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DrunkMonk 1
Walmart Brand Mercenaries
26
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Posted - 2012.07.15 17:49:00 -
[1] - Quote
I dont think they should slow down the rate of sp gain because its defintely going to turn new players off when they have to suffer through getting the ass kicked by protype gear players for a week or more before they even stand a remote chance. If they do slow down the sp rate then they should either make protype gear weaker or noob gear stronger. |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.07.15 18:43:00 -
[2] - Quote
Geirskoegul wrote:DrunkMonk 1 wrote:I dont think they should slow down the rate of sp gain because its defintely going to turn new players off when they have to suffer through getting the ass kicked by protype gear players for a week or more before they even stand a remote chance. If they do slow down the sp rate then they should either make protype gear weaker or noob gear stronger. It's WAY too high right now as it is. It's fine for testing, but it'll be way to easy to max out if it's kept this way. It needs to be reduced. Easily compensated for by having your starter skills being high enough to use at least the second tier of weapon and armour for that chosen starter profession. That'll give you access to some decent equipment so you don't feel like a gimp while you're starting, but progress needs to be controlled, or it's going to be an end-game sprint, everyone burns out, and the skill mechanics end up having no meaning at all. Remember, you're not supposed to be training EVERYTHING. Pick something and specialize. Jacks of all trades are masters of none. I just think that as an FPS this game should be more skill based a starting player who is better should be able to kill a protype geared player, I cant imagine why people want it to be like an mmorpg. |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.07.15 19:03:00 -
[3] - Quote
What it all comes down to is the fact that SOME of the people who play this are terrible at shooters and want to be good at this game so they want there to be a grind. They want to spend every waking moment playing this game so they can feel good when they kill someone who dosnt have good gear. I personally dont see the fun in killing someone who dosnt stand chance because his gear isnt good. |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.07.15 20:11:00 -
[4] - Quote
Genhawkk wrote:I keep telling people that it will only take about a month (since we are at 4x SP currently in beta) to get Proto Weapon and Armor (If you bee-line it obviously). But EVERYONE keeps telling me it will take 6+ Months and all this other ****... regardless of looking at the math (especially since diminishing returns ARE currently in).
Now, if it REALLY does take 6+ month just to unlock a proto weapon + armor then this community is going to be EXTREMELY small and niche!
You can argue all you want about getting headshots and all this "player skill;" but the fact is a veteran will have 50% more damage, shield, armor, etc.... and the new guy has to spend 6 months with that disadvantage to be on the same level of field that would then be dictated by "player skill."
I love EVE, skill system and ALLLLL the meta game; but this game is F2P on a restricted PS3 market! I have NEVER EVER heard of a game on the PS3 that sets you up against veterans with a 50% advantage across the board that you have to put up with months on end.
This game is F2P and you have to disregard launch as the game needs to GROW; especially if they move it to PC or even XBOX.
More people playing a F2P game is never a bad thing
Excatly! no one is going to want to suffer through loss after loss and death after death they will just quit the game all together and then you'll have no player base except for a small group of dedicated players who will liekly get bored fighting the same people over and over. |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.07.15 20:29:00 -
[5] - Quote
Genhawkk wrote:DrunkMonk 1 wrote:Genhawkk wrote:I keep telling people that it will only take about a month (since we are at 4x SP currently in beta) to get Proto Weapon and Armor (If you bee-line it obviously). But EVERYONE keeps telling me it will take 6+ Months and all this other ****... regardless of looking at the math (especially since diminishing returns ARE currently in).
Now, if it REALLY does take 6+ month just to unlock a proto weapon + armor then this community is going to be EXTREMELY small and niche!
You can argue all you want about getting headshots and all this "player skill;" but the fact is a veteran will have 50% more damage, shield, armor, etc.... and the new guy has to spend 6 months with that disadvantage to be on the same level of field that would then be dictated by "player skill."
I love EVE, skill system and ALLLLL the meta game; but this game is F2P on a restricted PS3 market! I have NEVER EVER heard of a game on the PS3 that sets you up against veterans with a 50% advantage across the board that you have to put up with months on end.
This game is F2P and you have to disregard launch as the game needs to GROW; especially if they move it to PC or even XBOX.
More people playing a F2P game is never a bad thing Excatly! no one is going to want to suffer through loss after loss and death after death they will just quit the game all together and then you'll have no player base except for a small group of dedicated players who will liekly get bored fighting the same people over and over. But I am not saying to get rid of the skill system or ANYHTING like that (I love it).... Just reduce the difference at 50% across the board (can be more if fitted specifically) is a A LOT! Ya I hear you the game definitely has balanceing issues that need to adressed but a lot of players here dont want that, they'd rather be nearly invincible when it comes to fighting new players |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.07.15 21:31:00 -
[6] - Quote
Geirskoegul wrote:DrunkMonk 1 wrote:What it all comes down to is the fact that SOME of the people who play this are terrible at shooters and want to be good at this game so they want there to be a grind. They want to spend every waking moment playing this game so they can feel good when they kill someone who dosnt have good gear. I personally dont see the fun in killing someone who dosnt stand chance because his gear isnt good. I'm good at shooters (especially when you give me good controls; read: mouse), and I'm one of the ones sitting here explaining that the "grind" is a non-issue, and is in fact a good and important aspect of the gameplay and strategy. Furthermore, as I already stated, I use nothing but BPOs, and even using a controller, still make a very nice showing for myself. I'm walking, talking proof that gear isn't everything, and that's the great thing about player-skill-based games like EVE and Dust. Ya I got one nice piece of a gear yesterday a credon and my KDR has been climbing since, But I still think that the game needs to be more balanced maybe force people to play with people of the similar total sp. |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.07.15 21:36:00 -
[7] - Quote
DrunkMonk 1 wrote:Geirskoegul wrote:DrunkMonk 1 wrote:What it all comes down to is the fact that SOME of the people who play this are terrible at shooters and want to be good at this game so they want there to be a grind. They want to spend every waking moment playing this game so they can feel good when they kill someone who dosnt have good gear. I personally dont see the fun in killing someone who dosnt stand chance because his gear isnt good. I'm good at shooters (especially when you give me good controls; read: mouse), and I'm one of the ones sitting here explaining that the "grind" is a non-issue, and is in fact a good and important aspect of the gameplay and strategy. Furthermore, as I already stated, I use nothing but BPOs, and even using a controller, still make a very nice showing for myself. I'm walking, talking proof that gear isn't everything, and that's the great thing about player-skill-based games like EVE and Dust. Ya I got one nice piece of a gear yesterday a credon and my KDR has been climbing since, But I still think that the game needs to be more balanced maybe force people to play with people similar total sp. |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.07.16 01:24:00 -
[8] - Quote
Baal Roo wrote:Wicked Weasle wrote:I ish started flame war. JEEZUS! I just want to tell you guys this is supposed to be an FPS not an mmo. In an FPS game yes you can get better weapons but its usually a slight advantage not an overwhelming advantage of 60% damage bonus on a proto AR and not to mention a proto dropsuit. BTW A PROTO SNIPER with that same 60% can kill any basic or lower geared unit in one shot to the chest. and maybe even some advanced gear units. Not to mention one shot militia units in the foot. Also proto AR with this bonus can drop militia with two bullets, but takes them almost two clips to take out a proto. FAIR? i THINK NOT?
MY POINT: STOP THE STATS and drop the skill bonuses to like 1% per level and make leveling faster. TIS a game for FPS players not an FPS for EVE players. This is an MMOFPS. You clearly don't have any idea what you are talking about. Why would a vet waste time in High sec? It's baseless arguments like yours asking to take the Dust 514 out of Dust 514 that makes people say "go back to your CoD arcade games." A vet would spend time on low sec to kill noobs If he is already happy with his character why would he care about how much sp he was getting |
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