Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.07.07 11:43:00 -
[1] - Quote
I've been playing EVE for a few years now, but also play First Person shooters religiously, and I can see both sides of the arguments here... So lets start making some things clear and see how many people I get to agree with me...
This is not a standard First Person Shooter, the controls for aiming could be better, and I'm not talking about Aim Assist I'm just talking about sensitivity controls. Further the character models could move more smoothly and these are both legitimate complaints, I have no idea how these complaints keep getting shot down, this isn't a matter of adapt or die, this is a quality issue. Is it unplayable as is? Absolutely not, its not bad, but it couldn't hold a candle to current shooters even without aim assist disabled, this is the quality I expect from last generations consoles, which is fine since its a Beta, but should be improved before release...
Next point balancing, YES there needs to be some sort of balancing, but not like people are talking about. It needs to be cost benefit balancing, and that is all. On this point I am on EVE players side, the key is that there should always be a way to spend LESS ISK to kill something that cost MORE ISK. That's how EVE works and that's how you know things are balanced. However, the more ISK you spend the more you should be able to handle, so if you spend 350,000 ISK, then you should last very well against an equal amount of ISK worth of players UNLESS their ISK was invested in your weakness.. In which case you should die. For the most part the game is working as is intended...
HOWEVER, against the EVE players this point. There are game features and exploits being used right now that are not part of the original design... This is not a show of creativity... This is something completely different. Adapt or die does not apply, these aren't glitches but all vehicles, suits, modules and terrain should work as intended... Players should not be dying because someone discovered that the weapons on their dropship pack less punch then just dropping the dropship on their enemies heads, this is a balance and exploit issue, it needs to be resolved so the dropships are being used as the developers intended, until they are being used this way, THIS IS AN EXPLOIT. Further, using the clip range to hide or run from locks is not a legitimate tactic... Spawn camping isn't either this is not an adapt and overcome issue, it takes skill to push people back that same skill should be used to continue to fight not become unnecessary because their spawn is in view and you can just shoot at the same point where your enemies heads pop into existence...
There are a number of issues, and both sides have equally as many problems. THIS IS NOT CALL OF DUTY, and it wont and shouldn't be, if it tried to be it would fail, Call of duty is much better at being Call of duty then dust will ever be, Dust should be Dust... However EVE players, every aspect of the game that is temporarily advantageous and has a 'theoretical' counter is not kosher, just because it can be countered doesn't mean its right, if its not operating as intended it needs to be fixed, period and you need to all remember that, particularly since this is a Beta and these are exactly the type of problems were supposed to be looking for, and many of you are treating it as though this should be the final product, which is just an embarrassment of ignorance. |
Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.07.07 13:08:00 -
[3] - Quote
Difference is simple, those threads posted to complain about the problems this thread primarily is a comparison and contrast of the the fact that each side is overlooking key factors about the opposing side...
In any case, it is a little redundant but a lot of the posts are a little redundant, and a lot of the arguments being used to address EVERY exploit in this game are a bit redundant, and a lot of the threads on balancing in general are a bit redundant. In fact the whole bloody forum is relatively redundant, except you actually, i tend to like proving my points so i figured I'd run a quick search and find some threads in which you posted basically the same message slightly altered, and to my surprise your one of the few who doesn't do such things...
In any case I'll take this hit you're absolutely 100% right, sooo....... I'll let this thread die and try and revive the oldest threads on these topics to give my two cents, criticism noted and taken =). |