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![Dewie Cheecham Dewie Cheecham](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.07.09 09:57:00 -
[1] - Quote
The problem with the Sagaris is not so much its heinous DPS. Or it's incredible tank. It is that it has both. Coupled with the insane splash damage of rockets, it'll level just about any resistance just by pointing a rocket in its general direction. The exception being the dropships.
I have two Surya setups. and while I'm pretty well off on armour, I have literally only militia level DPS if I go for it. And vice versa, if I want incredible DPS, any player with a swarm launcher is a severe threat. I can't have both on my Surya. Apparently the Sagaris can, especially if it goes for a railgun. I'm not in game, but IIRC a heavy rail gun uses the same resources as armour, where shield tanking and the rail aren't really competing for resources.
But the primary concern in my book are the rockets, they have a fairly high rate of fire, so missing one is of little consequence, blasters do next to nothing, and rails have a very low rate of fire. But in addition to that low RoF, they both have an overheat. Rockets don't it seems. There should be a 3-6 round magazine for rockets, with the same 10-15 second cooldown we Hybrid weapons users suffer from. |
![Dewie Cheecham Dewie Cheecham](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.07.09 10:00:00 -
[2] - Quote
Ignatius Crumwald wrote:Tanks are fine, we need more anti-vehicle weaponry options, like mines, flux grenades, webifyers, etc.
Not really. The problem is that then the situation would reverse, and anything but top fitted tanks would be so much scrap metal in a very short order. Lately I'm seeing an incredible amount of damage coming my way, from higher tier Swarm launchers and forge guns, AV grenades and RE's Some of these aren't even top tier, but they still do damage. |
![Dewie Cheecham Dewie Cheecham](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.07.09 14:40:00 -
[3] - Quote
Garrett Blacknova wrote:Other than that minor contribution I mentioned where the Eryx did most of the work, I've never seen a Sagaris die...
...but I've had several that picked up less than 10 kills in the match because I kept them chasing the ghosts of my Swarm trails. It's nice to know that people using high-tier gear can actually hurt them. Thanks for the confirmation Nova.
I've killed a few, and been killed as many times by a Sagaris. But that was using the weapon that is supposed to have a chance at killing a Sagaris: Another Marauder. |
![Dewie Cheecham Dewie Cheecham](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.07.09 14:42:00 -
[4] - Quote
STB-stlcarlos989 EV wrote:Oh wow I had no idea it was that easy, next time I face one i'll coordinate this incredibly simple tactic with the randoms in my squad who most like don't have mics. Boy do I feel like an idiot, its so F**king simple. lol ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
It is that simple. Don't judge the difficulty level on what you can achieve now, but by what you may achieve when you get full comms participation, and corp battles running. |
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