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Genhawkk
Osmon Surveillance Caldari State
19
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Posted - 2012.07.15 15:53:00 -
[1] - Quote
Wicked Weasle wrote:Well thats why i said its what DUST was supposed to be. CCP's mission statement was to get people who just couldnt get into EVE for being to hard core into the EVE universe. You cant turn an mmo into an fps because of the overwhelming power that older players will have over the new ones. I just calculated some skills and this is what i got. So if you max out the AR proficiency at level 5 youll get 25% damage increase ok thats already unfair but not by much. BUT OH WAIT WEAPONRY level 5 gives you another 15% so now we are at 40% damage boost. NOw you can pretty much kill a militia geared nooby in like three hits assuming your at advanced or higher level gear. BUT OH WAIT, there is more Assuming you have a prototype suit you now have two high level power slots so you slap on two 10% light weapons damage boosters. WELL GOD JEZZUZ now 60% damage increase. You could kill in just a few hits with militia gear while it still takes them a clip or more to even take down your shield. All in all im saying this game is turning into an mmo and there is a reason you dont mix mmo and fps because in WOW you wouldnt make a level 5 go up agaisnt a lvl 80.
The only way to make sure this game isnt a disaster is to have a really good matchmaking service to make sure noobies have time to grow and learn and level up before they take on a big challenge just like in an mmo.
And if you think this is wrong then your doing FPS wrong my friend. This is supposed to be a fun way to get new players to enjoy EVE. NOT turn into some "LEVEL 80" gank fest for you veteran EVE players. AND if thats what you want this game to be then you can count me out.
Yea I have to agree with a few of your points...
I am pretty scared for what will happen when this game relaeses as its F2P and not a subscriptiongame that can be supported by 40k concurrent users (EVE concurrent, not total).
Also for a game claiming to be joining the "E-Sport" community; do not think there was up to a 50% damage, shield, amrmor, etc difference between everyone on MLG depending if you just bought the new HALO or still a HALO 1 veteran....
Never a bad thing to have more people play your game, espeically since you are already restricted to the PS3 market; don't make it even worse by restricting it even more |
Genhawkk
Osmon Surveillance Caldari State
19
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Posted - 2012.07.15 16:58:00 -
[2] - Quote
Geirskoegul wrote:Wicked Weasle wrote:Well thats why i said its what DUST was supposed to be. CCP's mission statement was to get people who just couldnt get into EVE for being to hard core into the EVE universe. You cant turn an mmo into an fps because of the overwhelming power that older players will have over the new ones. I just calculated some skills and this is what i got. So if you max out the AR proficiency at level 5 youll get 25% damage increase ok thats already unfair but not by much. BUT OH WAIT WEAPONRY level 5 gives you another 15% so now we are at 40% damage boost. NOw you can pretty much kill a militia geared nooby in like three hits assuming your at advanced or higher level gear. BUT OH WAIT, there is more Assuming you have a prototype suit you now have two high level power slots so you slap on two 10% light weapons damage boosters. WELL GOD JEZZUZ now 60% damage increase. You could kill in just a few hits with militia gear while it still takes them a clip or more to even take down your shield. All in all im saying this game is turning into an mmo and there is a reason you dont mix mmo and fps because in WOW you wouldnt make a level 5 go up agaisnt a lvl 80.
The only way to make sure this game isnt a disaster is to have a really good matchmaking service to make sure noobies have time to grow and learn and level up before they take on a big challenge just like in an mmo.
And if you think this is wrong then your doing FPS wrong my friend. This is supposed to be a fun way to get new players to enjoy EVE. NOT turn into some "LEVEL 80" gank fest for you veteran EVE players. AND if thats what you want this game to be then you can count me out. You're putting words in their mouth. They never said anything about it being hardcore being the issue. They simply said they wanted to get more than the typical EVE audience (i.e. space and all the mechanics that make up EVE.) None of their statements preclude a deep and complex skill system, consequences, a hardcore experience, or anything else we're seeing here. Nothing they've said precludes the need for teamwork, supports the "can't compete" fallacy you and others seem to subscribe to (and many of the newbies in EVE that don't comprehend how the skill system works erroneously believe too). Pick something, specialize, and you'll be the equal of that 10 year player in that one area within about 2-3 months (maybe days or weeks here, since you get bonus SP just for playing). Also, none of those damage bonuses do you a damn bit of good if you can't hit your target, making skill the more important factor. Wanna know my usual loadouts? Militia gear + the merc pack drop suit and SMG. I haven't used a single consumable, average top 3 in most of my matches, and generally have a K/D of around 1.4 (overall is down around 1.05 due to some bad matches and the fact that controllers suck for FPS games.) This is in spite of all the people with higher skills from having more time to play than I do, and using much better gear. Matchmaking is 1) a bad joke in almost all cases, and 2) completely antithetical to this game's concept. All well and good for the high-sec stuff, which they said would be NPC contracts (you could theoretically work a matchmaking system into it and still let you work for the desired factions), but is completely unworkable in low- and null-sec. Furthermore, the beauty of the skill system, and what you're some fantastically wrong about, is that it PREVENTS it turning into a "level 80 gankfest," as explained above and in other posts. I'm sorry it's too much for you. WoW and CoD are over there -->>
Please explain that.... how does having 50% more damage, shields, armor, etc stop the "Level 80 Gankfest"? |
Genhawkk
Osmon Surveillance Caldari State
19
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Posted - 2012.07.15 19:41:00 -
[3] - Quote
I keep telling people that it will only take about a month (since we are at 4x SP currently in beta) to get Proto Weapon and Armor (If you bee-line it obviously). But EVERYONE keeps telling me it will take 6+ Months and all this other ****... regardless of looking at the math (especially since diminishing returns ARE currently in).
Now, if it REALLY does take 6+ month just to unlock a proto weapon + armor then this community is going to be EXTREMELY small and niche!
You can argue all you want about getting headshots and all this "player skill;" but the fact is a veteran will have 50% more damage, shield, armor, etc.... and the new guy has to spend 6 months with that disadvantage to be on the same level of field that would then be dictated by "player skill."
I love EVE, skill system and ALLLLL the meta game; but this game is F2P on a restricted PS3 market! I have NEVER EVER heard of a game on the PS3 that sets you up against veterans with a 50% advantage across the board that you have to put up with months on end.
This game is F2P and you have to disregard launch as the game needs to GROW; especially if they move it to PC or even XBOX.
More people playing a F2P game is never a bad thing |
Genhawkk
Osmon Surveillance Caldari State
19
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Posted - 2012.07.15 20:13:00 -
[4] - Quote
DrunkMonk 1 wrote:Genhawkk wrote:I keep telling people that it will only take about a month (since we are at 4x SP currently in beta) to get Proto Weapon and Armor (If you bee-line it obviously). But EVERYONE keeps telling me it will take 6+ Months and all this other ****... regardless of looking at the math (especially since diminishing returns ARE currently in).
Now, if it REALLY does take 6+ month just to unlock a proto weapon + armor then this community is going to be EXTREMELY small and niche!
You can argue all you want about getting headshots and all this "player skill;" but the fact is a veteran will have 50% more damage, shield, armor, etc.... and the new guy has to spend 6 months with that disadvantage to be on the same level of field that would then be dictated by "player skill."
I love EVE, skill system and ALLLLL the meta game; but this game is F2P on a restricted PS3 market! I have NEVER EVER heard of a game on the PS3 that sets you up against veterans with a 50% advantage across the board that you have to put up with months on end.
This game is F2P and you have to disregard launch as the game needs to GROW; especially if they move it to PC or even XBOX.
More people playing a F2P game is never a bad thing Excatly! no one is going to want to suffer through loss after loss and death after death they will just quit the game all together and then you'll have no player base except for a small group of dedicated players who will liekly get bored fighting the same people over and over.
But I am not saying to get rid of the skill system or ANYHTING like that (I love it).... Just reduce the difference at 50% across the board (can be more if fitted specifically) is a A LOT!
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Genhawkk
Osmon Surveillance Caldari State
19
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Posted - 2012.07.15 22:02:00 -
[5] - Quote
TEBOW BAGGINS wrote:They shouldn't dumb down the game any for noobs who have to play catch up. Its like that in most online shooters you get owned by people with advanced gear. All it does is make you play harder and smarter. For one they can play as a team and get kill assists so there still getting points. Or they can play like a CoD moron and get pwned..
Noobs wanting advanced gear too soon usually want to play as rambo anyway not actually doing much for their team.. the gimped gear forces them to play as a team by the time they get better gear they already understand what team play is about.
I came into the beta late, had to vs ppl with advanced gear but that didn't ruin the game for me it just made me try harder. I would like to think I'm not a minority in that aspect.. adjusting the game so noobs can feel good about themselves by trying to "balance" everything is a bad move.
if they can't pay their dues then online FPS probly not really for them anyway.. offline maybe be a better choice for them if they get that butt hurt about things being balanced in their favor when others before them manned up to the challenge..
There is a big difference when it comes to other games, especially COD (as your example you used). Having a slightly higher rate or fire, weapon feel, or even a different grenade (sticky vs frag). No FPS on the market has a 50% damage, shield, armor for being Mac level verse someone who just started (like COD as you used it as an example). |
Genhawkk
Osmon Surveillance Caldari State
19
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Posted - 2012.07.16 02:16:00 -
[6] - Quote
Baal Roo wrote:Wicked Weasle wrote:I ish started flame war. JEEZUS! I just want to tell you guys this is supposed to be an FPS not an mmo. In an FPS game yes you can get better weapons but its usually a slight advantage not an overwhelming advantage of 60% damage bonus on a proto AR and not to mention a proto dropsuit. BTW A PROTO SNIPER with that same 60% can kill any basic or lower geared unit in one shot to the chest. and maybe even some advanced gear units. Not to mention one shot militia units in the foot. Also proto AR with this bonus can drop militia with two bullets, but takes them almost two clips to take out a proto. FAIR? i THINK NOT?
MY POINT: STOP THE STATS and drop the skill bonuses to like 1% per level and make leveling faster. TIS a game for FPS players not an FPS for EVE players. This is an MMOFPS. You clearly don't have any idea what you are talking about. Why would a vet waste time in High sec? It's baseless arguments like yours asking to take the Dust 514 out of Dust 514 that makes people say "go back to your CoD arcade games."
You will have to tell me which fortune teller you use....
Speculation is speculative, how can you talk about something that is not even out or has been fully talked about? Love all the speculation on the forums the past couple of days; hell one dude said we only have 10% of the game and CCP already has all the PVE / Security Status done and that we were just testing out the core combat!
This forum keeps getting better and better every week! |
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