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Thread Statistics | Show CCP posts - 0 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.07.07 12:19:00 -
[1] - Quote
So far you guys have been doing a great job with the beta, and this game is turning out to be pretty fun. It was announced that the new build has a ton of great things for the medic system, which made me very happy. The mass driver was introduced in this current build, and I was wondering if the new build you guys are working on will introduce the laser rifle. I don't need a solid yes or no response since you guys might not know if it will make it in or not, but some indication would be nice. Are you guys trying to make the laser rifle available for testing in the next build? What are the chances that the laser rifle will be in the next build (in percentage please)? It would also be nice to know what kind of niche the laser rifle is meant to fill; will it be very versatile and useful all around like the assault rifle? or will it be something designed for a very narrow and specific function like the swarm launcher? somewhere in between? What are its general strengths and weaknesses? A few details on what its like, and when we might get to play it would be nice. This gun seems very interesting to me; aside from the forge gun, so far its the only gun that doesn't seem to be just a scifi version of a regular old gun.
Pretty please, any comment on the matter would be appreciated, thank you. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.07 20:42:00 -
[2] - Quote
I'll even take "We can't reveal anything right now" as an answer |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.07 23:12:00 -
[3] - Quote
DUST Fiend wrote:I just want to say, they didn't really say anything about the "new build"
They mentioned it was being used in the in house build, which I imagine changes weekly, if not daily. We'll get it when we get it, right now I just want them to at the very least patch in the other two maps, this map is quickly becoming a race to see who can destroy the CRU's, lock down the objectives, and spawn camp the enemy team at their initial spawn, game in and game out.
Well they did say some things about the new build. from here: https://forums.dust514.com/default.aspx?g=posts&m=182538#post182538
CCP Remnant wrote:YouGÇÖre all pretty spot on. The Logistics suit hasnGÇÖt quite found its niche yet, due in small part to stats and in large part to his dependence on having a variety of equipment to use (which just isnGÇÖt there). His strength lies in his versatility, but without the tools to do so heGÇÖs obviously not living up to his full potential. HeGÇÖs not perfect, but much improved in the build weGÇÖre using in the office. Some things to look forward to in the next update:
- Logistics suits have a 10% bonus to hacking speed. New hacking modules will be available on the market to boost this as well.
- Bumped the Logistics shield up by 10 HP so it has the same max. shield as the Assault and a tiny bump to shield recharge rate. A minor conceit to his fragility. Every little bit helps, after all :P
As for downed victims:
- Victims can no longer suicide immediately. There is a mandatory eight-second delay after which they can choose to suicide. If they choose not to, they can wait for up to 30 seconds for someone with a nanite injector to reach them.
- Victims get a notification when someone with a nanite injector is nearby so that they know help is on the way.
- When fitted with a nanite injector, HUD icons will appear showing you the location of downed friendlies.
Some general notes:
- The repair tools were removed because we felt they were still too clunky and not that fun to use. WeGÇÖre fixing them up and theyGÇÖll be back as soon as possible. The fact that only AUR versions exist on the market was an oversight. They should have all been removed from the market.
- There ARE repair nanohives. Look for any nanohive with the (R) designation in its name. These replenish ammo and repair armor.
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.07 23:18:00 -
[4] - Quote
Nova Knife wrote:The rifles are pretty much done, they are just adjusting its damage output for the most part. Right now it cooks faces just a little bit /too much/. They end up being melted instead of cooked, and this will not do!
We should have it in the next build. It is a continuous beam rifle that should be effective in close to mid-range.
I hope this is true, and thank you. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.10 14:11:00 -
[5] - Quote
Anyone with info on this (especially Nova Knife), can you post a source to confirm please? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.08.04 01:54:00 -
[6] - Quote
I just had a horrifying thought... What if laser rifles are heavy weapons only? That would just be terrible, heavies already have 2 weapons that only they get to use, and I'm really looking forward to this weapon. Its like one of the only unconventional weapons. |
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