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Geirskoegul
Soul-Strike
134
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Posted - 2012.07.16 02:12:00 -
[1] - Quote
Mr Funless wrote:It would be nice to know what killed you instead of being "what random ***** missile killed me?". It tells you in the upper right of the screen (though admittedly, it could stick around longer.
No to killcam, keep free intel to kiddie mode on CoD. |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.16 02:17:00 -
[2] - Quote
Crimson MoonV wrote:Geirskoegul wrote:Mr Funless wrote:It would be nice to know what killed you instead of being "what random ***** missile killed me?". It tells you in the upper right of the screen (though admittedly, it could stick around longer. No to killcam, keep free intel to kiddie mode on CoD. No need for killcams just make it so we see what direction we were killed from. You already can, there's a giant red indicator showing you which way the damage came from. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 02:19:00 -
[3] - Quote
DonRodie II wrote:I play battlefield 3, I don't really like cod. On BF3 and BC2 they call that a kill cam when you can see who killed you and who is your nemesis of the round. Dust 514 need to add this times like this. Planetside 2 show you who killed you also. I rooting for Dust 514. I like this game. If you mean the TEXT message with the name and weapon of your killer, that's one thing. Actually showing you a live image of the player that killed you and where they are, or even just pointing the camera in the direction of the person that killed you, is absolutely unacceptable. That's for kiddie-mode servers and kiddie games. You want to know where the guy was that killed you? Pay attention to your surroundings (SA, or Situational Awareness), find the angles you could have been hit from, and find the mofo. Free intel doesn't have any place in a serious game. Keep it to the kiddie games where it belongs. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 02:23:00 -
[4] - Quote
Genhawkk wrote:I don't want a kill cam but some type of "Statistical Deathscreen" would be appreciated! Kind of like a kill mail in EVE but with who was shooting you, who got the killing blow / did the most damage and stuff like that!
Its always nice! I'd be all for that, and I think they have it planned, actually, but don't quote me on that. Would be pretty straight forward, too: the guy that died has their entire loadout shown, and all the people that dealt him damage will have their dropsuit and weapon shown. I certainly like this concept, and once access to CREST is granted (and the NDA is lifted), we can start adding Dust failfits to failheap and battleclinic (and lol at all the nubs that don't take them with a grain of salt haha). |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.16 07:06:00 -
[5] - Quote
Mr Funless wrote:Geirskoegul wrote:[quote=DonRodie II]You want to know where the guy was that killed you? Pay attention to your surroundings (SA, or Situational Awareness), find the angles you could have been hit from, and find the mofo. Except for the jerk rocket spamming from his dropship and you can't see him due to crappy draw distances. Except that's an issue solved by improving the draw distance (which they're working on), reducing the distance enemy indicators appear from (which they're also working on), and does not require a killcam to rectify. That's a "nuke the anthill" solution: it's ugly, inefficient, introduces far more issues, and the actual fix is far more simple and not unbalancing. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.17 17:49:00 -
[6] - Quote
Garrett Blacknova wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:DonRodie II wrote:I just want to see who killed me ( how they look and what gun they used) so that I can get my revenge. look in the kill feed /thread I'd like to see the kill feed popups staying visible longer, to be fair. But that's all we need really. Agreed, and I said as much on a post in another (or this?) killcam QQ thread. It's the ONLY change needed. Killmails would also be acceptable (showing all info of the victim's fit, but only the names, suits, and weapon used to do the most damage, of the people that contributed to the kill.) |
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