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jus nukem
19
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Posted - 2012.07.19 15:34:00 -
[1] - Quote
DUST 514 has uber potential! BUT its definitely NOT a console game. There is already mass dis-interest in the game coming from console players. The writing is already on the wall so to speak. Thousands of beta keys have been GIVEN AWAY, yet there are only a small percentage (300-500 players at peak hours; from what i've witnessed) actually playing the game. I've put in a good amount of hours in the beta thus far, n i really can see the greatness that DUST 514 can achieve, but i'm afraid to say that the console may very well be the wrong place for it. |
jus nukem
19
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Posted - 2012.07.19 16:07:00 -
[2] - Quote
I'm just not one of those people who believes there is a huge mentality difference between console and PC gamers. Sometimes I want to jump into battlefield and blow junk up, sometimes I want to play Sins and take over a galaxy over an 8 hour period. Gamers like to play good games, it doesn't matter what platform they choose.
I think all this debate certainly highlights a need for some kind of "safety net" for new players. This is a free game that can easily be deleted off the PS3 at no consequence to the player, so it really needs to grab you by the 2nd or 3rd match. Getting hosed by higher level players will not be fun and will result in "Well, this game sucks....DELETE" a lot of the time. CCP has their work cut out for them.[/quote] Well put! |
jus nukem
19
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Posted - 2012.07.19 16:15:00 -
[3] - Quote
Tony Calif wrote:You are able to start in any suit, with almost any gun with loads of upgrades. The stuff you pay isk for isn't much better. It's the passive bonuses. @ five times infinity. You know that 6 million SP yeah? And you have crap shields and crap hp.
The gear isn't important due to cost and resources. They will become null sec only, like super caps. I'm happy to see matchmaking, but it never works. Wait and see there.
I've been over the stats for SP in too many posts but essentially, 8-10 mil sp is over 100% more effective compared to someone with 300-1mil SP. 25%shield25%regen30%damage25%accuracy. 100% more effective in THE SAME SUIT. There are more skills which would help I cba to post here.
I AM NOT SAYING REMOVE THEM. Just reduce the bonus. It's epic. I'm asking this from the point of view of someone who got bored of gettin ezkills. And received hate mail because I'm OP lol.
@nukem Yeah because the planet side 2 ALPHA doesn't look 10000 times better than the Dust Beta. Dust is fail on PC. The reason the console guys don't bother Playin is because it's pretty crappy at the moment. You can see potential. Others can see potential for epic fail. Just look around the forums. LoLDust on PC. LoL indeed. I can see your point on PS2. However, DUST 514 would be a perfect alternative for EVE online players! I think the hardcore EVE online player would find DUST 514 more intriguing to them due to the inter-connectivity, the economical effects and ramifications on the EVE universe that the game can have.. PS2, from what i know, won't have that type of impact on anything else. |
jus nukem
19
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Posted - 2012.07.19 22:05:00 -
[4] - Quote
6thAD Lord Kermit wrote:JONLUK167 wrote:
Yeah bud i do remember it took me years to get in to different types of ships but I stuck around, The difference is that not all will wait, I tried to get my friends to join me in EVE but when they saw how long it takes to get into those ships none stayed! MY son lasted one year and said im done hes on xbox at least 5 to 7 hours a day with his friends and they wont put up with waiting to fit into anything thats the problem CCP is going to run into with DUST these console guys want it NOW not years from NOW.
Most of the responses that are in the forums now are from eve players, im waiting to here just from console players that have not played one day or even herd of eve to get there take, CCP maid this game to get them not us from EVE and by the way you should take a pole and see how many EVE players dont want this game to make it you may be shocked!
This "instant gratification" you speak of is the bane of every society. Teaching our children patience and working toward a long term goal can help alleviate this undesirable behaviour. There might be quite a few EVE players that don't want this game. There are also quite a few who do. Regardless, I doubt CCP is going to scrap the game. So you might as well accept reality and live with it. I disagree totally with people saying this is not a console game. The writing is NOT "on the wall"! The game hasn't even gone live yet. SERIOUSLY?!? While I agree that the game could benifit from the added functionality that a true computer brings to the table, the PS3 is quite capable of handling what this game requires. Yes there have been thousands of keys handed out. And if you truly think about timezones and daily allowable play time in peoples schedules you would see that actually the total number of players has skyrocketed in the last 2 months (give or take). When I started beta you were lucky to see 100 people on any given server at any given time of day... Now you can regularly find 300-500 on some servers at any given time of the day. It is true that there will be a certiain amount of "player" attrition that this game will go through. Every game does. And quite frankly (no offense to them) those people who drop out for one reason or another; all the more power to them. Those that stay will find themselves a part of the first game of its genre and one that every game developer will be trying to copy. (Look up other upcoming games and see how many are copying CCP's ideas on MMOFPS or cross-game/platrform interlinks. World of Tanks/Planes and Battleships anyone?) Good ol fashioned FPS are cool and all, but they grow stale quickly with the same gameplay over and over. And they are a dime a dozen... How many CoD's are there now? How many Medal of Honor's? Personally I'm willing to give CCP the benifit of the doubt and see where this game is going before I condemn it.Those of you who really think this game is going nowhere, I wish you luck in your search for a better game. P.S. No I'm not a "fanboy"... I'm just far less pessimistic than the rest of you. I somewhat share your optimism, but this game is STILL not going to draw in the typical console fps player, (which is the target audience of course) who are generally always clamoring for that 'instant gratification' shooter. DUST 514, with its leveling up structure, isn't going to offer that. |
jus nukem
19
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Posted - 2012.07.20 14:07:00 -
[5] - Quote
Garrett Blacknova wrote:jus nukem wrote:the typical console fps player, (which is the target audience of course) I'm pretty sure it's NOT, actually. They're after the people who AREN'T sitting there waiting to pour everything into the next CoD or BF game, and instead want something NEW and DIFFERENT, but who play those games as placeholders while hoping for a change. While something "NEW" and "DIFFERENT" is always a good thing, the typical console player won't embrace the complexities that DUST 514 brings to the table. A large pool of console players who play shooters are strictly about k/d ratio n that is it. |
jus nukem
19
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Posted - 2012.07.23 08:57:00 -
[6] - Quote
Garrett Blacknova wrote:jus nukem wrote:Garrett Blacknova wrote:jus nukem wrote:the typical console fps player, (which is the target audience of course) I'm pretty sure it's NOT, actually. They're after the people who AREN'T sitting there waiting to pour everything into the next CoD or BF game, and instead want something NEW and DIFFERENT, but who play those games as placeholders while hoping for a change. While something "NEW" and "DIFFERENT" is always a good thing, the typical console player won't embrace the complexities that DUST 514 brings to the table. A large pool of console players who play shooters are strictly about k/d ratio n that is it. A large pool of console players won't be interested. Another, equally large pool of console players ARE interested. And we're also drawing a portion of the EVE crowd in from PC, along with a few of their friends who wouldn't NORMALLY be interested, but are willing to give it a look and help out their spacer friends from ground level. Having friends in a tie-in game like EVE is for DUST can be enough incentive for some people to stick with something that's a little off their usual preference. One of my best friends can happily play a game with instant gratification for HOURS on end, but has no patience for games with long-running skill trees and things. I'm planning to suggest that he downloads the game and sets up several characters, then leaves it alone until he's built up a decent collection of SP from the passive gains so he can start off with a bit of an edge over other noobs. I suspect that if he gets to see immediate returns like he will with that SP headstart, he'll probably be able to get into the game easier than he would picking it up day one. According to the beta player counts... there isn't a whole lot of interest from that "equally large pool of console players" you speak of either |
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