Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Baron Mingus
Algintal Core Gallente Federation
2
|
Posted - 2012.07.27 04:08:00 -
[1] - Quote
Hey guys. So, exactly how many drop uplinks can i have on the field at the same time? I saw someone say 9. So, I would need a dropsuit with 5 equip slots, using 4 different "gauged" varients along with a single drop varient of any kind? I'm guessing the prototype logistic suit would be what I'm looking for? Is this way to use drop uplinks a bug or 'working as intended'?
Also, I've noticed the bottom of the barrel "Flux" uplinks used to lower spawn time seem to not work(as I'm coming in with a 20 second spawn). Do the higher level uplinks have the same problem?
And one more related question...if I put a mobile CRU in a vehicle and get out, can my team still spawn in it?
Yeah, as you can see I'm going for the johnny on the spawn build. |
MPR11 KEQ
24
|
Posted - 2012.07.27 05:29:00 -
[2] - Quote
Baron Mingus wrote:Hey guys. So, exactly how many drop uplinks can i have on the field at the same time? I saw someone say 9. So, I would need a dropsuit with 5 equip slots, using 4 different "gauged" varients along with a single drop varient of any kind? I'm guessing the prototype logistic suit would be what I'm looking for? Is this way to use drop uplinks a bug or 'working as intended'?
Also, I've noticed the bottom of the barrel "Flux" uplinks used to lower spawn time seem to not work(as I'm coming in with a 20 second spawn). Do the higher level uplinks have the same problem?
And one more related question...if I put a mobile CRU in a vehicle and get out, can my team still spawn in it?
Yeah, as you can see I'm going for the johnny on the spawn build.
Q1) I would guess the amount of people per side, since each player can only place 1 uplink. Any more and the other one disappears
Q2) Sounds like a bug, I'll check that out tomarrow since I have the flux uplinks.
Q3) If you get out of a vehicle the CRU becomes inactive and no one can spawn in it. |
Gauder Berwyck
Deadly Blue Dots RISE of LEGION
217
|
Posted - 2012.07.27 05:43:00 -
[3] - Quote
MPR11 KEQ wrote:Baron Mingus wrote:Hey guys. So, exactly how many drop uplinks can i have on the field at the same time? I saw someone say 9. So, I would need a dropsuit with 5 equip slots, using 4 different "gauged" varients along with a single drop varient of any kind? I'm guessing the prototype logistic suit would be what I'm looking for? Is this way to use drop uplinks a bug or 'working as intended'?
Also, I've noticed the bottom of the barrel "Flux" uplinks used to lower spawn time seem to not work(as I'm coming in with a 20 second spawn). Do the higher level uplinks have the same problem?
And one more related question...if I put a mobile CRU in a vehicle and get out, can my team still spawn in it?
Yeah, as you can see I'm going for the johnny on the spawn build. Q1) I would guess the amount of people per side, since each player can only place 1 uplink. Any more and the other one disappears Q2) Sounds like a bug, I'll check that out tomarrow since I have the flux uplinks.Q3) If you get out of a vehicle the CRU becomes inactive and no one can spawn in it.
I can confirm this, no need to check.
|
HowDidThatTaste
461
|
Posted - 2012.07.27 10:40:00 -
[4] - Quote
Two, and hide them well.
Before you spend any money/ISK
Those people....?.
Only slip in,
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 11:00:00 -
[5] - Quote
From what I've heard, your uplink limit is separate for each equipment slot you fit them in, so if you get the uplinks that let you deploy 2 at once, and fill ALL your equipment slots with them on a Logi suit, you get lots of uplinks to play with. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |