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Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
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Posted - 2012.07.09 12:10:00 -
[1] - Quote
Same goes for dropships.
Why did I just lose a chunk of shield? There goes another one! I better get away from whatever is shooting me!
WTF IS SHOOTING ME??! WHERE IS IT?!?!
Dropship dead.
Takes 2 matches to pay for ONE of these (Fully fit Eryx), so even though I'm specced for dropships, I gotta footslog the next match. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.07.09 12:54:00 -
[2] - Quote
Dewie Cheecham wrote:Umallon Macross wrote: WTF IS SHOOTING ME??! WHERE IS IT?!?!
exactly. unless you happen to look right at it, you have no indication that there is a forge gun, or even where. You can hear them if they are close, but that is it, there are no direction indicator hinting where you need to focus your fire. At all.
Swarm launchers I can usually deal with. I take off at full tilt, try to get behind cover, and outrun the missiles long enough to recover enough shield to take the hit.
Forge guns, especially if there are 2 or 3, I just die with little to no warning, and little to no way to avoid the damage. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.07.09 14:02:00 -
[3] - Quote
STB-stlcarlos989 EV wrote:Umallon Macross wrote:Dewie Cheecham wrote:Umallon Macross wrote: WTF IS SHOOTING ME??! WHERE IS IT?!?!
exactly. unless you happen to look right at it, you have no indication that there is a forge gun, or even where. You can hear them if they are close, but that is it, there are no direction indicator hinting where you need to focus your fire. At all. Swarm launchers I can usually deal with. I take off at full tilt, try to get behind cover, and outrun the missiles long enough to recover enough shield to take the hit. Forge guns, especially if there are 2 or 3, I just die with little to no warning, and little to no way to avoid the damage. True, unless you or your two other gunners spot the slow lumbering heavies with your combined ability to very easily have a 360 degree field of view then of course they are dead in 1 or 2 hits, but other than that you have absolutely no way of avoiding forge guns in you tank that is WAY FASTER than a heavy. Also a Sagaris Tank user told me he had effectively over 10000 total shield and armor and 50% reduction in damage taken, huh that would make a single assault forge gun do 630 damage I wonder how many shots it would take to kill that tank. I guess Needing 15+ shots to kill a tank definitely would not give them enough to time to react, I guess they need to get beefed up, hey CCP give tanks more armor, sheld, and speed the forge guns are way too OP towards them.
How much damage they do is not the issue. The issue is how identifiable the damage is.
There should be a clear indication of the direction of the damage, and the source of the damage.
The forge gun should leave a clearly visible trail.
It SHOULD take multiple hits and coordination to take down heavy vehicles.
There should be other methods for dealing with tanks like mines and tank traps to help take down monster Sagaris. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.07.09 16:05:00 -
[4] - Quote
STB-stlcarlos989 EV wrote:
Pyramid
Its also 3 shots to kill my dropship, and I see forge gun trails rarely, if ever.
And like I said, damage isn't the issue here, its communicating damage information to the player.
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Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.07.09 16:07:00 -
[5] - Quote
Another example of damage notification failing is how the only way to tell between friendly fire and enemy fire is to look at your health bar. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
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Posted - 2012.07.09 20:01:00 -
[6] - Quote
Raph Zetter wrote:Umallon Macross wrote:Another example of damage notification failing is how the only way to tell between friendly fire and enemy fire is to look at your health bar. That won't help once friendly fire is enabled though....
Damage indicators should only indicate ACTUAL damage. The alert should be triggered by you taking damage, not by you getting hit with things that may or may not damage you.
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Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.07.10 11:25:00 -
[7] - Quote
Anathama Ybeecha wrote: Pyramid
They really need to balance the ISK rewards for dropships vs tanks
A Sagaris will easily pay for itself once or twice over, so if you lose one or even 2 you can still break even.
I can afford 1 Eryx per match.
If 4 guys salvo me with swarms, or if a couple of forge gunners whose WEAPON TRAILS I CANT SEE take potshots at me, thats it. I'm useless for the rest of the match because I'm fully specced for dropships, and I can only afford one per game.
Its either that or I take a complete support role, and avoid combat at all costs. But of course then I get NO rewards at all.
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Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.07.10 23:42:00 -
[8] - Quote
Dewie Cheecham wrote:Umallon Macross wrote:Anathama Ybeecha wrote: Pyramid
They really need to balance the ISK rewards for dropships vs tanks A Sagaris will easily pay for itself once or twice over, so if you lose one or even 2 you can still break even. I can afford 1 Eryx per match. If 4 guys salvo me with swarms, or if a couple of forge gunners whose WEAPON TRAILS I CANT SEE take potshots at me, thats it. I'm useless for the rest of the match because I'm fully specced for dropships, and I can only afford one per game. Its either that or I take a complete support role, and avoid combat at all costs. But of course then I get NO rewards at all. *COUGH* Say what?? once or twice over? If lucky, and you have a really good round, a fitted Marauder will set you back more than you earn that round if you lose it. The Marauder hull itself is 65000 ISK this round, but in the previous build it was 120000 ISK. Full fittings easily add another 100K ISK, so please come down to reality. Marauders can afford losing their tanks no more than a top tier drop ship pilot can.
My Eryx costs about 166k a match, and since I'm not blowing **** up like I was in a TANK I only get about 150k a match.
less than one dropship per match.
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