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Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 12:19:00 -
[1] - Quote
So does anyone know if BPOs will be sold for AUR? I am using Aur for disposables because after Beta we get it all back, but after release I want to buy BPOs with AUR. What do you guys think about this. Anyone have any info on if BPOs will be in the AUR shop? |
Grit Breather
BetaMax.
660
|
Posted - 2012.07.17 12:21:00 -
[2] - Quote
I doubt it. CCP keep saying AUR will not be used to win. Dust is not a pay-to-win type of game. BPOs should only be prices in ISK. That's the only way to maintain balance. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 13:14:00 -
[3] - Quote
Grit Breather wrote:I doubt it. CCP keep saying AUR will not be used to win. Dust is not a pay-to-win type of game. BPOs should only be prices in ISK. That's the only way to maintain balance. I think BPO items to customize your character...IE "Appearance" items or possible AUR items that you can just get a little earlier than their ISK counterparts is fine.
What is the point of AUR if not for BPOs? CCP will want people to spend some money on this game and I think BPOs will be one of the best ways to do so. I don't see a BPO as "Pay to Win" it might just mean that I don't have to buy multiples of a specific drop suit. I don't want o spend a bunch of Aur to get the cooler "designed" dropsuits, just to lose that identity when I run out of AUR |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 13:15:00 -
[4] - Quote
Sephoran Griffith wrote:Grit Breather wrote:I doubt it. CCP keep saying AUR will not be used to win. Dust is not a pay-to-win type of game. BPOs should only be prices in ISK. That's the only way to maintain balance. I think BPO items to customize your character...IE "Appearance" items or possible AUR items that you can just get a little earlier than their ISK counterparts is fine. What is the point of AUR if not for BPOs? CCP will want people to spend some money on this game and I think BPOs will be one of the best ways to do so. I don't see a BPO as "Pay to Win" it might just mean that I don't have to buy multiples of a specific drop suit. I don't want o spend a bunch of Aur to get the cooler "designed" dropsuits, just to lose that identity when I run out of AUR
EDIT: There are already examples of this with the items we got in the Mercenary Pack. Why does it not make sense to continue this in the AUR market? |
Superluminal Replicant
40
|
Posted - 2012.07.17 13:17:00 -
[5] - Quote
Im planning to only use Aurum for the skill booster, or the game will become like every other "Free" to play game I have ever played. Buying the skill booster each week for me is like paying a sub and im fine with that. I guess if there were BPO that I would get a lot of use out of I would buy it with aurum.
Anyone that believes CCP will only be using aurum for purely cosmetic differences on items then you are extremely naive. I will never spend a single real world penny on anything cosmetic in a computer game especialy a mmofps, they know they cant make any money from that.
The different coloured dropsuits for example, who the frack is gonna buy those in the release version of the game when you can get killed so easily by some nublet with a militia assault rifle. Nah I dont care what they say, the game will be pay to win, it will just be more discrete. The 7 day skill booster is already paying to help you skill up faster and thus helping you win more battles. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 13:24:00 -
[6] - Quote
Superluminal Replicant wrote:Im planning to only use Aurum for the skill booster, or the game will become like every other "Free" to play game I have ever played. Buying the skill booster each week for me is like paying a sub and im fine with that. I guess if there were BPO that I would get a lot of use out of I would buy it with aurum.
What I'd really like to see is maybe a "paint shop" type location/service available where you could pay a few AUR to customize some category of drop suit so that you could make something along the lines of "corporation uniforms" or even just have a color that you liked. |
Grit Breather
BetaMax.
660
|
Posted - 2012.07.17 13:28:00 -
[7] - Quote
Ok, you've made some good points which have made me think more.
As I see it now, there are two types of BPOs (at least theoretically. I'll get to that). The first kind is a BPO for ISK gear. That should only be buyable through ISK. The reason being that I don't want anyone spoiling the game for anyone else. While most people won't spend hundreds of $$$ to buy AUR, some will. This will give them a huge advantage as they will have access to an infinate supply of ISK gear. This would be unfair to everyone else.
The second kind is a BPO for AUR gear. This has the same type of concept for me and should only be purchasable using AUR. I don't see how the game mechanics would survive a player buying an AUR BPO with ISK (maybe from an EVE ISK transfer) and then being able to dominate the field with stronger gear that requires less skill. Now what did I mean by "theortically"? I mean there's no concievable way CCP would allow you to bypass the AUR system by buying AUR gear BPOs using ISK. That would cause them to lose real money. If they did, they would also have to address negative AUR when you start producing this AUR gear in large numbers and want to sell it off to other players. This would basically allow you to use ISK to gain real $$$ from witnin the game. The only other game I know of that allows this is Second Life. And that's built around the option of doing this exactly. They even have an official exchange rate between in-game credits (can't remember the name) and $$$.
So I still don't think you should be able to buy BPOs with AUR. Neither type.
Disclaimer: When I say something is unfair in this context, I don't mean the regular forum unfair cries when a proto suit gets killed by a militia AR. I mean unfair as in it breaks the game mechanics and gives real life resources power over in-game resources. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 13:38:00 -
[8] - Quote
Grit Breather wrote:Ok, you've made some good points which have made me think more.
As I see it now, there are two types of BPOs (at least theoretically. I'll get to that). The first kind is a BPO for ISK gear. That should only be buyable through ISK. The reason being that I don't want anyone spoiling the game for anyone else. While most people won't spend hundreds of $$$ to buy AUR, some will. This will give them a huge advantage as they will have access to an infinate supply of ISK gear. This would be unfair to everyone else.
The second kind is a BPO for AUR gear. This has the same type of concept for me and should only be purchasable using AUR. I don't see how the game mechanics would survive a player buying an AUR BPO with ISK (maybe from an EVE ISK transfer) and then being able to dominate the field with stronger gear that requires less skill. Now what did I mean by "theortically"? I mean there's no concievable way CCP would allow you to bypass the AUR system by buying AUR gear BPOs using ISK. That would cause them to lose real money. If they did, they would also have to address negative AUR when you start producing this AUR gear in large numbers and want to sell it off to other players. This would basically allow you to use ISK to gain real $$$ from witnin the game. The only other game I know of that allows this is Second Life. And that's built around the option of doing this exactly. They even have an official exchange rate between in-game credits (can't remember the name) and $$$.
So I still don't think you should be able to buy BPOs with AUR. Neither type.
Disclaimer: When I say something is unfair in this context, I don't mean the regular forum unfair cries when a proto suit gets killed by a militia AR. I mean unfair as in it breaks the game mechanics and gives real life resources power over in-game resources.
What if AUR BPO were not able to be used to create BPCs for sale, but just for the individual use of the person who bought them, and if they had no distinct advantages over ISK gear except for the ability to customize the appearance? |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.17 13:38:00 -
[9] - Quote
Sephoran Griffith wrote:Sephoran Griffith wrote:Grit Breather wrote:I doubt it. CCP keep saying AUR will not be used to win. Dust is not a pay-to-win type of game. BPOs should only be prices in ISK. That's the only way to maintain balance. I think BPO items to customize your character...IE "Appearance" items or possible AUR items that you can just get a little earlier than their ISK counterparts is fine. What is the point of AUR if not for BPOs? CCP will want people to spend some money on this game and I think BPOs will be one of the best ways to do so. I don't see a BPO as "Pay to Win" it might just mean that I don't have to buy multiples of a specific drop suit. I don't want o spend a bunch of Aur to get the cooler "designed" dropsuits, just to lose that identity when I run out of AUR EDIT: There are already examples of this with the items we got in the Mercenary Pack. Why does it not make sense to continue this in the AUR market?
You did not pay for the dragonfly suit. You paid for the AUR. Everything else where freebies to increase the attractivity. Well lets see why you shouldn't be able to buy BPO's using AUR.
1. Income: If you can buy BPOs you wont have to buy them ever again, this means you won't have to buy AUR again for said stuff.
2. ISK: If all your Gear consists of high level (lets say prototype level) BPOs you wont have to pay for your daily equipment. this alone brings multiple problems with it. --You will get careless, as your equipment is not in danger --You can fight in as many fights as you want no matter how costly they are to "normal" users who buy their equip with isk --You will gather a shitton of Money, which means you can buy tanks (for example) much faster and more often than others who have to rebuy their fits.
i think 2nd would fall under p2w, as you get an obvious advantage (no financial risk involved when fighting in nullsec in your daily gear) it also would lead into some people turning the game into yet another battlefield where you can use your fit as much as you want without restrictions (except skills, but guess who would have no problem buying new skillbooks). |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 13:40:00 -
[10] - Quote
Does my Merc Pack Scout suit BPO or the Skinweave Logi BPO we are all getting break the balance of the game? What about the SMG BPO that came with the merc pack? Just looking for opinions on this. |
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Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 13:47:00 -
[11] - Quote
Deskalkulos Ildigan wrote:Sephoran Griffith wrote:Sephoran Griffith wrote:Grit Breather wrote:I doubt it. CCP keep saying AUR will not be used to win. Dust is not a pay-to-win type of game. BPOs should only be prices in ISK. That's the only way to maintain balance. I think BPO items to customize your character...IE "Appearance" items or possible AUR items that you can just get a little earlier than their ISK counterparts is fine. What is the point of AUR if not for BPOs? CCP will want people to spend some money on this game and I think BPOs will be one of the best ways to do so. I don't see a BPO as "Pay to Win" it might just mean that I don't have to buy multiples of a specific drop suit. I don't want o spend a bunch of Aur to get the cooler "designed" dropsuits, just to lose that identity when I run out of AUR EDIT: There are already examples of this with the items we got in the Mercenary Pack. Why does it not make sense to continue this in the AUR market? You did not pay for the dragonfly suit. You paid for the AUR. Everything else where freebies to increase the attractivity. Well lets see why you shouldn't be able to buy BPO's using AUR. 1. Income: If you can buy BPOs you wont have to buy them ever again, this means you won't have to buy AUR again for said stuff. 2. ISK: If all your Gear consists of high level (lets say prototype level) BPOs you wont have to pay for your daily equipment. this alone brings multiple problems with it. --You will get careless, as your equipment is not in danger --You can fight in as many fights as you want no matter how costly they are to "normal" users who buy their equip with isk --You will gather a shitton of Money, which means you can buy tanks (for example) much faster and more often than others who have to rebuy their fits. i think 2nd would fall under p2w, as you get an obvious advantage (no financial risk involved when fighting in nullsec in your daily gear) it also would lead into some people turning the game into yet another battlefield where you can use your fit as much as you want without restrictions (except skills, but guess who would have no problem buying new skillbooks). Isn't number 2 possible using Militia Gear? |
Scarall Aoi
Dystopian Project
2
|
Posted - 2012.07.17 13:52:00 -
[12] - Quote
Sephoran Griffith wrote:Does my Merc Pack Scout suit BPO or the Skinweave Logi BPO we are all getting break the balance of the game? What about the SMG BPO that came with the merc pack? Just looking for opinions on this.
i think, it wouldn't break the balance. the prototype-stuff is quite better than these perma-stuff (i'm not sure, if the advanced-stuff is also better). it's like the AUR-stuff, you can purchase prototype-AUR-stuff and using it without skill-requirements. but the ISK-version, there you have to skilling for it (up to level 5), is quite better. |
Grit Breather
BetaMax.
660
|
Posted - 2012.07.17 14:02:00 -
[13] - Quote
Alright, a new idea. What if you could buy AUR BPOs but BPOs would start working more like they do in EVE? Meaning you don't have automatic infinate gear but rather are just able to produce it using materials. It would cost a lot less to produce it than it would to buy from the market but it would still cost.
As for the AUR gear, what if a new mineral was introduces to New Eden which is only buyable using AUR and is required for all AUR gear. That way you could still own an AUR BPO but would have to keep spending AUR to make your gear (only less of it). There would have to be some sort of correlation between the AUR price of gear and the amount of that AUR mineral that goes into producing it so we stay balanced.
The above idea still leave the possibility of earning AUR by selling AUR gear to other players but that could be addressed easily.
Now what happens when EVE players start wanting to buy AUR gear? Will they also need to be able to trade in AUR as well as ISK? Interesting... |
Frank A
Royal Uhlans Amarr Empire
99
|
Posted - 2012.07.17 14:08:00 -
[14] - Quote
All stuff will be available to everyone for isk or AUR
E.G.
CCP sell item x for 500 AUR, I buy 10x item then put those items up for sale on the in-game market for xxxxxxxxx ammount of isk then all the mercs with no AUR can still get the item. Thats how it works in Eve and will be the same here. |
Grit Breather
BetaMax.
660
|
Posted - 2012.07.17 14:10:00 -
[15] - Quote
Frank A wrote:All stuff will be available to everyone for isk or AUR
E.G.
CCP sell item x for 500 AUR, I buy 10x item then put those items up for sale on the in-game market for xxxxxxxxx ammount of isk then all the mercs with no AUR can still get the item. Thats how it works in Eve and will be the same here. That's not exactly how it works in EVE. There is only ISK in EVE so no currency conversions. With AUR you're looking at the same kinds of problems that prompted CCP to create the PLEX sale limitations. What you can't allow is the trade of AUR to ISK and vice-versa. That would open up a window CCP cannot hope to close again.
As a rule, you should not be able to trade ISK in for AUR or AUR in for ISK. That would break anything that is honest about both Dust and EVE (as they share a market). |
Frank A
Royal Uhlans Amarr Empire
99
|
Posted - 2012.07.17 14:12:00 -
[16] - Quote
Grit Breather wrote:Frank A wrote:All stuff will be available to everyone for isk or AUR
E.G.
CCP sell item x for 500 AUR, I buy 10x item then put those items up for sale on the in-game market for xxxxxxxxx ammount of isk then all the mercs with no AUR can still get the item. Thats how it works in Eve and will be the same here. That's not exactly how it works in EVE. There is only ISK in EVE so no currency conversions. With AUR you're looking at the same kinds of problems that prompted CCP to create the PLEX sale limitations. What you can't allow is the trade of AUR to ISK and vice-versa. That would open up a window CCP cannot hope to close again. As a rule, you should not be able to trade ISK in for AUR or AUR in for ISK. That would break anything that is honest about both Dust and EVE (as they share a market).
It works that way for Plex (and nex store stuff)- It will just be expanded here - I'm sure I saw a dev comment confirming that somewhere else a while back |
James nug
Sanmatar Kelkoons Minmatar Republic
1
|
Posted - 2012.07.17 14:13:00 -
[17] - Quote
u all under stand u dont build ur own gear unless u have a eve account right. all the gear will be built in the eve uni then u will buy it. the bpo are useless to are dust char we have no way to build the stuff yet. no buddy owns a planet and still do u really think they are going to let us build are gear in dust cuz i dont |
Frank A
Royal Uhlans Amarr Empire
99
|
Posted - 2012.07.17 14:15:00 -
[18] - Quote
James nug wrote:u all under stand u dont build ur own gear unless u have a eve account right. all the gear will be built in the eve uni then u will buy it. the bpo are useless to are dust char we have no way to build the stuff yet. no buddy owns a planet and still do u really think they are going to let us build are gear in dust cuz i dont
You are using BPO's now - Militia gear is BPO's (a never ending supply) you just dont physically have to build it at the moment |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.17 14:20:00 -
[19] - Quote
Other than purely cosmetic variations of ISK items, or a previously-suggested idea of having"repaint" BPO equips that can be purchased with AUR and fitted into "appearance mod" slots on your suits/vehicles, I'm saying PLEASE no AUR BPOs. That would be a TERRIBLE idea.
Actually, another option that wouldn't be as terrible an idea as having AUR BPOs that aren't Militia-grade items. AUR BPOs for gear that's WORSE than the Militia stuff. But nobody would buy it,
And with the Dragonfly, at least, it's clearly only a half-step between the Militia Scout suit and the weakest ISK gear. The Logi suit and any other beta-exclusive BPOs will almost certainly be on a similar level to that. It's an upgrade from the Militia gear, but not by enough to even match the cheapest BPC equivalent. |
Scarall Aoi
Dystopian Project
2
|
Posted - 2012.07.17 14:21:00 -
[20] - Quote
Grit Breather wrote:Alright, a new idea. What if you could buy AUR BPOs but BPOs would start working more like they do in EVE? Meaning you don't have automatic infinate gear but rather are just able to produce it using materials. It would cost a lot less to produce it than it would to buy from the market but it would still cost.
As for the AUR gear, what if a new mineral was introduces to New Eden which is only buyable using AUR and is required for all AUR gear. That way you could still own an AUR BPO but would have to keep spending AUR to make your gear (only less of it). There would have to be some sort of correlation between the AUR price of gear and the amount of that AUR mineral that goes into producing it so we stay balanced.
The above idea still leave the possibility of earning AUR by selling AUR gear to other players but that could be addressed easily.
Now what happens when EVE players start wanting to buy AUR gear? Will they also need to be able to trade in AUR as well as ISK? Interesting...
sorry, that is not so good. the DUST-player is a Merc, his task is to fight and to die in order to capture something. he doesn't have much with producing-things.
and buy mineral by using AUR? erm in new eden you use POSes, Miningships, Planetary Interaction and PvP to get minerals. how will this idea fit in that universe?
i would never purchase AUR in EvE to producig stuff. in Eve theres AUR only for Style. and as a eve-market-pvpler, i'm still search my Win or my money in making dust-stuff. ship-market isis quite more worth in my opinion. |
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Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 14:33:00 -
[21] - Quote
Garrett Blacknova wrote:Other than purely cosmetic variations of ISK items, or a previously-suggested idea of having"repaint" BPO equips that can be purchased with AUR and fitted into "appearance mod" slots on your suits/vehicles, I'm saying PLEASE no AUR BPOs. That would be a TERRIBLE idea.
Actually, another option that wouldn't be as terrible an idea as having AUR BPOs that aren't Militia-grade items. AUR BPOs for gear that's WORSE than the Militia stuff. But nobody would buy it,
And with the Dragonfly, at least, it's clearly only a half-step between the Militia Scout suit and the weakest ISK gear. The Logi suit and any other beta-exclusive BPOs will almost certainly be on a similar level to that. It's an upgrade from the Militia gear, but not by enough to even match the cheapest BPC equivalent.
Yes, my main goal is to get some Permanent cosmetic items that I can use with any fitting, as much as I want. I don't want anything that makes it worse/better than any other...just permanent ability to customize. I don't want to have to rebuy my "insert custom color here" modifier thousands of times.
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Scarall Aoi
Dystopian Project
2
|
Posted - 2012.07.17 14:36:00 -
[22] - Quote
that's "pay for style", if this (colour or so) is permanent, i think that is ok |
Grit Breather
BetaMax.
660
|
Posted - 2012.07.17 14:59:00 -
[23] - Quote
Great. Just what we all needed. People running around in permanent pink suits. Maybe they should also have bunny modules so they can add fluffy tails and long ears. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 15:02:00 -
[24] - Quote
Grit Breather wrote:Great. Just what we all needed. People running around in permanent pink suits. Maybe they should also have bunny modules so they can add fluffy tails and long ears.
They will be easier for you to shoot at, No? |
Anatoly Gasputin
Doomheim
40
|
Posted - 2012.07.17 15:28:00 -
[25] - Quote
The suggested 'pay for style' would also give corporations a chance to create their own 'warpaint'.
That would be something I would like to see, even if there were pink heavyguys, they paid for it. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.17 15:37:00 -
[26] - Quote
Anatoly Gasputin wrote:The suggested 'pay for style' would also give corporations a chance to create their own 'warpaint'. That would be something I would like to see, even if there were pink heavyguys, they paid for it.
Yep, whether you use yours to be pink, neon green, or just to make your corporate uniform. I'd like to see this ability across vehicles, dropsuis, maybe even Corporation owned structures once we can do those. |
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