KAGEHOSHI Horned Wolf wrote:REQUESTS:
-[IMPORTANT] In game tutorial that explains everything. Beside obvious things like fitting, the market, and controls, the tutorial should cover how non-militia items disappear when you die so its best to buy in bulk, the different security levels, the interaction/connection with EVE, and the persistent elements of the game. There should also be a brief explanation of EVE Online, the New Eden world. Making things more user friendly is an alternative.
-[IMPORTANT] Medics should be able to see the position/distance of downed teammates on the HUD. Downed players should be able to see the location/distance of nearby medic teammates on the HUD. The time in which the player can be on the ground bleeding out before death should be extended: Currently the medic system is almost useless because medics don't know where their downed teammates are, teammates can't know if medics are nearby so they get impatient, and they can't last long before being sent to the respawn screen. Revived players should choose when to get up to avoid being revived in a line of fire.
-screenshot feature. MAG had a feature that could be accessed through the PS3's XMB. would be useful for bug reports.
-Postgame scoreboard should show points, and be organized by who has the most points. Showing only K/D gives the impression that kills are what is important, and might encourage playing for kills instead of getting objectives. In Ambush mode (team deathmatch) it should remain organized by K/D since that is what's important in that mode.
-More flashy and visually explosive effects from guns and grenades. Brighter grenade explosions, more explosive muzzle flash: It would make sense considering the futuristic nature of the weapons, but also makes things feel more exiting. Plasma weapons like the assault rifle and shotgun shouldn't sound like wimpy old regular weapons, but more like energy weapons.
--Have EVE Online space stations and ships be playable as maps through boarding. I know a lot of people are resistent to ship boarding, but if CCP can make it make sense with the EVE lore, and balance it to to make it fair, then it should definitely happen. In the comments below, I have a possible explanation.
-[OBVIOUS] Knife should cancel reloading, sprint should cancel crouch, L1 to aim down sight should cancel sprint, voice chat should be enabled BY DEFAULT (communication is too important for it to not be).