperately wanted to like this game as well. I was looking very forward to it and even willing to buy the "aesthetic" purchase items that were supposed to give me a different look like I was made to believe initially, not make me overpowered.
On top of the things mentioned by the OP, here are a FEW more things i've noted (but by no means all):
This will be pay to win despite the claims that it won't be. People who pay will have distinct and notable advantages that will inherently discourage other players.
The market "consume one of everything every time you spawn" model is broken. It's frustrating to instantly lose tons of equipment through spawn trapping that can occur or any other reason. Typically you don't live very long. Maybe use use a time based system. You have said items for 30mins or an hour in game time and then it expires.
Spawn traps at beacons....
In my experience the damage model seems to be taken from the worst of COD.
Drop ships are overpowered.
Missle spam from any and everything that can shoot missles.
People always say do you realize your playing a beta? Yes. Do you realize how complete a beta actually is?
Definition: A trial of machinery, software, or other products, in the final stages of its development, carried out by a party unconnected with its development.
Typically the last test, final test, etc of a commercial product. Betas are by and large what you see is what you get. Minor changes will be made afterwards. In definition and in my experiences. There will be no magical 180 degree change into the right direction, this is all there is. The only option would be to do as Final Fantasy 14 has done and go back into development (for ps3 anyway) and push the release back a few years. It's a sad, unpolished unenjoyable game at the end of the day that i've deleted and will not be supporting any further. A nice waste of $20.
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Alkai Chromision
Circle of Huskarl Minmatar Republic
7
|
Posted - 2012.07.29 14:47:00 -
[2] - Quote
JaZZa01 wrote:Lmao, look at all these fanboys. When somebody says something bad, it's like a child responding with their hands over their ears, "NO NO, BETA, LA LA LA, DUST IS PERFECT."
+1 to OP. Game won't change. Release will just have more skills and items. Gameplay overhaul as Templar stated, is impossible. Partly because CCP don't know what they're doing, but mostly the moronic fanbase that enjoys half-assed mechanics already has a foothold.
Well said. As well as the OP. You people are taking everything offensively when this should be more of a collaborative effort to identify flaws and attempt to improve a lackluster game into what it could have and should have been. |
Alkai Chromision
Circle of Huskarl Minmatar Republic
7
|
Posted - 2012.07.29 16:40:00 -
[3] - Quote
Chihiro Itto wrote:[ETC.....] For example, any game running on console that desires to pack in infantry and vehicle combat with high player numbers in very large environments is unlikely to be pushing the graphical envelope in any way. I'm disappointed in the graphics myself, at present at least, but having played the game I can live with it. If you can't, fair enough, but at least realise some of the constraints behind the elements you object to.
Nicely put. Good points and true. Despite that, the OP does have some valid points. Humans are emotional. It happens. Rather than discern the focus of the topic and discuss valid constructivism, the "supporters" only want to post about their blind love for this software, offering nothing to enrich the topic, only immaturity to degrade it. Here i'm contributing nothing as well, but wanted to commend a respectable post. More of which is needed to make some progress, for or against the game. |
Alkai Chromision
Circle of Huskarl Minmatar Republic
7
|
Posted - 2012.07.29 16:50:00 -
[4] - Quote
Dewie Cheecham wrote:JaZZa01 wrote:I promise you there are hundreds of threads with legitimate criticism and ideas to fix the game, that are buried 50 pages back. All the developers will read is the first few pages, full of "DUST APPRECIATION", "GREAT JOB CCP, LOOKIN FORWARD TO IT" threads, which the silly players continue to reinforce, overlooking the big problems. There is a difference you are forgetting. The appreciative comments are the ones applauding progress. And there have been a lot of that. But criticism comes in many forms, and the threads that want DUST to be more like other, old games, are generally not to be taken seriously at all. Not that DUST can't learn from their successes and failures, it should, but the entire foundation of DUST is just too alien for it to be like CoD, BF, Halo or other existing games. DUST is the first FPS that have made me laugh, smile, frown and rage. Inside a minute. I was bored with CoD after an hour. An hour of really trying.
Not all criticisms want a game to be like CoD or BF, or MoH, or any others. I wanted to like this game because it was different. I'm great at CoD, good at BF3, was great a Homefront..... I wanted this game because it was different and I wanted it to be. We don't need more of the same. There will be more CoD and more BF no question. My qualms with the game are all gameplay related. Not graphics, not because there's no throwing knives or killstreaks, or anything else. There are valid points for and against the game, for me the pros don't outweigh the cons. And these forums are for those who have tested this product to voice their opinions. Not to voice there opinions on a finished product but to voice their opinions on a beta. So then why are people upset because other people have an opinion on a beta? |
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