sebastian lion
Algintal Core Gallente Federation
1
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Posted - 2012.07.28 01:45:00 -
[1] - Quote
I have been thinking about how to write this for some time. I find the idea of a Eve online universe free to play FPS a wonderful idea. I have always wanted to play Eve online throughout high school and now into college, but from what I hear from my friends and the time in the beta, it may not be worth my time and sacrifice my education. But a game where I can play a few matches here and there throughout a week, and maybe get into a big game some time at my own schedule sounds wonder, all while set in the scifi world of EVE.
I have been trying out the beta since I was given access to it with the E3 both events. I must say this is not your average fps as it draws from EVE's skill system and realistic item use system. While I admire what they are trying to do, I feel that these system are not yet to where they plan to be, and I hate to say it, somewhat clunky. As for the item system I understand the idea, and would be fine with being this way on release, but having to worry if I have enough in stock to use certain loadouts is annoying at best. While I can see how unskilled players to the game suffer in that they will constantly lose their gear and ISK. They will have a lot of trouble advancing while the more veteran players, who generally die less and kill more often, do not suffer from these and take a major advantage in being able to buy new and better gear as they advance through the ranks. Currently in the beta I understand that what we players gain from each match is much higher than what will be the gains on the completed game, as well what I mention is theory and how I view the situation. I understand the better players should be rewarded for what they gain, and a less skilled player should not get the same skill points or ISK for example. I can see CCP making the instant games ranked based as in players with the same skill level be competing with others who are close to each other.
One of my main issues in this game is shooting with weapons in general. I have played many FPS over the years. Each one has their own feel to it, and each feels right for the game. Yet for Dust it does not feel right. I have been having trouble trying to describe it, and I understand this is still BETA phase. In a way I find it hard to aim with weapons in general in this game. I have tried with different senestivity on my controllers but it still all the same. For many FPSs it is common for an appointment to straf and force the other person to miss and have to reaim. I am used to this in many forms but for this game I find it strange and hard to deal with. In most other games it feels part of the game, and something I don't really complain about, but for dust I feel like they did not make the game to do so. Dust to me feel like a stand and shoot game, not a highly mobile run and gun. I also found even when I did max out my skill in the assault rifle I find it effect little, and felt the same to me as if I didn't put points into it. I find people abuse rocket launchers and they are highly effective against infantry. I also want to say they should be only able to lock onto a target to shoot. I also hate snipers in general, but felt no issue with them this game, I can't remember a time when I was even hit by one.
To put it shortly, it seem vehicles are glass cannons. Powerful, but I often destroy, and get destroyed by assault rifles. I understand, scifi word, powerful guns. But still even then I would like to assume a assault rifle can't destroy a drop ship or even a tank. Seems silly to me that I can.
As I mentioned before, I love the idea of this game. When I think of what it can become I get tingles down my spine. I can hardly wait. But as I play the beta I find myself unimpressed for the most part because the game just doesn't feel right. I make this post today so that the Dust team might learn something and to see what other players think. I ask if you disagree please explain why. This is a friendly post, and I am not trying to attack anyone. Lets make this game the best game ever made! Thank you for your time, this post ended up much longer than I planned, enjoy the game. |