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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Reav Hannari
Red Rock Outriders Red Rock Consortium
296
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Posted - 2012.07.07 01:21:00 -
[1] - Quote
I'd like to see them lightweight and somewhat speedy so they can get to where they are needed. If their armor weight is kept low but they get a fast repair bonus they could be killed if cornered but could survive brief encounters and be ready for their next encounter with hostiles. They are currently too slow with the limited time I've spent with them. Just some initial ideas. I'll be spending more time with them this weekend. |

Reav Hannari
Red Rock Outriders Red Rock Consortium
296
 |
Posted - 2012.07.07 02:56:00 -
[2] - Quote
Three matches in a row where the enemy kept decimating our CRUs. I spent them running around providing drop uplinks and earned good SP for my trouble. I dropped nanohives when needed as well and still managed quite a few targets with a proto AR. Good times. A bit more tank would be appreciated though. I may not be playing medic but there is definitely a need for the support role. Maybe once I get my core suit skills up there will be enough tank. |

Reav Hannari
Red Rock Outriders Red Rock Consortium
296
 |
Posted - 2012.07.07 04:00:00 -
[3] - Quote
Ships in EVE differ not only in shield, armor, speed and slot layout, they also provide bonuses based on their role. Drop suits are a little different because some allow the use of more or specialized equipments. Heavies can carry heavy weapons and logistics get to carry extra equipment. If a logistics drop suit could match the defense and speed of assault but the assault suit got some sort of weapon bonus that would be enough to keep logistics suits for logistics soldiers. Only they would be willing to lose a weapon bonus for the extra equipment. |

Reav Hannari
Red Rock Outriders Red Rock Consortium
296
 |
Posted - 2012.07.07 04:02:00 -
[4] - Quote
Assault suits could get a reduction in weapon PG and CPU use. Logistics could get a reduction for their logistics gear. Scouts could get improved weapon stabilization. Heavies can get whatever. I don't think much about those guys. |

Reav Hannari
Red Rock Outriders Red Rock Consortium
296
 |
Posted - 2012.07.07 13:23:00 -
[5] - Quote
Death should come with a penalty. Kills should give an advantage to the victor. Only a solid logistics team should be able to counter that. Rapid fire death and respawn is less combat sim and more just plain video game. This is an extension of EVE and I think a 10 to 15 second return to combat is very generous.
Thanks for the preview of what logistics will become. It's the role I want to be and it looks like its going to be awesome. |

Reav Hannari
Red Rock Outriders Red Rock Consortium
296
 |
Posted - 2012.07.07 14:53:00 -
[6] - Quote
Kane Brackman wrote:If logis are getting bonus` will other suits get bonus` too ? (Heavy get bonus to forge and HMGs? etc
There is only one suit that can carry those guns. That's it's role bonus. |
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