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Sub Urban Hero
ZionTCD Legacy Rising
28
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Posted - 2012.07.26 20:26:00 -
[1] - Quote
Seriously. Is this going to be fixed next patch or what? It's probably the most disgustingly OP thing in the game. |
Sub Urban Hero
ZionTCD Legacy Rising
28
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Posted - 2012.07.26 20:40:00 -
[2] - Quote
Derek Barnes wrote:Its not that strong by itself, its just when people spend skill after skill to make it stronger and adding Damage modules. To me they should have a strong weapon like that for spending so much skill to get it like that. In the game it will take long time to get skills because we are getting 400% or more sp in the beta than we will in the released game. So if someone spends that much time on something like that in the game, they should have something strong like that.
Are you kidding me? The normal Breach AR does 48 damage, has an accuracy rating of 57.3 and a clip size of 36. The CreoDron does 57.6 damage, has an accuracy rating of 58.3, and packs 6 more rounds in the chamber, all at the same RoF. Sure, you should have something that strong when you've worked that hard, but against people with similar skill levels. As it is, is gun is an absolutely unfair advantage against newer players. |
Sub Urban Hero
ZionTCD Legacy Rising
28
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Posted - 2012.07.26 20:50:00 -
[3] - Quote
Grit Breather wrote:I completely don't agree. The people running around with those ARs get a lot of kills because they're good at getting kills. Because they're good they managed to rack up a lot of SP. That SP went into the gun so there you have it. People who are good at shooting (wait for it) get rewarded for their skill (point made).
So of course we all get shot down with the strong ARs. The good people are carrying them.
This isn't a straight MMO though. In an FPS, I should have an equal chance of killing the guy at the end of my sights. But if I run into a CreoDron, it doesn't matter if I shoot first or even if I can put more bullets on him (considering he's probably rocking a upgraded DS). As long as he doesn't make a stupid mistake or has to reload, he wins the fight.
Plus, it's not necessarily skill. If all you did was sit and grind your Assault skills, you could get to that gun without necessarily being incredibly great. Good, yes, but not that good. |
Sub Urban Hero
ZionTCD Legacy Rising
28
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Posted - 2012.07.28 16:24:00 -
[4] - Quote
Stabber McShank wrote:Sub Urban Hero wrote: This isn't a straight MMO though. In an FPS, I should have an equal chance of killing the guy at the end of my sights.
And THIS is where you made your mistake. This is a CCP FPS which means don't expect to 1v1 veterans if you are a new player. It is the same philosophy they have in Eve, 1 newbie is not a threat to a veteran... 3 newbies can be a threat.. 5+ newbies ARE a threat. At least in Dust you really only need 2v1 or 3v1 to cut a vet to pieces.
Again. The MMO part is where I understand this. The FPS part is not. Vets should indeed be a threat on the battlefield. But by pure skill level, not by equipment. It's just not fair to run into somebody who has not only more skill, but is straight up equipped in better stuff than you. Not only do you have to compensate for skill level- which is hard enough- but you also have to combat somebody who is, by default, putting out more damage than you and has higher shielding and armor than you.
Honestly, I guess I don't really care whether or not somebody is using all Proto gear and some of the best guns out there, but at least let those guys play each other when it comes around to launch time. I think some people are forgetting that a free-to-play game won't thrive without a growing player-base, which you can't get if all the new guys come in and literally have no chance.
If nothing else, think about it this way. In most MMOs, new players are completely separated from older players unless they specifically go looking for trouble. Even in EVE, new players are kept safe for the most part in that most older players realize there's nothing to be made in going after them. Here, there's no such barrier. As far as I know. Maybe I've missed something, but still. |
Sub Urban Hero
ZionTCD Legacy Rising
28
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Posted - 2012.07.28 21:03:00 -
[5] - Quote
Sw3RvE wrote:Sub Urban Hero wrote:Seriously. Is this going to be fixed next patch or what? It's probably the most disgustingly OP thing in the game. obviously you dont know anything. the tactical assault rifle is a little less powerful. its called skills that make your weapons better.P.S. why dont you get enough SP to actually use it yourself? Oh, obviously. I admit, I'm honestly not sure how the other ARs behave. I just see that one popping up most often in the kill alerts. But no, it's not just skills. Like I posted earlier, the base stats of the CreoDron are by far better than the other breach rifles. Combine that with the fact that the person using it has probably upgraded their Assault skills and is in better armor, and you have a recipe for ownage.
And I don't spend my SP on that because I don't really want to. I'd rather spend it upgrading other stuff for the time being, like Sniper Rifle operation, and different Engineering and Electronics skills. Will I eventually spend enough to get it? Yeah. But I don't want to be forced into it, just to stand a better chance for survival.
I'm also beginning to realize that my argument is actually just to have some type of incentive for vets to stay away from just picking off new players. |
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