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Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.07.18 01:07:00 -
[1] - Quote
I still see several references to "Scrubs", most of these clearly coming from the CoD players - they have the heaviest "nerf Them buff Me" attitude here on the forums.
The EVE players are in here sometimes, and they are often the ones yelling at the "console kiddies".
Then there are the MAG players, they are the strategists that are commonly trying to solve strategic issues.
I think the MAG players and the EVE players are going to get along the best, and the CoD players are going to scream and shout about how much everything is to OP until they begin to understand the sandbox and how it works.
I say give it another 6 months, the major groups will start to merge at some point, and as the beta grows, the groups will blend more and more. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.18 01:14:00 -
[2] - Quote
Kira Lannister wrote:Lol look at those nerd dusties spending hours with a dumb world of gaycraft space game lololol man im gonna go bang my gf
der der der
That's how they will see us.
Thats how who will see us...? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.18 01:17:00 -
[3] - Quote
Crimson MoonV wrote:Sojuro Ryo wrote:1000's of hrs...wow, that's so.... 1000+ hours isn't really that much. Ive seen people put up 3000 4000 and even 5000 hours on one game. That is insane and I have seen plenty of player cards that have these kinds of hours.
I wish i could check my hours on League of Legends, I must have a ton on there. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.18 01:31:00 -
[4] - Quote
xprotoman23 wrote:competitive COD players can give most people a run for their money. COD players are painted in a negative light due to the nature of playing pubz in COD. The competitive COD community is just as capable as any other community to be a force.
I disagree. The CoD players aren't used to the type of gameplay that Dust has to offer. They are used to the type of game where every situation is balanced, the only thing that really matters in the race to victory is the guy with faster and more accurate twitch aiming. Having a long range sniper to take out the most dangerous infantry is a necessity in CoD, or having a dropship pilot using a mobile spawn to get Mercs in and out of the hotspots isn't important, because in CoD, the maps are so much smaller, everything is done on foot.
CoD players in mass on foot will out do another team that is unorganized and also on foot. But take a strategic team from MAG, that is practiced with roles in the battle, and they will be outdone. I am putting my money on the MAG Corps to be the dominating force in the world of Dust.
This is all assuming that no one has any contacts in EVE for these battles. A group of CoD players calling in Orbital Bombardment on a team of MAG players with no EVE support, and I would be willing to bet on the CoD players.
I would really like to see the playerbase take full advantage of the sandbox and how it works, and get rid of all these damn stereotypes. But as it stands, the community will remain split for a while.
It's also very easy to tell who you are playing with in game, when people are using the comms. CoD players "HOW THE ****!? THAT GUY IS HACKING OMG SCRUB". MAG players "Alright we need support over at B and we have to take out that dropship up on the north east tower. Who's got a Sagaris and who's got a Forge Gun?". :) |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.18 02:31:00 -
[5] - Quote
xprotoman23 wrote:We're talking about two different groups of COD players. The competitive COD player base that plays MLG/GB/COD Elite is completely different from the players found in pubz. The competitive COD community never gets enough credit and people honestly shouldn't sleep on them. They'll be as competitive if not more completive than the MAG community or any other community coming to this game.
The issue isn't whether or not they use some team base gameplay rather than worrying about personal KDR, the issue is that the play style is simply, different. The use of vehicles and control points and even points of strategic value that vary from the actual A, B, C, control points. It's very different from CoD, regardless of competitiveness. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.18 03:16:00 -
[6] - Quote
The way the gamemodes work aren't that important... It's the importance of vehicle warfare and the use of the map such as the towers on Plateaus. It's also about specialization in different roles and team diversity. I just don't see CoD players being the dominant force in Dust at this point. Besides, players that are "Competitive Professionals" in CoD will probably stay in CoD. |
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