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Traynor Youngs
Royal Uhlans Amarr Empire
287
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Posted - 2012.07.26 20:06:00 -
[1] - Quote
I do not believe that arbitrary limits on the number of XX you want to use has any place in a sandbox game.
If your team wants to bring in a separate tank for each player and have all tanks versus the other team, then go for it. Its your ISK, its your loss.
This is not an Arena game where the game modes are supposed to be balanced by arbitrary rule sets that limit gameplay to the restrictive vision of the developers. It is a virtual war where the participants are free to risk it all if they so choose.
In Eve online there are battles where 10v10 turns into 10v10+100 super carriers and there are no rules to prevent it. Why should there be any arbitrary limit to the number of vehicles you can deploy at once?
Lots of vehicles just means your team should all switch to AV fits and enjoy the target rich environment and drink the tears of the opposition as they watch millions of ISK go down the drain for no reason.
Furthermore, limits lead to things like "OMG, heavy machine guns are kinda OP cause my team got camped by a full team of heavies with HMGs yesterday....there should be a limit to the number of heavies you can bring!" which leads to "WTF?!?! why can the other team bring all scouts and run away from us all the time? There should be a limit!" which eventually leads to "CCP announces today that all DUST battles will have quotas for each drop suit type, just to make things fair for all. Now you can only deploy one of five pre-determined setups for your team, each of which has a paper-rock-scissors hard counter in another setup. Hope you pick the right one." The end state is "DUST servers offline, so long and thanks for all the fish."
If you want a game that has fair arena matches there are plenty of them out there.
This game is about a war...war has no rules except one: He who has the power makes the rules. |
Traynor Youngs
Royal Uhlans Amarr Empire
287
|
Posted - 2012.07.26 20:15:00 -
[2] - Quote
STB-stlcarlos989 EV wrote:Traynor Youngs wrote:I do not believe that arbitrary limits on the number of XX you want to use has any place in a sandbox game.
If your team wants to bring in a separate tank for each player and have all tanks versus the other team, then go for it. Its your ISK, its your loss.
This is not an Arena game where the game modes are supposed to be balanced by arbitrary rule sets that limit gameplay to the restrictive vision of the developers. It is a virtual war where the participants are free to risk it all if they so choose.
In Eve online there are battles where 10v10 turns into 10v10+100 super carriers and there are no rules to prevent it. Why should there be any arbitrary limit to the number of vehicles you can deploy at once?
Lots of vehicles just means your team should all switch to AV fits and enjoy the target rich environment and drink the tears of the opposition as they watch millions of ISK go down the drain for no reason. Then why play an FPS? They should try this instead.
You totally missed the point.
Go look up the difference between a sandbox game and everything else.
In game design, a sandbox means you refrain from making design decisions based on a desired outcome and instead focus on making design decisions based on the desired environment.
What you want is a pure FPS which DUST is not in any sense. Its an FPS core within the largest and most flexible sandbox game world ever created, and that is a good thing. |
Traynor Youngs
Royal Uhlans Amarr Empire
287
|
Posted - 2012.07.26 21:58:00 -
[3] - Quote
STB-stlcarlos989 EV wrote:This however is NOT a sandbox game,
For real?
I think, not sure, that you are trolling now...
CCP (Crowd Control Productions) are famous for SANDBOX games. This game is a sandbox.
How could you possibly think otherwise?
I can take nothing you say from here on out seriously. You have lost all credibility.
STB-stlcarlos989 EV wrote:blah blah blah...NEEDS Balance.... blah blah blah
CCP have stated several times that there is no such thing as "balance" in a multiplayer PVP game. Not in the sense that you are referring to.
You can have prototype gear and I can have militia and that is not balanced, but what makes it "balanced" for the purposes of CCP is that you are I are equally capable of using the same gear or tactics.
So for tanks, if there is no limit to the number you can bring into a match, there is balance because both sides can be dumb and call in a tank for everyone.
The thing that makes it ok is that tanks have counters and I guarantee that the minute there are twelve tanks on the field there will be more swarmers and forge guns than you can count.
Stop asking for arbitrary rules that support your preferred gameplay style. It has no place in an open ended, player driven, emergent gameplay, sandbox MMOFPS game.
Where your ideas would have merit are when relegated to the Arena (E-Sports) portion of the game where mercs are gladiators and fight in bracketed matches.
Not in the war for New Eden. |
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