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Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 12:26:00 -
[1] - Quote
As much as I'd love it, the issue's already been addressed. Even just the backpacks left behind in games like PlanetSide can add up quickly in terms of resource usage. It's just not viable, which is why bodies disappear so quickly in pretty much all games, and why you see very little if any destructible objects or environment in any game that has any real scale.
It'd be nice, but it's certainly not viable, at least not on current PC and PS3 hardware, and with current bandwidth limitations in many places (especially the US, which is actively moving backwards). |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 17:23:00 -
[2] - Quote
Icy Tiger wrote:We should try getting in a game, and have no one press O to suicide when they die. If theres no lag at all, this may work. Barely. Not a valid test. Doing that means there are no more bodies in the game than before everyone died. The whole point is that as time goes on you end up with more and more bodies on the ground, but the players keep coming back, so the total assets in-world keeps increasing. What you're describing doesn't increase or decrease the number of assets in-world, and thus would have zero value or use as a stress test or proof-of-concept. Sorry :( |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 17:35:00 -
[3] - Quote
Aijul wrote:This probably won't happen due to:
A) It will inevitably clog up resources and make for some latency/lag issues. B) It might conflict with the projected T rating for the game. The rating is a good point, it would definitely complicate making it global. Germany is a great example, as its laws are why corpses in Crysis are effectively immobile mannequins once the game decides that character is dead, in stark contrast to the interactivity of EVERYTHING else on the island, even a freaking sea turtle. |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 18:30:00 -
[4] - Quote
Graz Vaddu wrote:Lore wise, I think the bodies are destroyed by nanites, so that enemies cannot recover corpses and gather intel on technologies used against them. I've not read Templar One, so I'm not claiming this is actual lore, but it makes sense and fits into New Eden mentality.
I think the current system is really cool, and hope that they don't consider changing it!
-ZionTCD There's no mention of it in the book, but that doesn't mean the tech couldn't have been added in short order (even if it would be a retcon).
[spoiler] . . . . . . . . . . . . . . . . . . . . . . . . . . . . There's specific mention in the book of characters looking at their own corpse on the ground, from their new body. No mention of nanites destroying them.[/spoiler] |
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