Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Stinger 456
Crux Special Tasks Group Gallente Federation
4
|
Posted - 2012.07.07 14:19:00 -
[1] - Quote
After about a week of letting this new game concept sink in and get used to the interface and mechanics, I really like the potential this game has to offer. I recommend that people who are just starting out, soak it all in and take your lumps on the battlefield. Once you get a dropsuit you're comfortable with you will begin to see results.
As I have read before on the forums here teamwork is essential to doing well. Also keep in mind this is a beta and will surely change a lot in the months heading up to the full release which will be free to play. CCP is on to something with this concept because being free will draw in a lot of people to try it out.
As far as actual shooting gameplay mechanics it feels like your standard fps minus any auto aim which actually takes skill if you're using a DS3 like I am. I refuse to use a tank or any other vehicle because I want to play an fps. If I do encounter takes and I am by myself i just try to hide behind cover. If you work with teamwork, as I mentioned above, you can overcome these tanks fairly easily because likely someone on your team will have a tank as well. It's just part of the game so I am accepting it.
On to some negatives I have seen. I have gotten stuck on an area of the map underneath some pipes and could not get out, I had to suicide with a grenade to get out of it. The hit detection does seem a little off but then again it could be chalked up to no auto-aim which means you have to be precise. Some time the action seems a little clunky when I go to throw a grenade or melee, it just doesnt seem as responsive as other fps games at the moment (resistance, halo for example). Sometime i have to mash R2 multiple times when I stop shooting to launch a single grenade. I also hope that the environment will continue to be polished up to look more like a modern day game release.
Other than those minor issues, I would like to thank CCP for making such a deeply customizable game that will eventually be free for the world to enjoy (after the fairly steep learning curve lol). Keep up the great work and it is great that you're listening/reading the feedback. |
Shep Lando
Crux Special Tasks Group Gallente Federation
19
|
Posted - 2012.07.07 14:28:00 -
[2] - Quote
Agree on most points ( I think the vehicles are a nice touch). The learning curve is steep, and that only worries me regarding the casual FPS audience this game needs to capture. The menu layouts are frustrating, the player innate skill VS Bought Skills/Weapons is frustrating. I don't mind it myself, but new players who log on for the first time might be turned off that it takes 2-3 full clips to kill a higher level player. |
Stinger 456
Crux Special Tasks Group Gallente Federation
4
|
Posted - 2012.07.07 14:41:00 -
[3] - Quote
Hopefully most people will take their lumps. I was a little frustrated at first but I knew if I could work towards some better equipment I would be better able to play with the style I am used to. The scouts just seem useless to me because they have hardly any HP. I tried using that dropsuit in the merc pack but it really seems useless to me. Im currently using assault type II and im really feeling comfortable now. Should only get better (unless they reset my character lol). |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.07 15:34:00 -
[4] - Quote
I'm using the Merc Scout suit at the moment, and I really like it, personally.
I find the speed advantage, while small, is enough of an edge to keep me alive in most firefights against other infantry. I'm not very useful vs. vehicles yet, but I'm working on that. |
Icy Tiger
496
|
Posted - 2012.07.07 17:24:00 -
[5] - Quote
Im liking Scouts, especially when you start messing around with Modules which really help a lot. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |