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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Tanis Jumes
 Villore Sec Ops
 Gallente Federation
 
 42
 
 
      | Posted - 2012.07.07 06:27:00 -
          [1] - Quote 
 Seriously, I can understand the buildings on the ground, but the towers are just ridiculous. I can't even go from A to C without getting bombarded by rockets. It would be nice if the top of the towers have a barrier so nobody can rocket barrage.
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        |  gangsta nachos
 Osmon Surveillance
 Caldari State
 
 377
 
 
      | Posted - 2012.07.07 07:08:00 -
          [2] - Quote 
 
 Tanis Jumes wrote:Seriously, I can understand the buildings on the ground, but the towers are just ridiculous. I can't even go from A to C without getting bombarded by rockets. It would be nice if the top of the towers have a barrier so nobody can rocket barrage.  I agree but crying only gets people to say adapt or die so sadly you and I and many others have to deal with it cuz ccp caters to eve scrub
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        |  Dewie Cheecham
 Villore Sec Ops
 Gallente Federation
 
 677
 
 
      | Posted - 2012.07.07 07:35:00 -
          [3] - Quote 
 Don't "nerf" the towers, but make their roofs a little more slanted so a dropship parked there will slide off if not under constant control of a pilot.
 
 Or make them taller. They are on the edge of visual detection range as it is, a little more should put them outside that envelope.
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        |  Nick Phantom
 Villore Sec Ops
 Gallente Federation
 
 91
 
 
      | Posted - 2012.07.07 07:54:00 -
          [4] - Quote 
 Pull out a swarm launcher and NUKE THAT................person......
 
 Seriously though a steeper slope that allows dropships to fall off if no ones in the drivers seat would help with this. No massive changes just steepen the slope and take the flat area out. Or make it like a narrow balcony with a flat part in the middle that is sunk in so a sniper perched up there gets some cover but it throws off any dropships attempting to park up there.
 
 I don't support or oppose this. Either way doesn't bother me.
 
 We can deal with some less than pretty designs till permanent change is put in place. I still want the ability to snipe from up there and the sunken in balcony would help limit a snipers view so a sniper doesn't rule the map from one location.
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        |  Velvet Overkill
 
 104
 
 
      | Posted - 2012.07.07 07:55:00 -
          [5] - Quote 
 Adapt or die
  
 If they're not stationary on towers, they'll be someplace else like in the air where it's harder to kill them with anti-vehicle weapons like swarm launchers, forgeguns and railguns/missile turrets.
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        |  Nick Phantom
 Villore Sec Ops
 Gallente Federation
 
 91
 
 
      | Posted - 2012.07.07 08:03:00 -
          [6] - Quote 
 
 Velvet Overkill wrote:Adapt or die  If they're not stationary on towers, they'll be someplace else like in the air where it's harder to kill them with anti-vehicle weapons like swarm launchers, forgeguns and railguns/missile turrets.  
 Long as it takes more than one person to rocket barrage us from a vantage point that covers the entire map. If there is a pilot and a gunner.... blow me up scotty but if it's some lone Texas ranger parked on some super high tower no just no. Sniping with a sniper rifle yes sniping with a dropship turret no. If they want to fly around and blow us up least that is harder for them since their ship is moving. But a constant barrage on an objective from a still dropship that can hit all 3 from the same position is a little to much power for one person to have.
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        |  Rasatsu
 Much Crying Old Experts
 
 437
 
 
      | Posted - 2012.07.07 08:14:00 -
          [7] - Quote 
 Those towers are there to harvest the moisture of delicious tears.
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        |  Garrett Blacknova
 Codex Troopers
 
 1849
 
 
      | Posted - 2012.07.07 09:06:00 -
          [8] - Quote 
 When draw distance is fixed, this will be a non-issue.
 
 See target on tower? Easy pickings. Right now, you have to put yourself well into harm's way before you reach the "see" part of the equation.
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        |  Ryan Martel
 Sanmatar Kelkoons
 Minmatar Republic
 
 27
 
 
      | Posted - 2012.07.07 09:26:00 -
          [9] - Quote 
 Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself.
 
 Secondly and to address your comment directly, the draw distance will technically allow you to target (Heck I can see and target them in the current build all the same) but it might not allow you to hit them still. To elaborate, unless you are on a very high place such as the two buildings in the back row behind C the Swarmers will not reach them because they will impact the tower instead due to the high perch and usually I have to angle the shot by locking on first then swiftly pulling my aim up and left or right depending on which tower the drop ship is perched on and fire. Technically this means you can protect C but near A and B I haven't found a suitable spot to hit anyone that perches up there. The draw distance would correct that problem with A and B's towers since then the right angle could be found to hit them
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        |  Rasatsu
 Much Crying Old Experts
 
 437
 
 
      | Posted - 2012.07.07 09:42:00 -
          [10] - Quote 
 
 Ryan Martel wrote:Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. WRONG
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        |  Jack McReady
 
 46
 
 
      | Posted - 2012.07.07 09:56:00 -
          [11] - Quote 
 
 Nick Phantom wrote:Pull out a swarm launcher and NUKE THAT................person......  you cant see them due to drawing distance. you also most of the time cant see where the rockets come from because they get fired outside from your vision range so they never get rendered.
 
 imho this is an exploit, nothing else.
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        |  Ryan Martel
 Sanmatar Kelkoons
 Minmatar Republic
 
 27
 
 
      | Posted - 2012.07.07 10:01:00 -
          [12] - Quote 
 
 Rasatsu wrote:Ryan Martel wrote:Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. WRONG 
 Please elaborate and prove it.
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        |  Garrett Blacknova
 Codex Troopers
 
 1849
 
 
      | Posted - 2012.07.07 10:08:00 -
          [13] - Quote 
 It's not a glitch, but there are a couple of tricks to getting that height - the problem is that the people who go up there do it while covered behind the tower. If you can get there before they get too high, you can stop them from reaching it. Or you can go out at a distance from the main battle with your own Dropship, and just gain altitude until you're above the tower's height, then fly in and attack them from above. Or try and talk your teammates into spawning in your Dropship so you have backup when you get there. I tend to actively try and reinforce teammates when this is happening - one guy manning his own Dropship's turret while it's parked on a roof vs. a Dropship with a pilot AND a gunner will usually go in favour of the ones with higher mobility.
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        |  Relyt R
 Sinq Laison Gendarmes
 Gallente Federation
 
 56
 
 
      | Posted - 2012.07.07 10:12:00 -
          [14] - Quote 
 it's not an exploit... you just fly it up there and it goes, though using the MCC you can get really high, as soon as you move away from it you drop down. The only reason it's a problem is draw distance, a tank can easily take them down if you prop it up on a rock, however it's currently a lot of guesswork trying to actually hit them when you can't see them
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        |  Ryan Martel
 Sanmatar Kelkoons
 Minmatar Republic
 
 27
 
 
      | Posted - 2012.07.07 10:25:00 -
          [15] - Quote 
 
 Garrett Blacknova wrote:It's not a glitch, but there are a couple of tricks to getting that height - the problem is that the people who go up there do it while covered behind the tower. If you can get there before they get too high, you can stop them from reaching it. Or you can go out at a distance from the main battle with your own Dropship, and just gain altitude until you're above the tower's height, then fly in and attack them from above. Or try and talk your teammates into spawning in your Dropship so you have backup when you get there. I tend to actively try and reinforce teammates when this is happening - one guy manning his own Dropship's turret while it's parked on a roof vs. a Dropship with a pilot AND a gunner will usually go in favour of the ones with higher mobility. 
 And this is also for Relyt as well - That is much much better then simply getting on a megaphone with just "WRONG!" as a one word argument and for that alone I thank you and give you each a +1 for it. Alrighty, so it's not a glitch and again thanks for the elaboration of why it wasn't. So continuing on, I might as well ask about the second point on the topic since I have yet to hear anything on it.
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        |  Garrett Blacknova
 Codex Troopers
 
 1849
 
 
      | Posted - 2012.07.07 10:29:00 -
          [16] - Quote 
 Barriers on towers was mentioned as a specific counter to this tactic though, which there are already enough viable counters against.
 
 And it would reduce the viability of legitimate tactics using those positions, so I'm not in favour of changing the map layout to "fix" something that's not going to be an issue once draw distance and a few other known issues are addressed.
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        |  Rasatsu
 Much Crying Old Experts
 
 437
 
 
      | Posted - 2012.07.07 10:30:00 -
          [17] - Quote 
 
 Ryan Martel wrote:Rasatsu wrote:Ryan Martel wrote:Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. WRONG Please elaborate and prove it. Press button, fly up.
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        |  Ryan Martel
 Sanmatar Kelkoons
 Minmatar Republic
 
 27
 
 
      | Posted - 2012.07.07 10:43:00 -
          [18] - Quote 
 
 Rasatsu wrote:Ryan Martel wrote:Rasatsu wrote:Ryan Martel wrote:Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. WRONG Please elaborate and prove it. Press button, fly up. 
 Wouldn't let me go higher despite my insistence of pressing said button when I tried it several times. Add in that fact that you felt the need to answer me this crudely despite Relyt and Garret already giving me a better, crisp, detailed and polite answer and I can honestly say I see no purpose in discussing it further. Have a nice day.
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        |  Lephis Macintosh
 Algintal Core
 Gallente Federation
 
 28
 
 
      | Posted - 2012.07.07 10:43:00 -
          [19] - Quote 
 Got killed 2-3 times by turrets so whats the point nerf everything because it doesnt fit my opinion?
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        |  Martin0 Brancaleone
 Maphia Clan Corporation
 CRONOS.
 
 191
 
 
      | Posted - 2012.07.07 10:59:00 -
          [20] - Quote 
 I think the real problem is that you cant see the dropships once they are on top of the tower.
 If they were visible we could nuke them with forge guns.
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        |  Bhal Jhor
 Subdreddit
 Test Alliance Please Ignore
 
 23
 
 
      | Posted - 2012.07.07 11:26:00 -
          [21] - Quote 
 
 Ryan Martel wrote:Wouldn't let me go higher despite my insistence of pressing said button when I tried it several times. Add in that fact that you felt the need to answer me this crudely despite Relyt and Garret already giving me a better, crisp, detailed and polite answer and I can honestly say I see no purpose in discussing it further. Have a nice day.
 
 Hold the button down.
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        |  Rasatsu
 Much Crying Old Experts
 
 437
 
 
      | Posted - 2012.07.07 11:30:00 -
          [22] - Quote 
 
 Ryan Martel wrote:Rasatsu wrote:Ryan Martel wrote:Rasatsu wrote:Ryan Martel wrote:Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. WRONG Please elaborate and prove it. Press button, fly up. Wouldn't let me go higher despite my insistence of pressing said button when I tried it several times. Add in that fact that you felt the need to answer me this crudely despite Relyt and Garret already giving me a better, crisp, detailed and polite answer and I can honestly say I see no purpose in discussing it further. Have a nice day. At least I'm not claiming exploit and knowledge of game mechanics when all that is needed is pressing the button.
 
 There's nothing more to it, pressing the button is enough.
 
 Did I mention that you need to press the button?
 
 A very simple technique that, pressing the button.
 
 You don't even need to wiggle or bounce or climb, just pressing the button is enough.
 
 Oh yeah, did you remember to press the button?
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        |  Seeker of Cheese
 Villore Sec Ops
 Gallente Federation
 
 163
 
 
      | Posted - 2012.07.07 11:42:00 -
          [23] - Quote 
 
 Ryan Martel wrote:First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. 
 So because you're impatient it's a glitch? The dropship climbs slower towards the ceiling. Seriously, just wait a few more seconds and it happily floats up to well above the towers with no effort whatsoever. Stop claiming things that aren't reality.
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        |  Ryan Martel
 Sanmatar Kelkoons
 Minmatar Republic
 
 27
 
 
      | Posted - 2012.07.07 12:17:00 -
          [24] - Quote 
 
 Seeker of Cheese wrote:Ryan Martel wrote:First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. So because you're impatient it's a glitch? The dropship climbs slower towards the ceiling. Seriously, just wait a few more seconds and it happily floats up to well above the towers with no effort whatsoever. Stop claiming things that aren't reality. 
 I had tried it a good number of times before reaching this conclusion. Also did you even read the other post that Relyt and Garrett made in response to that where I basically thanked them and conceded to their arguments and remarks?
 
 Garrett said - "It's not a glitch, but there are a couple of tricks to getting that height - the problem is that the people who go up there do it while covered behind the tower. If you can get there before they get too high, you can stop them from reaching it. Or you can go out at a distance from the main battle with your own Dropship, and just gain altitude until you're above the tower's height, then fly in and attack them from above. Or try and talk your teammates into spawning in your Dropship so you have backup when you get there. I tend to actively try and reinforce teammates when this is happening - one guy manning his own Dropship's turret while it's parked on a roof vs. a Dropship with a pilot AND a gunner will usually go in favour of the ones with higher mobility."
 
 Reylt said the same thing - "It's not an exploit... you just fly it up there and it goes, though using the MCC you can get really high, as soon as you move away from it you drop down. The only reason it's a problem is draw distance, a tank can easily take them down if you prop it up on a rock, however it's currently a lot of guesswork trying to actually hit them when you can't see them"
 
 The point is I have already dropped it. However some keep refusing to drop the subject, it seems. Either way it's boring as hell now so have fun.
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        |  Rasatsu
 Much Crying Old Experts
 
 437
 
 
      | Posted - 2012.07.07 12:27:00 -
          [25] - Quote 
 
 Ryan Martel wrote:I had tried it a good number of times before reaching this conclusion. Also did you even read the other post that Relyt and Garrett made in response to that where I basically thanked them and conceded to their arguments and remarks?  We only caught the part where you don't know how to press a button and therefor cried exploit.
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        |  Seeker of Cheese
 Villore Sec Ops
 Gallente Federation
 
 163
 
 
      | Posted - 2012.07.07 12:29:00 -
          [26] - Quote 
 
 Ryan Martel wrote:However some keep refusing to drop the subject, it seems. Exactly, so every response to the glitch claim pointing out that it's bullshit is another layer of defense that could keep another one of these crap threads from popping into existence. What can I say, I'm a dreamer.
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        |  Stile451
 Red Star.
 
 76
 
 
      | Posted - 2012.07.07 15:00:00 -
          [27] - Quote 
 I too have found that I can not climb that high with the militia dropship. I have found that for some reason if I shake the controller I can climb higher. No idea why but that's how it seems to work for me.
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        |  Garrett Blacknova
 Codex Troopers
 
 1849
 
 
      | Posted - 2012.07.07 15:42:00 -
          [28] - Quote 
 
 Stile451 wrote:I too have found that I can not climb that high with the militia dropship. I have found that for some reason if I shake the controller I can climb higher. No idea why but that's how it seems to work for me. Rock left stick back and forth. That helps too.
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        |  Johnny Guilt
 Algintal Core
 Gallente Federation
 
 50
 
 
      | Posted - 2012.07.07 17:15:00 -
          [29] - Quote 
 CCP can make it so you cant land on the towers however you can still drop teamates on them
 
 Do I get a like?
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        |  Mordu's Spy
 Doomheim
 
 40
 
 
      | Posted - 2012.07.07 18:35:00 -
          [30] - Quote 
 
 Tanis Jumes wrote:Seriously, I can understand the buildings on the ground, but the towers are just ridiculous. I can't even go from A to C without getting bombarded by rockets. It would be nice if the top of the towers have a barrier so nobody can rocket barrage.  
 NERF THE TOWERS!!
 THEY CAN'T SHOOT BACK BUT NERF IT!!
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        |  MPR11 KEQ
 
 24
 
 
      | Posted - 2012.07.07 18:37:00 -
          [31] - Quote 
 
 
 Quote:Its not a glitch, I fly dropships for a living in dust. Ive flown that high just having my guys inertia dampen down to the objectives. Ive rammed ships off of those towers and watch them and their suits fall to the ground, If you don't like it then listen to those that have given you great ideas but unless you didn't see I'll reiterate
 1. Get a dropship and fly up there
 2. Get a swarm launcher (even if you don't see it move around a bit and even if a slight bit is showing the lock on will find it)
 3. Get a Forge Gun (this might not work if they are hiding by the middle, but in order to fire down they must be close to the edge)
 4. If none of those 3 don't work out for you, GET ON COMMS AND ASK SOMEONE ELSE TO DO IT.
 
 Yours truly, MPR11
 Dropship Ace.
 
 QFFT
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