KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.24 22:18:00 -
[1] - Quote
Bullet damage is fine to me, just takes getting use to, or get better weapons. If you look at the weapon dmage stats, and dropsuit total HP stats, and did some simple math, you'd know how much of an exageration your bullet damage assessment is.
I don't like chokepoints, but more cover would be nice. Keep in mind the maps are not handcrafted, but are generated in mass numbers to fill many districts on each of the thousands of playable planets there will be. The controls seriously need work though
Knife swings need to happen faster, with less delay between swings. Currently the knife is bad, not because of low damage, but because its slow and clunky. A slight range boost might be needed as well since there are times in which I attempt to knife from an appropriate distance, and it just seems like it doesn't connect. I said it before as well as countless others, but I don't think CCP ever commented on this; knifing NEEDS to cancel reloading.
Grenade throws are painfully slow. This needs to be improved.
Switching weapons/equipment should be faster.
Sprint should cancel crouch, meaning if you are crouched and try to sprint, it should automatically make you stand up so you can sprint. Yet another thing that has been mentioned a thousand times before, but never seen any word on CCP about if its even acknowledged as an issue.
L1 to aim down sight should cancel sprint. When you're running and press L1, it should stop your sprinting, and make you aim down sight.
When performing an action, holding the button for a second action should make that second action commence as soon as the first action is complete. Example: While doing the reloading animation I hold L1 to aim down sight (ADS), so as soon as I finish reloading I should automatically be in ADS as long as I held L1 past the end of the reloading animation. The reason this is needed is because I try to press L1 to ADS like a milisecond before reloading is finished, and when I finish reloading it doesn't just make me ADS; this usually not a problem in most shooters, but it seems to be a problem in Dust 514 right now. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.24 22:23:00 -
[2] - Quote
SHADOWSFIRE514 wrote:complaining about this game is like complaining about a half finished work of art, for example monalisa with out eyes, mouth and smile, and unpainted. besides, there is still a lot ya need to skill up in before it becomes effective
Unless you're complaining about things that CCP has already said they would fix, I don't see the problem with complaining as long as its constructive. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.24 23:11:00 -
[3] - Quote
If CCP hasn't announce that they are working on a specific issue, or at least acknowledge that its an issue, pointing out those issues is not uncalled for. We are beta testers, our job is not to just assume the devs are working on something despite the fact that they haven't said anything about it. If we refrain from posting feedback because of baseless assumption, then things might not get addressed, and it will be our faults for not saying anything. I don't agree with the OP on many things, and he is posting in the wrong section, but he is doing his job as a beta tester; giving feedback about what he thinks needs to be addressed. |