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Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
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Posted - 2012.07.29 04:35:00 -
[1] - Quote
Tony Calif wrote:More kills in 1 game of MAG than in a full day of EvE. I had no idea that an average of 13-14 thousand MAG players die in an average match in MAG. That is extremely impressive of a figure.
April alone had 406,790 lost PC ships (This number does not include rookie ships or ships killed by CONCORD).
Player ships lost to PvP Total GÇô 248,610
High sec GÇô 61,790
Low sec GÇô 63,903
Null sec GÇô 108,317
Wormhole GÇô 18,829
Player ships lost to PvE Total GÇô 158,180
High sec GÇô 138,880
Low sec GÇô 6,595
Null sec GÇô 8,486
Wormhole GÇô 4,229
Top killing alliances in high sec RvB Blue Republic GÇô 11,444
RvB Red Federation GÇô 10,442
Goonswarm Federation GÇô 1,028
Top killing alliances in low sec Heretic Nation GÇô 1492
Negative Ten. GÇô 1265
Shadow Cartel GÇô 1180
Top killing alliances in null sec Against ALL Authorities GÇô 5402
Northern Coalition. GÇô 3927
Goonswarm Federation GÇô 3281
Top killing alliances in wormhole space Exhale. GÇô 239
Transmission Lost GÇô 207
Adhocracy GÇô 128
Narwhals Ate My Duck GÇô 113
Stats can be found here: https://twitter.com/ccp_diagoras
Even only counting PVP, that is over 8,000 PC ships lost daily in pure PvP (Again, not counting any rookie ships).
Real nul-sec PvPers go into battle expecting to lose their ships as you can't fight if you are afraid of losing your toy. Some people even deliberately lose their ships in the art of "Suicide Ganking" where you prove even to High-Sec players that truly no where you are safe. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.29 04:56:00 -
[2] - Quote
For anyone curious on CONCORD kills on the suicide gankers (More PvP related losses) and would-be criminals: CONCORD/Police/Sentries destroyed 26,292 ships (not rookie ships or shuttles) in April.
I should also add that April was a slow month. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.29 05:07:00 -
[3] - Quote
Yes, and significantly more people losing ships to players then NPCs so supports your "Eve corps hardly attack each other" theory.
Indeed, I too am so shocked that more new players lose their ships learning how to fight in high sec, then vets lose their ships fighting each other in null-sec. Looking at the totals though, it seems like people are dying much faster to each other then to NPCs.
Crazy, right?
These are not 30 second fights, these are typically extended engagements, there is constant fighting going on in virtually every system at all times. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.29 05:36:00 -
[4] - Quote
Tony Calif wrote:Actually my point was that null sec is full of lame arses. Your stats say that too. Just tally up the high and low sec kills. My point was I have very little time for playing dust to please some one who claims all other games are "lesser games"
Population Distribution High sec 71.5%
Low sec 8.2%
Null sec 15%
Wormhole space 5.4%
Source: http://www.youtube.com/watch?v=7MZD6-vGQms
Seems like Null-sec is full of the bloodthirsty folk actually.
It also seems like you are really just perpetuating that just as many Mag players act like Magtards as Eve players act like Evetards. You are not exactly posting any higher quality of arguments then the so-called Evetards are or showing any better of clarity of mind nor sanity with so many baseless accusations. |
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