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![Abron Garr Abron Garr](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.07.14 16:40:00 -
[1] - Quote
Hellhammer Tactical wrote:the base cost of marauders is going to be 1.5m ISK so its only right for them to be tough, look at real tanks, the US Abram and the British Challenger 2 are some of the toughest tanks known to man, look at the combat records for Challenger 2, 70+ RPG without damage.
High cost does not equal balanced.
It's going to reach a point where everyone just specs into tanks because there's no point in playing anything else. |
![Abron Garr Abron Garr](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.07.14 18:19:00 -
[2] - Quote
Iron Wolf Saber wrote:High cost does equal balance, I took out a sagaris the other day for the mere cost of 30k isk in combined deaths. I won economically even before the price nerf.
In a corporate contract in conquest mode, he would not have gotten paid for losing that despite making 30+ kills. Corps dont pay you kill people they pay you to take or defend stuff. Not my fault your attack or defense plan costed a quater billion one fight and the offense only lost a mere 100 million, and in the end the corp paying you got much less out of the area because you did a fine job damaging it they found it more economical to scrap the entire place and rebuild it. Which costs time and even more money.
If you fight every battle as though best expensive stuff is the way to go, you're going to lose entire wars becuase you run out of isk and ran out of sagaris to field to an outfit of poorly funded soldiers used to being paid bottom dollar and having to deal with such threats daily.
No, high cost isn't balance. Isk flows from Eve like candy. I've got a few bil just waiting for transfer as soon as Dust launches. Lose a 2mil isk tank? Who cares I've got more where that came from. And that's just me. There are Corps and alliances that have nothing else better to spend isk on. I'm waiting to see how EWar works on vehicles but this build clearly belongs to vehicles atm.
Edit: I realize many on the Beta haven't played Eve and don't understand how the economy in Eve works. Cost can be a factor when it comes to builds and fittings for single players and small corps, but when the alliances start taking advantage of Dust to undermine each other, isk is going to be thrown around in the billions. Just watch Eve-Kill to see how meaningless a 100 bil loss is to some corps. Eve Kill.
In Eve when some corps start using Titans and Moms you can at least swarm them with cheap builds because there is no limit to how many people you can cram into a battle. As long as there is a limit to how many players you can bring on the Dust battlefield then balance has to be carefully thought out. If they remove player caps and just let you bring 100 people to fight 10 marauders then there is no problem. Until the other side starts bringing 100 marauders...
I'll wait until we get Ewar and more anti-vehicle options before I call for a nerf but I will say trying to balance through cost is a waste of time. |
![Abron Garr Abron Garr](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.07.15 00:14:00 -
[3] - Quote
Utrigard wrote:The Sagaris is here to stay for this build, until CCP changes it. The availability of vehicles right now is purely to see how the mechanics function when used on large scales.
What sucks is that some people figured out how to spec themselves and their fittings so that the Sagaris is a rolling, nigh-invincible death machine that can only be destroyed if other players have power-specced into high-tier anti tank fittings.
If it wasn't the Sagaris, it would be something else. It's not going to be like this for the final release. Right now all we can do is put up with it.
If it's really that frustrating, go jump into an ambush game instead of skirmish. I know, it's a lot less fun for some and the rewards are hardly comparable. But at least the Sagaris (likely) won't be there.
Oh it is. You can usually avoid most of the vehicles by fighting indoors but then it becomes a Mexican standoff with Red and Blue on either side of the facility. The dropship missile spam is getting annoying too. |
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