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Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.07.13 12:52:00 -
[1] - Quote
So last night i finally decided to give the lolCreo a go in this build, Im not one for usually using the kool "OP" weapons mainly used th GB-9 last build and using full auto ARs this build.
Anyway so i tried teh lolCreo and yeaaa........ez mode was engaged was only running 1 complex dmg mod as well and dont even got AR prof maxed out either, turned on so many kids last night with ease tbh and with a squishy logi suit as well (cant wait for the logi buff btw ccp)
Highest Dmg output Lowest Recoil Best hipfire
only downside is the low rof and tbh that dont matter much unless u go full auto and still it does work.
Thing is shouldnt the tactical be the highest dmg output AR?
single shot requires aimin skill so u cant just lolspam
not sayin buff the tactical AR cuz tbh i find the dmg is quite good, but CCP might wanna look into the dmg output of the lolCreo Im still using standard suits and mainly standard gear as well so i can only imagine what full prototype suit peeps got on probably stackin 2-3 dmg mods on their lolCreo droppin ppl like flies.
Anyway just my thoughts on this gun , personally find it as ez-mode |
Encharrion
L.O.T.I.S. Legacy Rising
104
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Posted - 2012.07.13 13:11:00 -
[2] - Quote
I agree, haven't used it yet, but my scout suit has been reduced to half armor from full health from just 1-2 hits from the CreoDron breach ar. |
Jack McReady
46
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Posted - 2012.07.13 13:34:00 -
[3] - Quote
I have already stated this in other threads. the problem is not the damage, the problem is the accuracy rating combined with the low ROF which allows the damage to be applied reliable.
everytime you fire a projectile the weapon "kicks" and increases your spread for further projectiles depending on the accuracy rating of the weapon. normally this means that the weapon "kick" stacks up the more you fire BUT due to the low ROF & good accuracy rating the breach AR weapon "kick" always resets before the next projectile is fired which results in incredible accuracy. all other AR have enough ROF so that the kick stacks up and the bullets starts to spreading in every direction. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
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Posted - 2012.07.13 14:21:00 -
[4] - Quote
Add longest sustained fire of all AR's to that list.
It's the Space Tamsen. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.07.13 14:38:00 -
[5] - Quote
Encharrion wrote:I agree, haven't used it yet, but my scout suit has been reduced to half armor from full health from just 1-2 hits from the CreoDron breach ar.
Hey, I've said this in another thread.
But agreed, CreoDron is crazy right now
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Grit Breather
BetaMax.
660
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Posted - 2012.07.13 14:49:00 -
[6] - Quote
Don't nert it yet! I only have 1.5M SP left until I can fit it! Wait for me! |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.07.13 14:52:00 -
[7] - Quote
Grit Breather wrote:Don't nert it yet! I only have 1.5M SP left until I can fit it! Wait for me!
I'd never use that much to fit on gun..
I had used it though on protoscoutsuit! |
Bresker Veyne
Algintal Core Gallente Federation
152
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Posted - 2012.07.13 17:47:00 -
[8] - Quote
Does anyone still seriously believe that a more skilled player can beat a Creadron with militia gear? |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2012.07.13 18:08:00 -
[9] - Quote
Bresker Veyne wrote:Does anyone still seriously believe that a more skilled player can beat a Creadron with militia gear?
No, did anyone ever believe that?
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Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.07.13 18:42:00 -
[10] - Quote
Breach ARs aren't even the best ARs. I think a lot of people just default to them because in the last build they were the only thing that could hit with the wonky hit detection. They have undergone a damage nerf since then and the hit detection is nowhere near the issue it was before. This is just another nerf scissors thread. |
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Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.07.14 00:16:00 -
[11] - Quote
Noc Tempre wrote:Breach ARs aren't even the best ARs. I think a lot of people just default to them because in the last build they were the only thing that could hit with the wonky hit detection. They have undergone a damage nerf since then and the hit detection is nowhere near the issue it was before. This is just another nerf scissors thread.
dont see what nerf they got, dmg stats remain the same, rof remain the same, still drop ppl extremely fast ive used all the ARs, the lolCreo is the easiest to get kills with tbh
thing is when u add the skills and dmg mods on top of the base stats the Creo outclasses the other ARs tbh sure the full auto ones got a better ROF but with the recoil on full auto and the 0 recoil on the Breach guns full auto the advantage is taken out. U can argue that close to mid range u can full auto but its still better to burst fire when hip firing which then negates the rof advantage tbh
but hey just my thoughts, how much have u actually spent with the ARs tho noc? cuz arent u always in a tank? or at least most times in a tank? |
Degren Cthulhu
Bragian Order Amarr Empire
22
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Posted - 2012.07.14 15:09:00 -
[12] - Quote
Duvolle Tactical DPS = 686(if you can pull the trigger fast enough) Allotek burst DPS = 517 Duvolle Assault DPS = 450 Creodron Breach DPS = 385
if my math is right no need to nerf the worst gun |
Jack McReady
46
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Posted - 2012.07.14 18:31:00 -
[13] - Quote
Degren Cthulhu wrote:Duvolle Tactical DPS = 686(if you can pull the trigger fast enough) Allotek burst DPS = 517 Duvolle Assault DPS = 450 Creodron Breach DPS = 385
if my math is right no need to nerf the worst gun all your dps is useless when the weapon kick stacks up after 3 shots and you spread in every direction. the breach AR variants are the only one that get no additional spread from firing the weapon nonstop thus fire deadly accurate. ofcourse this does not matter if your target is 1m in front of you but those fights 1vs1 at 1m range are rare. the burst dps value is also not correct because you have not take the short delay between each volley into accout. |
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.07.14 18:53:00 -
[14] - Quote
I prefer the Allotek, but the Creo does hit like a truck. |
Henri Thoreau
Crux Special Tasks Group Gallente Federation
26
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Posted - 2012.07.15 02:10:00 -
[15] - Quote
The high-end AR's feel pretty balanced to me. I prefer the Creodron in a more open map (where i can keep range) like our current skirmish map, but I actually use the Duvolle assault in environments like the Communication Ambush map which dictate closer range, surprise type of engagements. I do believe I would actually prefer the Tactical and Burst in those respective situations if I was using KB/M because I believe they are superior weapons in those settings. However, they are more demanding of the user, not because of recoil, but because you can't just spray them about in full-auto (i actually tend to burst with them anyway unless i'm relatively close to my target) and be sloppy with your aim. Unfortunately, I am not comfortable enough with the DS3 controls to get the full effect out of them, but I have certainly encountered users of the burst, at least, who seem quite comfortable with the controls and do a heck of a job shredding folks quicker than I can with my own rifles. |
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