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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.15 05:06:00 -
[1] - Quote
How about we nerf guns too? lets accept the nerfs too eh? yea didn't think so. If you get killed by a RE deal with it. If you get killed by a grenade deal with it. if you get killed by a super tank deal with it. I should be able to play how i want to play and not have to go by what the general public wants me to use. |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.15 06:44:00 -
[2] - Quote
Arceus Evoxazon wrote:Varys Targaryen wrote:Chew B0CCA wrote:Here's how to fix them: don't walk over them and get killed. Simple. It's not like they're proximity mines (and I can't wait when those get introduced!).
Seriously, just be on the lookout for them. People seem to think you can just bull rush your way toward an opponent for a kill. When people do that, I RE them into the sky. That's a valid tactic. Adjust. Really not that difficult. You don't have to walk over them to get killed by one. They have a huge blast radius. Plus the fact REs can be thrown AND they slide after landing. Something IS wrong here. I don't see how anyone can deny it. Yeah. I was on a Skirmish Map and an RE blast From US Communications Ambush blew me. It's got such a huge blast radius! They shouldn't be able to do that!
wow lmfao XD
i think i heard that all the way to guildwars |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.15 06:57:00 -
[3] - Quote
so my question is if people are getting this butt hurt about RE, are they going to get butt hurt when orbital strikes start raining down from fleets above. |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.15 07:03:00 -
[4] - Quote
RolyatDerTeufel wrote:Arceus Evoxazon wrote:Absol Evoxazon wrote:so my question is if people are getting this butt hurt about RE, are they going to get butt hurt when orbital strikes start raining down from fleets above. +1 Brother. +1 Cortex is the varient of the RE we have. :P look at the info on RE's. Cortex? It's the modules of Orbital Bombardments
I like the sound of fleets raining hot energy of death down from above. :) |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.15 07:44:00 -
[5] - Quote
RolyatDerTeufel wrote:Varys Targaryen wrote:
REs are not supposed to replace primary weapons. .
Where is it said for that? As far as i'm informed, CCP has said you can take it anyway you want it. I've made a request for an equipable knife so i don't need to carry a gun to make the fit valid. Cause I'm one of those idiots that like to take the game a TOTALLY different way. But again, no one's ever said what can and cannot be your mainly used weapon.
agreed if i want to knife somebody or blow somebody up instead of using an assualt rifle let me be blow them up and then knife them. I mean i get annoyed when somebody crushes me with a drop ship but you dont see me on the forum QQ+¡ng about dropships being CHEAP and UNFAIR and UNBALANCED. |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.15 11:26:00 -
[6] - Quote
i would happily see gun jams in this game if they mess with RE. JUST saying :P |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.15 11:39:00 -
[7] - Quote
there could always be a skill to reduce the chance of your gun jamming during a firefight.
-99 get |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.15 12:19:00 -
[8] - Quote
Runny Stool wrote:I've noticed an increase in the amount of deaths I suffer due to RE this weekend as opposed to last. Seems to be gaining in popularity. Thing is, I've never seen one, other than the HUD icon for friendlies. Is there a bug with the model? Also, way OP... a day one merc can take down a Proto suit with one hit. Yeah, don't nerf the RE you guys, it's working fine.
yeup glad u get to waste ur hard earned creds by a cheap and effective tool of war. :D |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.15 20:35:00 -
[9] - Quote
losing a gun fight? wtf is a gun fight i only know how to throw bombs |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.15 22:40:00 -
[10] - Quote
i say take away all guns explosives and vehicles leave just knives. problem fixed. |
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Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.15 22:42:00 -
[11] - Quote
Kira Lannister wrote:Absol Evoxazon wrote:losing a gun fight? wtf is a gun fight i only know how to throw bombs Bomberman bomberman does whatever a bomber can.
that was my favorite nintendo game evar! |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.15 22:48:00 -
[12] - Quote
This thread currently: Click Here!
Trust me your going to need it when the Fleets start blowing up your expensive dropsuits and vehicles. |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.15 22:54:00 -
[13] - Quote
Varys Targaryen wrote:Absol Evoxazon wrote:i say take away all guns explosives and vehicles leave just knives. problem fixed. How about you state your case in a productive manner. All I got from that is that you don't think it's fair to nerf REs. But you have to keep in mind REs are not fair to shotguns, smgs and pistols. This game is hoping to have a "rock paper scissors" gameplay. But REs currently don't fit in this gameplay type.
and why good sir do I need to play by Rock paper scissors? while i am using RE im consistently gettting killed by CQC weapons such as smgs and shotguns because i have light armor and no GUN in my hand if they have just a little range on me i die once they hit me, so i see NO PROBLEM whats so ever. |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.15 23:25:00 -
[14] - Quote
Majin Vejeta wrote:I like the "adding an arming time" suggestion. Also, how about adding an explosive's resistance skill? That way there's a solid counter to, while keeping RE's useful.
actually the explosive resistance is the first solid suggestion that makes any sense to me. +1
anyways its supposed to be a future war zone and if I am not mistaken wars are supposed to be won period. Granted this isn't 100% REAL but the objective is still to win no matter what. |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.16 00:19:00 -
[15] - Quote
break out the lube, its hammer time. |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.16 05:57:00 -
[16] - Quote
Relyt R wrote:if anything i think REs need a buff. i can't aim a gun, so i have to use cheap instakill grenades whenever i feel threatened, but occasionally i'm still killed in CQC, though i always get revenge on my killer (haha, noob). I think their range should be buffed to 500 m explosion radius like it says, damage should be enough to kill a plated surya, and i should have immunity to the blast. I also think they should be able to be thrown from A to C on the current map, and should have a system that shows me their flight trajectory for better aiming. This is the only logical thing, as the cortex is a variant of REs. /sarcasm
DEAL WITH IT.
less pew pew moar boom boom |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.16 08:24:00 -
[17] - Quote
I thought so too but apparently ppl still want to stir the pot |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.16 21:46:00 -
[18] - Quote
J'Jor Da'Wg wrote:Revelations 514 wrote:I think making them sticky and having an arming time is a good idea actually. The arming time keeps them being used for intended purposes, trapping/ambush. The sticky negates the arming time when vehicles are concerned, (so they don't just move off of them).
I don't think 1 or 2 RE's should be able to drop a tank. They shouldn't be used as being able to add on AV capabilities. They should be used to accentuate AV capabilities, or support other people in an AV role. IMO I think it should take almost your full loadout of RE's to just take out a dropship, and two to take down a heavy.
Just my opinion. Remote explosives are being used as grenades, not for demolitions and traps. Remote explosives have one key word; "Remote". Currently, the detonation of REs are anything but remote from their user. Most times they are less than 15m away. Get rid of the ridiculous automatic death explosions, add an arming/lock on sequence, I would say 5 seconds would do. And does friendly fire on Remote explosives need buffed? It seems to be the new Swarm Launcher to me; fire at your feet and walk away unscathed.
how about you stop being butt hurt by getting killed by a box and deal with it. sounds like another AR user getting upset that he cant beat an RE user. |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.16 22:28:00 -
[19] - Quote
Crimson MoonV wrote:Absol Evoxazon wrote:J'Jor Da'Wg wrote:Revelations 514 wrote:I think making them sticky and having an arming time is a good idea actually. The arming time keeps them being used for intended purposes, trapping/ambush. The sticky negates the arming time when vehicles are concerned, (so they don't just move off of them).
I don't think 1 or 2 RE's should be able to drop a tank. They shouldn't be used as being able to add on AV capabilities. They should be used to accentuate AV capabilities, or support other people in an AV role. IMO I think it should take almost your full loadout of RE's to just take out a dropship, and two to take down a heavy.
Just my opinion. Remote explosives are being used as grenades, not for demolitions and traps. Remote explosives have one key word; "Remote". Currently, the detonation of REs are anything but remote from their user. Most times they are less than 15m away. Get rid of the ridiculous automatic death explosions, add an arming/lock on sequence, I would say 5 seconds would do. And does friendly fire on Remote explosives need buffed? It seems to be the new Swarm Launcher to me; fire at your feet and walk away unscathed. how about you stop being butt hurt by getting killed by a box and deal with it. sounds like another AR user getting upset that he cant beat an RE user. Coming from someone who abuses RE in cqc. Of course you will try and defend it. It doesn't matter because its going to get nerfed. Nice fail troll though. RE is broken and if you deny it you are obviously a troll and an idiot.
Yeup i guees im a fail troll and idiot. Im so sorrry for being fails! I guess i should blow myself up with a op box because people cant handle them |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.16 22:34:00 -
[20] - Quote
Now for srs business guise. How about we stop bitching about Re's before the actual game comes out with all the skills and the different maps and the mechanic called frendly fire. Im sure if ccp feels something really needs to be done about RE they will when they release the full game. |
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Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.16 22:43:00 -
[21] - Quote
STB-stlcarlos989 EV wrote:Dante Daedrik wrote:If anything the RE's should be encouraging people to play the way intended. Dust isnt about rushing people, playing chicken with bullets/AR's. Its about tactical maneuvering like flanking, ambush, covering fire and other such uses. RE's are great for vehicles when you have no opportunity to obtain an AV weapon on the field other than dieing and holding down control points when someone is trying to re-hack while you are getting out of dodge (especially a poorly defended Scout that acts as point man). Including going up against a Heavy, pretty intimidating when all you have is a submachine that is like bb's to them. Sounds like you loving camping in CoD, so go back to CoD if you want to camp. If you use CQC weapons you have no choice but to get in close, Is a guy who uses an SMG or shotgun not supposed to have a chance at killing someone who just throws an RE as soon as he gets close because he can instantly throw and detonate them. They could still be used as traps with an arming time, but an arming time would prevent people from just using them in the MIDDLE of a CQC gun fight.
actually there was this cool dude who shot my re explosive with a shotty and blew me up i laughed pretty hard cuz i got sent flying and he didn't have a scratch on him. I love shotgun users :) (not being sarcastic btw shotguns are pretty nice). |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.16 22:48:00 -
[22] - Quote
Crimson MoonV wrote:Absol Evoxazon wrote:Now for srs business guise. How about we stop bitching about Re's before the actual game comes out with all the skills and the different maps and the mechanic called frendly fire. Im sure if ccp feels something really needs to be done about RE they will when they release the full game. I'm sure they will. I'm still going laugh at the jokers that are going to abuse it in cqc.(you) Those were the same scrubs that were using swarm launchers 24/7 last build. Get good.
oh your still there, hi buddy :)
yeup its a shame i abuse it because people cant seem to stop chasing me when im going after tanks. Here's a tip don't chase me and you wont get blown up unless ur in a tank. And btw I am drop dead sexy good. mhmmmmmm yea baby |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.17 08:29:00 -
[23] - Quote
Good nite folks |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.19 20:38:00 -
[24] - Quote
So with this nerf if i actually manage to kill somebody or a tank and they complain on the forums for another nerf, they should be publicly flogged right?
Anyways looks like i gotta adjust my re-av grenade build now and maybe carry a forge gun or something. |
Absol Evoxazon
Hikahotaru
28
|
Posted - 2012.07.19 21:11:00 -
[25] - Quote
STB-stlcarlos989 EV wrote:Absol Evoxazon wrote:So with this nerf if i actually manage to kill somebody or a tank and they complain on the forums for another nerf, they should be publicly flogged right?
Anyways looks like i gotta adjust my re-av grenade build now and maybe carry a forge gun or something. Prototype swarm launcher with Weaponry V and 3 complex damage mods will do ~2930 damage per shot.
Ill look into it. Thnx |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.20 09:05:00 -
[26] - Quote
Wow -.-; i cant use a scout suit to carry hw sigh i was afraid of this. Guess ima go play some ac v. Thanks devs why dont u just make pure classes like bf 3 then oh wait you already are.
/cod in space ftw |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.20 09:15:00 -
[27] - Quote
Xocoyol Zaraoul wrote:Absol Evoxazon wrote:Wow -.-; i cant use a scout suit to carry hw sigh i was afraid of this. Guess ima go play some ac v. Thanks devs why dont u just make pure classes like bf 3 then oh wait you already are.
/cod in space ftw You don't see the balance issues of a scout with a forge gun... Seriously?
I dont see a balance sagris spam either but w.e ill just be a run of the mill ar user. |
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