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Thread Statistics | Show CCP posts - 0 post(s) |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
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Posted - 2012.07.19 16:19:00 -
[1] - Quote
In a 12v12 game mode a team can have 5 tanks... um that seems a bit excessive CCP. I play FPS games to first person shoot people but I guess others do it to use vehicles but to each his own. With 24 people and the potential of 10 tanks in 1 game there needs to be a change. |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.19 18:40:00 -
[2] - Quote
Lol some people are dumb, I never mentioned anything about difficulty destroying tanks. I use a prototype swarm launcher with a prototype SMG and destroy marauders all the f*king time. The issue I brought up was a 5 vehicles quota on a 12 person team. I have been in a game where MY team brought out 5 tanks and it was boring as f**k. One of you mentioned CoD... um do your research they have an even smaller vehicle quota. If they are trying to stress test vehicles then fine, I'm bringing up the point that vehicle quota needs to be reduced. If they are reducing it on launch then good. |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
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Posted - 2012.07.26 20:08:00 -
[3] - Quote
Traynor Youngs wrote:I do not believe that arbitrary limits on the number of XX you want to use has any place in a sandbox game.
If your team wants to bring in a separate tank for each player and have all tanks versus the other team, then go for it. Its your ISK, its your loss.
This is not an Arena game where the game modes are supposed to be balanced by arbitrary rule sets that limit gameplay to the restrictive vision of the developers. It is a virtual war where the participants are free to risk it all if they so choose.
In Eve online there are battles where 10v10 turns into 10v10+100 super carriers and there are no rules to prevent it. Why should there be any arbitrary limit to the number of vehicles you can deploy at once?
Lots of vehicles just means your team should all switch to AV fits and enjoy the target rich environment and drink the tears of the opposition as they watch millions of ISK go down the drain for no reason.
Then why play an FPS? They should try this instead. |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.26 20:32:00 -
[4] - Quote
Traynor Youngs wrote:STB-stlcarlos989 EV wrote:Traynor Youngs wrote:I do not believe that arbitrary limits on the number of XX you want to use has any place in a sandbox game.
If your team wants to bring in a separate tank for each player and have all tanks versus the other team, then go for it. Its your ISK, its your loss.
This is not an Arena game where the game modes are supposed to be balanced by arbitrary rule sets that limit gameplay to the restrictive vision of the developers. It is a virtual war where the participants are free to risk it all if they so choose.
In Eve online there are battles where 10v10 turns into 10v10+100 super carriers and there are no rules to prevent it. Why should there be any arbitrary limit to the number of vehicles you can deploy at once?
Lots of vehicles just means your team should all switch to AV fits and enjoy the target rich environment and drink the tears of the opposition as they watch millions of ISK go down the drain for no reason. Then why play an FPS? They should try this instead. You totally missed the point. Go look up the difference between a sandbox game and everything else. In game design, a sandbox means you refrain from making design decisions based on a desired outcome and instead focus on making design decisions based on the desired environment. What you want is a pure FPS which DUST is not in any sense. Its an FPS core within the largest and most flexible sandbox game world ever created, and that is a good thing.
Then there wouldn't be small battles with player limits just open an battlefield where millions could just be in the EXACT same battle. This however is NOT a sandbox game, it will consist of small battles WITH player limits and therefore there NEEDS be a balanced vehicle limit.
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STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
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Posted - 2012.07.26 22:21:00 -
[5] - Quote
Sandbox would mean there would not be individual battles just 1 big one or each planet would be a huge battlefield, not the multiple individual battles that will take place on a planet which CCP has stated will happen.
CCP has stated 48 person max battles (with possible expansion later on) in a true sandbox game like EVE are there player caps for battles? |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.26 23:14:00 -
[6] - Quote
So basically in a true online sandbox the only limit is the server capacity, where in Dust the limit is the predetermined battle size thus not a true sandbox game. |
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