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Lilianna Sentinel
Bragian Order Amarr Empire
295
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Posted - 2012.07.02 16:57:00 -
[1] - Quote
This really comes back to the strafing argument. Right now, strafing in scout suits is what separates the skilled from the unskilled. Since it makes it hard to aim at someone.
I disagree with this. I CAN, and do beat them, but it's not very fun to do so because what this does is put overemphasis on individual player precision and dexterity.
When really, this game would be at its best if it instead rewarded the smartest players who work with their teammates.
I am probably going to get flamed to hell for this but if there's a tactic in the game that promotes single player heroism that, if they're skilled enough, they can take out whole squads full of players then it probably isn't a very good tactic.
Basically what I am saying is that if there was a firefight between six extremely skilled lone wolves and six players who are beginners but they know each other and the game mechanics well enough to utilize effective teamwork and tactics, then the latter team should win. Not saying skill shouldn't apply AT ALL, just saying it shouldn't be the end all be all like it is in Quake.
Working among other players as a well oiled machine is one of the many things that makes EVE Online what it is and I feel as though this should be carried over to Dust 514. But as it stands, with mechanics like the lateral movement of scout suits, it seems to reward lone wolf play more often than not.
Flame on! |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 17:57:00 -
[2] - Quote
I'm assuming artillery makes the game more tactical then. :) |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 18:10:00 -
[3] - Quote
Zekain Kade wrote:Lilianna Sentinel wrote:I'm assuming artillery makes the game more tactical then. :) I went to copy and paste post i was making because the forum froze up on my for the 500th time, but didn't copy it properly. So I ended up accidentally posting that. People who have team skill to trump individual skill are just bad kids who struggle to play a game that actually takes skill to play. go back to cod.
CoD, at least the modern CoD, has neither benefit from teamwork or skill. It's just a dumb, random and chaotic game made to sell copies rather than deliver good gameplay.
Dust 514 is supposed to be the FPS expansion to EVE Online. A notoriously difficult MMORPG that not only encourages people to work together, it requires it. Last time I checked, you cannot actually own anything larger than a battleship without the assistance of other players. And you work together for a myriad of other reasons.
Dust 514 should follow in step. Probably not to the same degree of brutality that EVE Online has, but it should reward teamwork above all else.
Lephis Phoenix wrote:Can anyone explain me please why strafing is such a big thing in this forum?
Several reasons. Most of which revolving just how out of place it is.
There's a good reason why most console FPS games don't rely on precision and skill. The limitations of the gamepad often makes it so that you're fighting the controls just as much as the enemy player just to kill them. This is especially evident in scouts.
While you could argue that this makes it more skill based (And therefore better for it), it's not very fun. Oh I am certain it is fun for the person abusing it, but fighting against it isn't very fun. Even if you win. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 18:17:00 -
[4] - Quote
Max Trichomes wrote:
Wha wha what? CoD is the most solo, lone wolf FPS ever made like ever. Me so confused.
No, that'd be quake.
CoD is a game that doesn't reward anything other than blind luck. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 18:20:00 -
[5] - Quote
Ray seveN wrote:Lilianna Sentinel wrote:I'm assuming artillery makes the game more tactical then. :) Works when I use mass drivers. People stay away from the general vacinity I'm shooting at. it makes defending easier since you cant funnel people in as they come
No, I was just making a gag about how his original post clearly belonged in another thread. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 21:39:00 -
[6] - Quote
Sha Kharn Clone wrote:Lephis Phoenix wrote:Can anyone explain me please why strafing is such a big thing in this forum? Because it used to make a fun game 4 the skilled players out there.
Just the opposite, it made the game not so fun anymore.
And bear in mind, this isn't a "It isn't fun anymore because I am losing" deal, it's not fun because fighting the clumsy gamepad controls to kill some guy isn't fun. And even though I kill scouts who do this way more often than not, it's not a feeling of "Yes! I beat him!"
It's more like "God that was ****in' annoying. Glad that's over with..." |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 21:47:00 -
[7] - Quote
SILENTSAM 69 wrote:I agree and disagree at the same time.
Yes the game should be about team work and rewarding team work. The thing is I feel it is already this way.
The Scout has a particular role and sometimes that requires the Scout to leave the group. This does not mean he is not part of the team.
The different suits seem pretty balanced when they are fit right. Any suit is bad with a bad fit.
The problem is that the scout suit's mobility isn't being used to get a tactical advantage quicker, it's being used to dodge attacks and exploit the weaknesses of the gamepad. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 22:02:00 -
[8] - Quote
That topic has been discussed to death so I won't beat a dead horse here. |
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