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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.28 03:07:00 -
[1] - Quote
What's your knife handling at? And were you using Stimulants.
I killed two tanks in the last match I was in. One with my Militia AR and a Locus Grenade, and one with a Militia Shotgun and my knife (no, I'm not joking... a Sica Tension and a Gunnlogi - sorry Forge Gun guy...) |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 12:33:00 -
[2] - Quote
4447 wrote:i know how you feel about this oversight, ccp need to look in to this. i can't believe the haven't fixed this... knifes kill tanks better then any other weapon in a game. i also think that if you drop a drop link on a tank it should blow the tank up, anyone agree? Nope.
Not until someone uses it to spawn.
Telefrags are the best kind of frags |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 03:49:00 -
[3] - Quote
Tony Calif wrote:Draco, it's a plasma edged knife designed to cut through damn near anything. Just think about the numbers for a second. 135 damage knife. 13000ehp HAV. That's 100 chops. Some people have claimed 17-30k ehp. Militia SMG does 20 damage at 1000 rpm. Clip of 60 or so. That's 1200 damage per clip. Both are as stupid as each other with regards hurting an HAV. But the SMG with skills work wonders against tanks currently. Jump on and open fire.
I'm not too fussed either way, but tbh clambering around on a tank, I think a plasma knife would be more useful. I agree a kitchen knife woul be pretty garbage though ;) maybe equipping every soldier with plasma knives isn't wise. Your numbers are wrong.
You're assuming no shield regen and no armour reppers. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 10:41:00 -
[4] - Quote
Tony Calif wrote:Garret, what difference to their reps have on my damage? On second thoughts, post corrected numbers to show it :p (it might take more attacks than I've said, but it's a rough figure anyway) I don't have exact numbers on much of it (and I can't look them up while the servers are down), but I know that even a Militia Repair Tool does +75 armour per tick on vehicles, and it ticks at least as fast as you can swing your Knife. I can also say that the built-in armour reppers do a LOT more than the Repair Tools, so while one of them is running, a tank's armour will be completely immune to Knives. Shield regen rates are high enough on their own to make a visible difference even over the course of 5 - 10 swings, let alone 100, and a shield booster on top of that gives MASSIVE buffs to shield power while it's running, so again, invulnerable while it's active. |
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